254 lines
4.7 KiB
C
254 lines
4.7 KiB
C
#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <wchar.h>
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#include <86box/86box.h>
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#include <86box/timer.h>
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uint64_t TIMER_USEC;
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uint32_t timer_target;
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/*Enabled timers are stored in a linked list, with the first timer to expire at
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the head.*/
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pc_timer_t *timer_head = NULL;
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/* Are we initialized? */
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int timer_inited = 0;
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void
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timer_enable(pc_timer_t *timer)
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{
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pc_timer_t *timer_node = timer_head;
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if (!timer_inited || (timer == NULL))
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return;
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if (timer->flags & TIMER_ENABLED)
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timer_disable(timer);
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if (timer->next || timer->prev)
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fatal("timer_enable - timer->next\n");
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timer->flags |= TIMER_ENABLED;
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/*List currently empty - add to head*/
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if (!timer_head) {
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timer_head = timer;
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timer->next = timer->prev = NULL;
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timer_target = timer_head->ts.ts32.integer;
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return;
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}
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timer_node = timer_head;
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while(1) {
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/*Timer expires before timer_node. Add to list in front of timer_node*/
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if (TIMER_LESS_THAN(timer, timer_node)) {
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timer->next = timer_node;
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timer->prev = timer_node->prev;
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timer_node->prev = timer;
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if (timer->prev)
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timer->prev->next = timer;
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else {
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timer_head = timer;
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timer_target = timer_head->ts.ts32.integer;
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}
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return;
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}
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/*timer_node is last in the list. Add timer to end of list*/
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if (!timer_node->next) {
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timer_node->next = timer;
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timer->prev = timer_node;
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return;
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}
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timer_node = timer_node->next;
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}
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}
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void
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timer_disable(pc_timer_t *timer)
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{
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if (!timer_inited || (timer == NULL) || !(timer->flags & TIMER_ENABLED))
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return;
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if (!timer->next && !timer->prev && timer != timer_head)
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fatal("timer_disable - !timer->next\n");
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timer->flags &= ~TIMER_ENABLED;
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if (timer->prev)
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timer->prev->next = timer->next;
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else
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timer_head = timer->next;
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if (timer->next)
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timer->next->prev = timer->prev;
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timer->prev = timer->next = NULL;
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}
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void
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timer_remove_head(void)
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{
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pc_timer_t *timer;
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if (!timer_inited)
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return;
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if (timer_head) {
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timer = timer_head;
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timer_head = timer->next;
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if (timer_head) {
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timer_head->prev = NULL;
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timer->next->prev = NULL;
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}
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timer->next = timer->prev = NULL;
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timer->flags &= ~TIMER_ENABLED;
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}
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}
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void
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timer_process(void)
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{
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pc_timer_t *timer;
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if (!timer_inited || !timer_head)
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return;
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while(1) {
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timer = timer_head;
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if (!TIMER_LESS_THAN_VAL(timer, (uint32_t)tsc))
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break;
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timer_remove_head();
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if (timer->flags & TIMER_SPLIT)
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timer_advance_ex(timer, 0); /* We're splitting a > 1 s period into multiple <= 1 s periods. */
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else if (timer->callback != NULL) /* Make sure it's no NULL, so that we can have a NULL callback when no operation is needed. */
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timer->callback(timer->p);
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}
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timer_target = timer_head->ts.ts32.integer;
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}
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void
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timer_close(void)
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{
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pc_timer_t *t = timer_head, *r;
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/* Set all timers' prev and next to NULL so it is assured that
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timers that are not in malloc'd structs don't keep pointing
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to timers that may be in malloc'd structs. */
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while (t != NULL) {
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r = t;
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r->prev = r->next = NULL;
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t = r->next;
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}
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timer_head = NULL;
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timer_inited = 0;
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}
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void
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timer_init(void)
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{
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timer_target = 0ULL;
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tsc = 0;
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timer_inited = 1;
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}
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void
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timer_add(pc_timer_t *timer, void (*callback)(void *p), void *p, int start_timer)
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{
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memset(timer, 0, sizeof(pc_timer_t));
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timer->callback = callback;
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timer->p = p;
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timer->flags = 0;
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timer->prev = timer->next = NULL;
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if (start_timer)
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timer_set_delay_u64(timer, 0);
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}
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/* The API for big timer periods starts here. */
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void
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timer_stop(pc_timer_t *timer)
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{
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if (!timer_inited || (timer == NULL))
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return;
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timer->period = 0.0;
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timer_disable(timer);
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timer->flags &= ~TIMER_SPLIT;
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}
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static void
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timer_do_period(pc_timer_t *timer, uint64_t period, int start)
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{
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if (!timer_inited || (timer == NULL))
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return;
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if (start)
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timer_set_delay_u64(timer, period);
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else
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timer_advance_u64(timer, period);
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}
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void
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timer_advance_ex(pc_timer_t *timer, int start)
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{
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if (!timer_inited || (timer == NULL))
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return;
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if (timer->period > MAX_USEC) {
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timer_do_period(timer, MAX_USEC64 * TIMER_USEC, start);
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timer->period -= MAX_USEC;
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timer->flags |= TIMER_SPLIT;
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} else {
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if (timer->period > 0.0)
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timer_do_period(timer, (uint64_t) (timer->period * ((double) TIMER_USEC)), start);
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else
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timer_disable(timer);
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timer->period = 0.0;
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timer->flags &= ~TIMER_SPLIT;
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}
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}
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void
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timer_on(pc_timer_t *timer, double period, int start)
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{
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if (!timer_inited || (timer == NULL))
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return;
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timer->period = period;
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timer_advance_ex(timer, start);
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}
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void
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timer_on_auto(pc_timer_t *timer, double period)
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{
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if (!timer_inited || (timer == NULL))
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return;
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if (period > 0.0)
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timer_on(timer, period, (timer->period == 0.0));
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else
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timer_stop(timer);
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}
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