Fix build due to renamed variable.
quited -> is_quit
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@@ -64,7 +64,7 @@ extern "C" {
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/* Global variables residing in the platform module. */
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/* Global variables residing in the platform module. */
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extern int dopause, /* system is paused */
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extern int dopause, /* system is paused */
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doresize, /* screen resize requested */
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doresize, /* screen resize requested */
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quited, /* system exit requested */
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is_quit, /* system exit requested */
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mouse_capture; /* mouse is captured in app */
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mouse_capture; /* mouse is captured in app */
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#ifdef MTR_ENABLED
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#ifdef MTR_ENABLED
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@@ -431,7 +431,7 @@ main_thread(void *param)
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title_update = 1;
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title_update = 1;
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old_time = GetTickCount();
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old_time = GetTickCount();
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drawits = frames = 0;
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drawits = frames = 0;
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while (!quited) {
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while (!is_quit) {
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/* See if it is time to run a frame of code. */
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/* See if it is time to run a frame of code. */
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new_time = GetTickCount();
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new_time = GetTickCount();
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drawits += (new_time - old_time);
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drawits += (new_time - old_time);
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@@ -474,7 +474,7 @@ do_start(void)
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LARGE_INTEGER qpc;
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LARGE_INTEGER qpc;
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/* We have not stopped yet. */
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/* We have not stopped yet. */
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quited = 0;
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is_quit = 0;
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/* Initialize the high-precision timer. */
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/* Initialize the high-precision timer. */
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timeBeginPeriod(1);
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timeBeginPeriod(1);
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@@ -483,7 +483,7 @@ do_start(void)
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win_log("Main timer precision: %llu\n", timer_freq);
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win_log("Main timer precision: %llu\n", timer_freq);
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/* Start the emulator, really. */
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/* Start the emulator, really. */
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thMain = thread_create(main_thread, &quited);
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thMain = thread_create(main_thread, &is_quit);
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SetThreadPriority(thMain, THREAD_PRIORITY_HIGHEST);
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SetThreadPriority(thMain, THREAD_PRIORITY_HIGHEST);
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}
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}
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@@ -492,7 +492,7 @@ do_start(void)
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void
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void
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do_stop(void)
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do_stop(void)
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{
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{
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quited = 1;
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is_quit = 1;
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plat_delay_ms(100);
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plat_delay_ms(100);
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@@ -1332,16 +1332,16 @@ ui_init(int nCmdShow)
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do_start();
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do_start();
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/* Run the message loop. It will run until GetMessage() returns 0 */
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/* Run the message loop. It will run until GetMessage() returns 0 */
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while (! quited) {
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while (! is_quit) {
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bRet = GetMessage(&messages, NULL, 0, 0);
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bRet = GetMessage(&messages, NULL, 0, 0);
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if ((bRet == 0) || quited) break;
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if ((bRet == 0) || is_quit) break;
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if (bRet == -1) {
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if (bRet == -1) {
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fatal("bRet is -1\n");
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fatal("bRet is -1\n");
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}
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}
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if (messages.message == WM_QUIT) {
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if (messages.message == WM_QUIT) {
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quited = 1;
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is_quit = 1;
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break;
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break;
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}
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}
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