qt_hardwarerenderer: Use setData on Qt 5.14 and later
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@@ -199,10 +199,14 @@ void HardwareRenderer::onBlit(int buf_idx, int x, int y, int w, int h) {
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return;
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}
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m_context->makeCurrent(this);
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#if QT_VERSION >= QT_VERSION_CHECK(5, 14, 0)
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m_texture->setData(x, y, 0, w, h, 0, QOpenGLTexture::PixelFormat::RGBA, QOpenGLTexture::PixelType::UInt8, (const void*)((uintptr_t)imagebufs[buf_idx].get() + (uintptr_t)(2048 * 4 * y + x * 4)), &m_transferOptions);
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#else
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m_texture->bind();
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glPixelStorei(GL_UNPACK_ROW_LENGTH, 2048);
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glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h, QOpenGLTexture::PixelFormat::RGBA, QOpenGLTexture::PixelType::UInt8, (const void*)((uintptr_t)imagebufs[buf_idx].get() + (uintptr_t)(2048 * 4 * y + x * 4)));
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m_texture->release();
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#endif
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buf_usage[buf_idx].clear();
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source.setRect(x, y, w, h);
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if (origSource != source) onResize(this->width(), this->height());
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