Joystick configuration no longer gets discarded when joystick type is set to 0 (standard 2-button joystick), fixes saving joystick settings for that joystick type.
This commit is contained in:
13
src/config.c
13
src/config.c
@@ -8,7 +8,7 @@
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*
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* Configuration file handler.
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*
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* Version: @(#)config.c 1.0.55 2018/10/02
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* Version: @(#)config.c 1.0.56 2018/10/06
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*
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* Authors: Sarah Walker,
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* Miran Grca, <mgrca8@gmail.com>
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@@ -1467,13 +1467,10 @@ save_input_devices(void)
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config_set_string(cat, "mouse_type", mouse_get_internal_name(mouse_type));
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if ((joystick_type == 0) || (joystick_type == 7)) {
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if (joystick_type == 7)
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config_delete_var(cat, "joystick_type");
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else
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config_set_int(cat, "joystick_type", joystick_type);
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if (joystick_type == 7) {
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config_delete_var(cat, "joystick_type");
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for (c=0; c<16; c++) {
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for (c = 0; c < 16; c++) {
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sprintf(tmp2, "joystick_%i_nr", c);
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config_delete_var(cat, tmp2);
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@@ -1493,7 +1490,7 @@ save_input_devices(void)
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} else {
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config_set_int(cat, "joystick_type", joystick_type);
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for (c=0; c<joystick_get_max_joysticks(joystick_type); c++) {
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for (c = 0; c < joystick_get_max_joysticks(joystick_type); c++) {
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sprintf(tmp2, "joystick_%i_nr", c);
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config_set_int(cat, tmp2, joystick_state[c].plat_joystick_nr);
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