added software renderer. split common functions prev.

in gleswidget to renderstack (a QStackWidget), which in
turn calls an actual renderer. added ability to target GLES
directly, but this is maybe uneeded.
This commit is contained in:
Joakim L. Gilje
2021-12-04 21:33:04 +01:00
parent 5870e50022
commit a74afc3f1e
12 changed files with 352 additions and 135 deletions

View File

@@ -0,0 +1,60 @@
#ifndef QT_RENDERERCONTAINER_HPP
#define QT_RENDERERCONTAINER_HPP
#include <QStackedWidget>
#include <QKeyEvent>
namespace Ui {
class RendererStack;
}
class RendererStack : public QStackedWidget
{
Q_OBJECT
public:
explicit RendererStack(QWidget *parent = nullptr);
~RendererStack();
void mousePressEvent(QMouseEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
void wheelEvent(QWheelEvent *event) override;
void keyPressEvent(QKeyEvent* event) override
{
event->ignore();
}
void keyReleaseEvent(QKeyEvent* event) override
{
event->ignore();
}
signals:
void blitToRenderer(const QImage& img, int, int, int, int);
public slots:
void blit(int x, int y, int w, int h);
void mousePoll();
private slots:
void on_RendererStack_currentChanged(int arg1);
private:
Ui::RendererStack *ui;
struct mouseinputdata {
int deltax, deltay, deltaz;
int mousebuttons;
};
mouseinputdata mousedata;
int x, y, w, h, sx, sy, sw, sh;
// always have a qimage available for writing, which is _probably_ unused
// worst case - it will just get reallocated because it's refcounter is > 1
// when calling bits();
int currentBuf = 0;
QVector<QImage> imagebufs;
};
#endif // QT_RENDERERCONTAINER_HPP