Speaking of which, you'll now need to update a lot of your libraries to the newest version to compile this new build. The list will be in hmm.json!
I've also removed EVERY override! except for FlxRuntimeShader and the FPS counter ofc
- Added In-game character Editor
- Due to the Character Editor, characters aren't hardcoded anymore (Some very specific things are still hardcoded to them though)
- Added basic mod support (Adding new textures and editting other ones)
- Removed the need of Polymod
- Improved Alt Idle animations support
- Almost all of the BG Sprites are now using BGSprite class instead of FlxSprite (makes it easier to do your own BG stuff too)
- Added an option to keep loaded data in memory for decreasing next loading times
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- Added support to Note skins
- Added support to Note Splash skins
- Added an actual Metronome to Chart Editor
- Added Hurt notes
- Added Shake Screen event
- Added Change Character event
- Added Botplay
- Added Button Mashing/Ghost Tapping
- Improved Custom Fade Transition
- Main menu scrolls 16% faster
- Discord RPC now also shows engine version
- Fully fixed downscroll (yay)
- Other minor bug fixes
- Removed more useless Mind Games mod leftovers
- Rewrote transition data
NOTE: Use MusicBeatState instead of FlxG for resetState and switchState functions or the transition won't work
- Added a new Performance option that needs further testing (Persistent Cached Data)
- Fixed Chart Editor dumb ass crash from a last minute change
- Fixed other minor bugs
- Made setting up Weeks easier for noobz
- Chart Editor Rework
- Animation Debug Rework
- DialogueBoxPsych rework + Added support to Center Dialogues
- Fixed softlock on Story mode menu
- Fixed broken dialogues on Week 6
- Fixed crash on Thorns (Story Mode)
- Fixed Bopeebo "Hey"s being a bit broken on Easy/Normal difficulty
- Deleted more leftovers from Mind Games mod
- Fixes more console warnings
- Fixes Dad sustain notes not being stretched like Boyfriend's
- Removed all mentions of cancelTweensOf, as this is apparently not supported on older versions of Haxe
- Removed some leftovers from Mind Games mod
- Blammed lights fade now is also paused when you pause the game
- Fixed pausing for the first time skipping a few millisecs of the song when you resume
- Dialogues are now Sprite groups instead of SubState, and dialogue files are automatically detected