Fix build due to renamed variable.

quited -> is_quit
This commit is contained in:
Sean Ramey
2021-03-25 03:20:25 -05:00
parent ce4a97967f
commit 8d9a3f02ea
3 changed files with 15 additions and 15 deletions

View File

@@ -64,7 +64,7 @@ extern "C" {
/* Global variables residing in the platform module. */
extern int dopause, /* system is paused */
doresize, /* screen resize requested */
quited, /* system exit requested */
is_quit, /* system exit requested */
mouse_capture; /* mouse is captured in app */
#ifdef MTR_ENABLED

View File

@@ -431,7 +431,7 @@ main_thread(void *param)
title_update = 1;
old_time = GetTickCount();
drawits = frames = 0;
while (!quited) {
while (!is_quit) {
/* See if it is time to run a frame of code. */
new_time = GetTickCount();
drawits += (new_time - old_time);
@@ -474,7 +474,7 @@ do_start(void)
LARGE_INTEGER qpc;
/* We have not stopped yet. */
quited = 0;
is_quit = 0;
/* Initialize the high-precision timer. */
timeBeginPeriod(1);
@@ -483,7 +483,7 @@ do_start(void)
win_log("Main timer precision: %llu\n", timer_freq);
/* Start the emulator, really. */
thMain = thread_create(main_thread, &quited);
thMain = thread_create(main_thread, &is_quit);
SetThreadPriority(thMain, THREAD_PRIORITY_HIGHEST);
}
@@ -492,7 +492,7 @@ do_start(void)
void
do_stop(void)
{
quited = 1;
is_quit = 1;
plat_delay_ms(100);

View File

@@ -1332,16 +1332,16 @@ ui_init(int nCmdShow)
do_start();
/* Run the message loop. It will run until GetMessage() returns 0 */
while (! quited) {
while (! is_quit) {
bRet = GetMessage(&messages, NULL, 0, 0);
if ((bRet == 0) || quited) break;
if ((bRet == 0) || is_quit) break;
if (bRet == -1) {
fatal("bRet is -1\n");
}
if (messages.message == WM_QUIT) {
quited = 1;
is_quit = 1;
break;
}