* Implement settings-only mode
* Show correct directory to place ROMs in on macOS
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@@ -101,9 +101,16 @@ int main(int argc, char* argv[]) {
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#endif
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#endif
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elapsed_timer.start();
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elapsed_timer.start();
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pc_init(argc, argv);
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if (!pc_init(argc, argv))
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{
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return 0;
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}
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if (! pc_init_modules()) {
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if (! pc_init_modules()) {
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#ifdef Q_OS_MACOS
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ui_msgbox_header(MBX_FATAL, VC(L"No ROMs found."), VC(L"86Box could not find any usable ROM images.\n\nPlease <a href='https://github.com/86Box/roms/releases/latest'>download</a> a ROM set and extract it into the \"~/Library/Application Support/net.86box.86box/roms\" directory."));
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#else
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ui_msgbox_header(MBX_FATAL, VC(L"No ROMs found."), VC(L"86Box could not find any usable ROM images.\n\nPlease <a href='https://github.com/86Box/roms/releases/latest'>download</a> a ROM set and extract it into the \"roms\" directory."));
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ui_msgbox_header(MBX_FATAL, VC(L"No ROMs found."), VC(L"86Box could not find any usable ROM images.\n\nPlease <a href='https://github.com/86Box/roms/releases/latest'>download</a> a ROM set and extract it into the \"roms\" directory."));
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#endif
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return 6;
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return 6;
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}
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}
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@@ -134,6 +141,7 @@ int main(int argc, char* argv[]) {
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/* Set the PAUSE mode depending on the renderer. */
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/* Set the PAUSE mode depending on the renderer. */
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// plat_pause(0);
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// plat_pause(0);
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if (settings_only) dopause = 1;
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QTimer onesec;
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QTimer onesec;
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QObject::connect(&onesec, &QTimer::timeout, &app, [] {
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QObject::connect(&onesec, &QTimer::timeout, &app, [] {
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pc_onesec();
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pc_onesec();
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@@ -374,6 +374,10 @@ void MainWindow::on_actionSettings_triggered() {
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break;
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break;
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}
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}
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plat_pause(currentPause);
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plat_pause(currentPause);
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if (settings_only) {
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cpu_thread_run = 0;
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close();
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}
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}
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}
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std::array<uint32_t, 256> x11_to_xt_base
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std::array<uint32_t, 256> x11_to_xt_base
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@@ -1027,7 +1031,8 @@ void MainWindow::on_actionHardware_Renderer_OpenGL_ES_triggered() {
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void MainWindow::focusInEvent(QFocusEvent* event)
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void MainWindow::focusInEvent(QFocusEvent* event)
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{
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{
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this->grabKeyboard();
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if (settings_only) ui->actionSettings->trigger();
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else this->grabKeyboard();
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}
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}
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void MainWindow::focusOutEvent(QFocusEvent* event)
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void MainWindow::focusOutEvent(QFocusEvent* event)
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