replaced sdl_timer with a qtimer, resulting in a binary which does not link sdl
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@@ -10,7 +10,6 @@ add_library(plat STATIC qt.c qt_main.cpp qt_platform.cpp cpp11_thread.cpp)
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add_library(ui STATIC
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add_library(ui STATIC
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qt_ui.cpp
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qt_ui.cpp
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qt_cdrom.c
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qt_cdrom.c
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qt_sdl.c
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qt_mainwindow.cpp
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qt_mainwindow.cpp
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qt_mainwindow.hpp
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qt_mainwindow.hpp
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@@ -13,8 +13,6 @@
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#include <86box/timer.h>
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#include <86box/timer.h>
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#include <86box/nvr.h>
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#include <86box/nvr.h>
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#include "qt_sdl.h"
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int qt_nvr_save(void) {
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int qt_nvr_save(void) {
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return nvr_save();
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return nvr_save();
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}
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}
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@@ -11,11 +11,7 @@
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#include <thread>
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#include <thread>
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#include "SDL.h"
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#include "SDL_mutex.h"
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#include "SDL_timer.h"
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#include "qt_mainwindow.hpp"
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#include "qt_mainwindow.hpp"
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#include "qt_sdl.h"
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#include "cocoa_mouse.hpp"
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#include "cocoa_mouse.hpp"
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@@ -77,12 +73,6 @@ main_thread_fn()
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is_quit = 1;
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is_quit = 1;
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}
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}
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uint32_t timer_onesec(uint32_t interval, void* param)
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{
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pc_onesec();
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return interval;
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}
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int main(int argc, char* argv[]) {
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int main(int argc, char* argv[]) {
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QApplication app(argc, argv);
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QApplication app(argc, argv);
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#ifdef __APPLE__
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#ifdef __APPLE__
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@@ -90,7 +80,6 @@ int main(int argc, char* argv[]) {
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app.installNativeEventFilter(&cocoafilter);
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app.installNativeEventFilter(&cocoafilter);
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#endif
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#endif
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elapsed_timer.start();
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elapsed_timer.start();
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SDL_Init(SDL_INIT_TIMER);
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pc_init(argc, argv);
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pc_init(argc, argv);
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if (! pc_init_modules()) {
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if (! pc_init_modules()) {
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@@ -113,7 +102,11 @@ int main(int argc, char* argv[]) {
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/* Set the PAUSE mode depending on the renderer. */
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/* Set the PAUSE mode depending on the renderer. */
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// plat_pause(0);
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// plat_pause(0);
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SDL_AddTimer(1000, timer_onesec, nullptr);
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QTimer onesec;
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QObject::connect(&onesec, &QTimer::timeout, &app, [] {
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pc_onesec();
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});
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onesec.start(1000);
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/* Initialize the rendering window, or fullscreen. */
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/* Initialize the rendering window, or fullscreen. */
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QTimer::singleShot(50, []() { plat_resize(640, 480); } );
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QTimer::singleShot(50, []() { plat_resize(640, 480); } );
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@@ -7,8 +7,6 @@ extern "C" {
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#include <86box/keyboard.h>
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#include <86box/keyboard.h>
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#include <86box/plat.h>
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#include <86box/plat.h>
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#include <86box/video.h>
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#include <86box/video.h>
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#include "qt_sdl.h"
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};
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};
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#include <QGuiApplication>
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#include <QGuiApplication>
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