Fix screenshots being cut off
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@@ -227,7 +227,7 @@ void RendererStack::blit(int x, int y, int w, int h)
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if (screenshots)
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if (screenshots)
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{
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{
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video_screenshot((uint32_t *)imagebits, 0, 0, 2048);
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video_screenshot((uint32_t *)imagebits, x, y, 2048);
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}
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}
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video_blit_complete();
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video_blit_complete();
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blitToRenderer(&imagebufs[currentBuf], sx, sy, sw, sh, &buffers_in_use[currentBuf]);
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blitToRenderer(&imagebufs[currentBuf], sx, sy, sw, sh, &buffers_in_use[currentBuf]);
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