Removed the useless y1 and y2 parameters from the renderers' blit functions (and other places).
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@@ -161,10 +161,10 @@ static const uint16_t sdl_to_xt[0x200] =
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typedef struct sdl_blit_params
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{
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int x, y, y1, y2, w, h;
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int x, y, w, h;
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} sdl_blit_params;
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sdl_blit_params params = { 0, 0, 0, 0, 0, 0 };
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sdl_blit_params params = { 0, 0, 0, 0 };
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int blitreq = 0;
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void* dynld_module(const char *name, dllimp_t *table)
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@@ -607,7 +607,7 @@ void ui_sb_bugui(char *str)
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}
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extern void sdl_blit(int x, int y, int y1, int y2, int w, int h);
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extern void sdl_blit(int x, int y, int w, int h);
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typedef struct mouseinputdata
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{
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@@ -1122,8 +1122,8 @@ int main(int argc, char** argv)
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}
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if (blitreq)
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{
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extern void sdl_blit(int x, int y, int y1, int y2, int w, int h);
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sdl_blit(params.x, params.y, params.y1, params.y2, params.w, params.h);
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extern void sdl_blit(int x, int y, int w, int h);
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sdl_blit(params.x, params.y, params.w, params.h);
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}
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if (title_set)
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{
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