- Added vocals/instrumental volume to Chart Editor
- Volume buttons are now disabled while typing on Chart/Character Editor
- Added Hurt notes to Pixel stages
- Added support to .lua scripts
- Added a way to disable achievements/etc on Project.xml
- Moved some Week 6 assets to "shared" for the Character Editor working properly in html5
- Renamed "Button Mashing" to "Ghost Tapping" and changed how it works
- Fixed "No miss on Week # on Hard" achievements not checking for difficulty
- Fixed note colors not working
- Disabled note miss stun
- Other minor bug fixes
- Added In-game character Editor
- Due to the Character Editor, characters aren't hardcoded anymore (Some very specific things are still hardcoded to them though)
- Added basic mod support (Adding new textures and editting other ones)
- Removed the need of Polymod
- Improved Alt Idle animations support
- Almost all of the BG Sprites are now using BGSprite class instead of FlxSprite (makes it easier to do your own BG stuff too)
- Added an option to keep loaded data in memory for decreasing next loading times
-
- Added support to Note skins
- Added support to Note Splash skins
- Added an actual Metronome to Chart Editor
- Added Hurt notes
- Added Shake Screen event
- Added Change Character event
- Added Botplay
- Added Button Mashing/Ghost Tapping
- Improved Custom Fade Transition
- Main menu scrolls 16% faster
- Discord RPC now also shows engine version
- Fully fixed downscroll (yay)
- Other minor bug fixes
- Removed more useless Mind Games mod leftovers