From a2aa4ae85e0ed065c1cc61055206de003eb7f350 Mon Sep 17 00:00:00 2001 From: OBattler Date: Thu, 13 Apr 2023 12:47:31 +0200 Subject: [PATCH] QT now correctly allows capture when there's no mouse but the keyboard requires capture. --- src/qt/qt_rendererstack.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/qt/qt_rendererstack.cpp b/src/qt/qt_rendererstack.cpp index 3f7c36199..b5ae84d71 100644 --- a/src/qt/qt_rendererstack.cpp +++ b/src/qt/qt_rendererstack.cpp @@ -195,7 +195,7 @@ int ignoreNextMouseEvent = 1; void RendererStack::mouseReleaseEvent(QMouseEvent *event) { - if (this->geometry().contains(event->pos()) && event->button() == Qt::LeftButton && !mouse_capture && (isMouseDown & 1) && (mouse_get_buttons() != 0) && mouse_mode == 0) { + if (this->geometry().contains(event->pos()) && (event->button() == Qt::LeftButton) && !mouse_capture && (isMouseDown & 1) && (kbd_req_capture || (mouse_get_buttons() != 0)) && (mouse_mode == 0)) { plat_mouse_capture(1); this->setCursor(Qt::BlankCursor); if (!ignoreNextMouseEvent)