Fixed compile-breaking error in win-d3d-fs.cc.

This commit is contained in:
OBattler
2017-02-19 16:43:43 +01:00
parent 359ac7ebe9
commit abd167e73c

View File

@@ -109,6 +109,7 @@ static CUSTOMVERTEX d3d_verts[] =
void cgapal_rebuild() void cgapal_rebuild()
{ {
int c;
for (c = 0; c < 256; c++) for (c = 0; c < 256; c++)
pal_lookup[c] = makecol(cgapal[c].r << 2, cgapal[c].g << 2, cgapal[c].b << 2); pal_lookup[c] = makecol(cgapal[c].r << 2, cgapal[c].g << 2, cgapal[c].b << 2);
if (cga_palette > 1) if (cga_palette > 1)
@@ -120,7 +121,6 @@ void cgapal_rebuild()
void d3d_fs_init(HWND h) void d3d_fs_init(HWND h)
{ {
int c;
HRESULT hr; HRESULT hr;
char emulator_title[200]; char emulator_title[200];