#include #include #include #include #include <86box/86box.h> #include <86box/timer.h> uint64_t TIMER_USEC; uint32_t timer_target; /*Enabled timers are stored in a linked list, with the first timer to expire at the head.*/ pc_timer_t *timer_head = NULL; /* Are we initialized? */ int timer_inited = 0; void timer_enable(pc_timer_t *timer) { pc_timer_t *timer_node = timer_head; if (!timer_inited || (timer == NULL)) return; if (timer->flags & TIMER_ENABLED) timer_disable(timer); if (timer->next || timer->prev) fatal("timer_enable - timer->next\n"); timer->flags |= TIMER_ENABLED; /*List currently empty - add to head*/ if (!timer_head) { timer_head = timer; timer->next = timer->prev = NULL; #if 0 timer_target = timer_head->ts_integer; #else timer_target = timer_head->ts.ts32.integer; #endif return; } timer_node = timer_head; while(1) { /*Timer expires before timer_node. Add to list in front of timer_node*/ if (TIMER_LESS_THAN(timer, timer_node)) { timer->next = timer_node; timer->prev = timer_node->prev; timer_node->prev = timer; if (timer->prev) timer->prev->next = timer; else { timer_head = timer; #if 0 timer_target = timer_head->ts_integer; #else timer_target = timer_head->ts.ts32.integer; #endif } return; } /*timer_node is last in the list. Add timer to end of list*/ if (!timer_node->next) { timer_node->next = timer; timer->prev = timer_node; return; } timer_node = timer_node->next; } } void timer_disable(pc_timer_t *timer) { if (!timer_inited || (timer == NULL) || !(timer->flags & TIMER_ENABLED)) return; if (!timer->next && !timer->prev && timer != timer_head) fatal("timer_disable - !timer->next\n"); timer->flags &= ~TIMER_ENABLED; if (timer->prev) timer->prev->next = timer->next; else timer_head = timer->next; if (timer->next) timer->next->prev = timer->prev; timer->prev = timer->next = NULL; } void timer_remove_head(void) { pc_timer_t *timer; if (!timer_inited) return; if (timer_head) { timer = timer_head; timer_head = timer->next; if (timer_head) { timer_head->prev = NULL; timer->next->prev = NULL; } timer->next = timer->prev = NULL; timer->flags &= ~TIMER_ENABLED; } } void timer_process(void) { pc_timer_t *timer; if (!timer_inited || !timer_head) return; while(1) { timer = timer_head; if (!TIMER_LESS_THAN_VAL(timer, (uint32_t)tsc)) break; timer_remove_head(); if (timer->flags & TIMER_SPLIT) timer_advance_ex(timer, 0); /* We're splitting a > 1 s period into multiple <= 1 s periods. */ else if (timer->callback != NULL) /* Make sure it's no NULL, so that we can have a NULL callback when no operation is needed. */ timer->callback(timer->p); } #if 0 timer_target = timer_head->ts_integer; #else timer_target = timer_head->ts.ts32.integer; #endif } void timer_close(void) { pc_timer_t *t = timer_head, *r; /* Set all timers' prev and next to NULL so it is assured that timers that are not in malloc'd structs don't keep pointing to timers that may be in malloc'd structs. */ while (t != NULL) { r = t; r->prev = r->next = NULL; t = r->next; } timer_head = NULL; timer_inited = 0; } void timer_init(void) { timer_target = 0ULL; tsc = 0; timer_inited = 1; } void timer_add(pc_timer_t *timer, void (*callback)(void *p), void *p, int start_timer) { memset(timer, 0, sizeof(pc_timer_t)); timer->callback = callback; timer->p = p; timer->flags = 0; timer->prev = timer->next = NULL; if (start_timer) timer_set_delay_u64(timer, 0); } /* The API for big timer periods starts here. */ void timer_stop(pc_timer_t *timer) { if (!timer_inited || (timer == NULL)) return; timer->period = 0.0; timer_disable(timer); timer->flags &= ~TIMER_SPLIT; } static void timer_do_period(pc_timer_t *timer, uint64_t period, int start) { if (!timer_inited || (timer == NULL)) return; if (start) timer_set_delay_u64(timer, period); else timer_advance_u64(timer, period); } void timer_advance_ex(pc_timer_t *timer, int start) { if (!timer_inited || (timer == NULL)) return; if (timer->period > MAX_USEC) { timer_do_period(timer, MAX_USEC64 * TIMER_USEC, start); timer->period -= MAX_USEC; timer->flags |= TIMER_SPLIT; } else { if (timer->period > 0.0) timer_do_period(timer, (uint64_t) (timer->period * ((double) TIMER_USEC)), start); timer->period = 0.0; timer->flags &= ~TIMER_SPLIT; } } void timer_on(pc_timer_t *timer, double period, int start) { if (!timer_inited || (timer == NULL)) return; timer->period = period; timer_advance_ex(timer, start); } void timer_on_auto(pc_timer_t *timer, double period) { if (!timer_inited || (timer == NULL)) return; timer_on(timer, period, (timer->period == 0.0)); }