Fix compile with MSYS2

This commit is contained in:
Cacodemon345
2022-06-22 20:22:26 +06:00
committed by GitHub
parent c4fd623063
commit ebb1a6d0e9

View File

@@ -112,7 +112,7 @@ void D3D9Renderer::paintEvent(QPaintEvent *event)
result = d3d9dev->EndScene(); result = d3d9dev->EndScene();
surfaceInUse = false; surfaceInUse = false;
if (SUCCEEDED(result)) { if (SUCCEEDED(result)) {
if (FAILED(d3d9dev->PresentEx(nullptr, nullptr, 0, nullptr, D3DPRESENT_FORCEIMMEDIATE))) { if (FAILED(d3d9dev->PresentEx(nullptr, nullptr, 0, nullptr, 0))) {
finalize(); finalize();
showEvent(nullptr); showEvent(nullptr);
} }