Files
FNF-i486-Engine/source/psychlua/ModchartSprite.hx

30 lines
745 B
Haxe

package psychlua;
class ModchartSprite extends FlxSprite
{
public var wasAdded:Bool = false;
public var animOffsets:Map<String, Array<Float>> = new Map<String, Array<Float>>();
// public var isInFront:Bool = false;
public function new(?x:Float = 0, ?y:Float = 0)
{
super(x, y);
antialiasing = ClientPrefs.globalAntialiasing && !PlayState.isPixelStage;
}
public function playAnim(name:String, forced:Bool = false, ?reverse:Bool = false, ?startFrame:Int = 0)
{
animation.play(name, forced, reverse, startFrame);
var daOffset = animOffsets.get(name);
if (animOffsets.exists(name))
offset.set(daOffset[0], daOffset[1]);
}
public function addOffset(name:String, x:Float, y:Float)
{
animOffsets.set(name, [x, y]);
}
}