(S)VGA: Update graphics mode blink behaviour to match something more feasible

This commit is contained in:
GreaseMonkey
2023-11-21 19:39:30 +13:00
parent 220d5fa237
commit 9903e12e69

View File

@@ -480,7 +480,8 @@ svga_render_indexed_gfx(svga_t *svga, bool highres, bool combine8bits)
const int dwshift = highres ? 0 : 1;
const int dotwidth = 1 << dwshift;
const int charwidth = dotwidth * (combine8bits ? 4 : 8);
const uint8_t blinkmask = (attrblink && blinked ? 0x8 : 0x0);
const uint8_t blinkmask = (attrblink ? 0x7 : 0xF);
const uint8_t blinkval = (attrblink && blinked ? 0x8 : 0x0);
if ((svga->displine + svga->y_add) < 0)
return;
@@ -586,9 +587,13 @@ svga_render_indexed_gfx(svga_t *svga, bool highres, bool combine8bits)
= (edatlookup[(edat[0] >> inshift) & 3][(edat[1] >> inshift) & 3])
| (edatlookup[(edat[2] >> inshift) & 3][(edat[3] >> inshift) & 3] << 2);
// FIXME: Confirm blink behaviour is actually XOR on real hardware
uint32_t c0 = ((dat >> 4) & svga->plane_mask) ^ blinkmask;
uint32_t c1 = (dat & svga->plane_mask) ^ blinkmask;
// FIXME: Confirm blink behaviour on real hardware
// This is how it behaves on an Intel GMA 4500MHD (2008).
// That includes 8bpp modes.
// However, an AMD Stoney Ridge (2016) seems to ignore blink in 8bpp modes.
uint32_t c0 = ((dat >> 4) & svga->plane_mask & blinkmask) | blinkval;
uint32_t c1 = (dat & svga->plane_mask & blinkmask) | blinkval;
if (combine8bits) {
uint32_t ccombined = (c0 << 4) | c1;
uint32_t p0 = svga->map8[ccombined];