Fix compile with MSYS2
This commit is contained in:
@@ -112,7 +112,7 @@ void D3D9Renderer::paintEvent(QPaintEvent *event)
|
||||
result = d3d9dev->EndScene();
|
||||
surfaceInUse = false;
|
||||
if (SUCCEEDED(result)) {
|
||||
if (FAILED(d3d9dev->PresentEx(nullptr, nullptr, 0, nullptr, D3DPRESENT_FORCEIMMEDIATE))) {
|
||||
if (FAILED(d3d9dev->PresentEx(nullptr, nullptr, 0, nullptr, 0))) {
|
||||
finalize();
|
||||
showEvent(nullptr);
|
||||
}
|
||||
|
Reference in New Issue
Block a user