All options related to customization in the Visuals & UI Options have been moved to be less annoying to get to
The Simple rating popups have been separated into their own option
Rating Sprites have been organized into folders! Check the images/ratings folder for more info.
You can also now add your own sets of rating images, along with hitStrings, fcStrings and judgeCountStrings text files! Check images/ratings for more info, or check the modTemplate folder!
Gold Ratings have been removed completely
- Added vocals/instrumental volume to Chart Editor
- Volume buttons are now disabled while typing on Chart/Character Editor
- Added Hurt notes to Pixel stages
- Added support to .lua scripts
- Added a way to disable achievements/etc on Project.xml
- Moved some Week 6 assets to "shared" for the Character Editor working properly in html5
- Renamed "Button Mashing" to "Ghost Tapping" and changed how it works
- Fixed "No miss on Week # on Hard" achievements not checking for difficulty
- Fixed note colors not working
- Disabled note miss stun
- Other minor bug fixes
- Added In-game character Editor
- Due to the Character Editor, characters aren't hardcoded anymore (Some very specific things are still hardcoded to them though)
- Added basic mod support (Adding new textures and editting other ones)
- Removed the need of Polymod
- Improved Alt Idle animations support
- Almost all of the BG Sprites are now using BGSprite class instead of FlxSprite (makes it easier to do your own BG stuff too)
- Added an option to keep loaded data in memory for decreasing next loading times
-
- Added support to Note skins
- Added support to Note Splash skins
- Added an actual Metronome to Chart Editor
- Added Hurt notes
- Added Shake Screen event
- Added Change Character event
- Added Botplay
- Added Button Mashing/Ghost Tapping
- Improved Custom Fade Transition
- Main menu scrolls 16% faster
- Discord RPC now also shows engine version
- Fully fixed downscroll (yay)
- Other minor bug fixes
- Removed more useless Mind Games mod leftovers