Fix mouse input loss on heavy renderer frameskipping
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@@ -122,7 +122,7 @@ MainWindow::MainWindow(QWidget *parent) :
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emit updateMenuResizeOptions();
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emit updateMenuResizeOptions();
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connect(this, &MainWindow::pollMouse, ui->stackedWidget, &RendererStack::mousePoll);
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connect(this, &MainWindow::pollMouse, ui->stackedWidget, &RendererStack::mousePoll, Qt::DirectConnection);
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connect(this, &MainWindow::setMouseCapture, this, [this](bool state) {
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connect(this, &MainWindow::setMouseCapture, this, [this](bool state) {
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mouse_capture = state ? 1 : 0;
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mouse_capture = state ? 1 : 0;
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