Fixed compile-breaking error in win-d3d-fs.cc.
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@@ -109,6 +109,7 @@ static CUSTOMVERTEX d3d_verts[] =
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void cgapal_rebuild()
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void cgapal_rebuild()
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{
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{
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int c;
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for (c = 0; c < 256; c++)
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for (c = 0; c < 256; c++)
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pal_lookup[c] = makecol(cgapal[c].r << 2, cgapal[c].g << 2, cgapal[c].b << 2);
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pal_lookup[c] = makecol(cgapal[c].r << 2, cgapal[c].g << 2, cgapal[c].b << 2);
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if (cga_palette > 1)
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if (cga_palette > 1)
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@@ -120,7 +121,6 @@ void cgapal_rebuild()
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void d3d_fs_init(HWND h)
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void d3d_fs_init(HWND h)
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{
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{
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int c;
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HRESULT hr;
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HRESULT hr;
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char emulator_title[200];
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char emulator_title[200];
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