394 lines
11 KiB
Haxe
394 lines
11 KiB
Haxe
package;
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import flixel.FlxG;
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import flixel.FlxSprite;
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import flixel.graphics.frames.FlxAtlasFrames;
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import flixel.math.FlxMath;
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import flixel.util.FlxColor;
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import flash.display.BitmapData;
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import editors.ChartingState;
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using StringTools;
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typedef EventNote = {
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strumTime:Float,
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event:String,
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value1:String,
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value2:String
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}
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class Note extends FlxSprite
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{
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public var extraData:Map<String,Dynamic> = [];
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public var strumTime:Float = 0;
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public var mustPress:Bool = false;
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public var noteData:Int = 0;
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public var canBeHit:Bool = false;
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public var tooLate:Bool = false;
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public var wasGoodHit:Bool = false;
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public var ignoreNote:Bool = false;
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public var hitByOpponent:Bool = false;
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public var noteWasHit:Bool = false;
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public var prevNote:Note;
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public var nextNote:Note;
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public var spawned:Bool = false;
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public var tail:Array<Note> = []; // for sustains
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public var parent:Note;
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public var blockHit:Bool = false; // only works for player
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public var sustainLength:Float = 0;
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public var isSustainNote:Bool = false;
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public var noteType(default, set):String = null;
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public var eventName:String = '';
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public var eventLength:Int = 0;
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public var eventVal1:String = '';
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public var eventVal2:String = '';
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public var colorSwap:ColorSwap;
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public var inEditor:Bool = false;
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public var animSuffix:String = '';
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public var gfNote:Bool = false;
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public var earlyHitMult:Float = 0.5;
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public var lateHitMult:Float = 1;
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public var lowPriority:Bool = false;
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public static var swagWidth:Float = 160 * 0.7;
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private var colArray:Array<String> = ['purple', 'blue', 'green', 'red'];
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private var pixelInt:Array<Int> = [0, 1, 2, 3];
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// Lua shit
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public var noteSplashDisabled:Bool = false;
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public var noteSplashTexture:String = null;
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public var noteSplashHue:Float = 0;
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public var noteSplashSat:Float = 0;
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public var noteSplashBrt:Float = 0;
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public var offsetX:Float = 0;
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public var offsetY:Float = 0;
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public var offsetAngle:Float = 0;
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public var multAlpha:Float = 1;
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public var multSpeed(default, set):Float = 1;
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public var copyX:Bool = true;
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public var copyY:Bool = true;
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public var copyAngle:Bool = true;
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public var copyAlpha:Bool = true;
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public var hitHealth:Float = 0.023;
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public var missHealth:Float = 0.0475;
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public var rating:String = 'unknown';
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public var ratingMod:Float = 0; //9 = unknown, 0.25 = shit, 0.5 = bad, 0.75 = good, 1 = sick
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public var ratingDisabled:Bool = false;
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public var texture(default, set):String = null;
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public var noAnimation:Bool = false;
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public var noMissAnimation:Bool = false;
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public var hitCausesMiss:Bool = false;
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public var distance:Float = 2000; //plan on doing scroll directions soon -bb
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public var hitsoundDisabled:Bool = false;
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private function set_multSpeed(value:Float):Float {
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resizeByRatio(value / multSpeed);
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multSpeed = value;
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//trace('fuck cock');
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return value;
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}
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public function resizeByRatio(ratio:Float) //haha funny twitter shit
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{
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if(isSustainNote && !animation.curAnim.name.endsWith('end'))
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{
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scale.y *= ratio;
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updateHitbox();
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}
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}
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private function set_texture(value:String):String {
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if(texture != value) {
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reloadNote('', value);
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}
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texture = value;
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return value;
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}
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private function set_noteType(value:String):String {
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noteSplashTexture = PlayState.SONG.splashSkin;
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if (noteData > -1 && noteData < ClientPrefs.arrowHSV.length)
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{
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colorSwap.hue = ClientPrefs.arrowHSV[noteData][0] / 360;
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colorSwap.saturation = ClientPrefs.arrowHSV[noteData][1] / 100;
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colorSwap.brightness = ClientPrefs.arrowHSV[noteData][2] / 100;
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}
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if(noteData > -1 && noteType != value) {
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switch(value) {
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case 'Hurt Note':
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ignoreNote = mustPress;
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reloadNote('HURT');
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noteSplashTexture = 'HURTnoteSplashes';
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colorSwap.hue = 0;
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colorSwap.saturation = 0;
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colorSwap.brightness = 0;
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lowPriority = true;
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if(isSustainNote) {
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missHealth = 0.1;
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} else {
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missHealth = 0.3;
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}
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hitCausesMiss = true;
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case 'Alt Animation':
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animSuffix = '-alt';
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case 'No Animation':
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noAnimation = true;
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noMissAnimation = true;
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case 'GF Sing':
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gfNote = true;
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}
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noteType = value;
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}
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noteSplashHue = colorSwap.hue;
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noteSplashSat = colorSwap.saturation;
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noteSplashBrt = colorSwap.brightness;
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return value;
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}
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public function new(strumTime:Float, noteData:Int, ?prevNote:Note, ?sustainNote:Bool = false, ?inEditor:Bool = false)
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{
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super();
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if (prevNote == null)
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prevNote = this;
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this.prevNote = prevNote;
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isSustainNote = sustainNote;
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this.inEditor = inEditor;
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x += (ClientPrefs.middleScroll ? PlayState.STRUM_X_MIDDLESCROLL : PlayState.STRUM_X) + 50;
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// MAKE SURE ITS DEFINITELY OFF SCREEN?
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y -= 2000;
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this.strumTime = strumTime;
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if(!inEditor) this.strumTime += ClientPrefs.noteOffset;
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this.noteData = noteData;
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if(noteData > -1) {
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texture = '';
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colorSwap = new ColorSwap();
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shader = colorSwap.shader;
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x += swagWidth * (noteData);
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if(!isSustainNote && noteData > -1 && noteData < 4) { //Doing this 'if' check to fix the warnings on Senpai songs
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var animToPlay:String = '';
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animToPlay = colArray[noteData % 4];
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animation.play(animToPlay + 'Scroll');
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}
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}
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// trace(prevNote);
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if(prevNote!=null)
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prevNote.nextNote = this;
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if (isSustainNote && prevNote != null)
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{
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alpha = 0.6;
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multAlpha = 0.6;
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hitsoundDisabled = true;
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if(ClientPrefs.downScroll) flipY = true;
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offsetX += width / 2;
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copyAngle = false;
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animation.play(colArray[noteData % 4] + 'holdend');
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updateHitbox();
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offsetX -= width / 2;
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if (PlayState.isPixelStage)
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offsetX += 30;
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if (prevNote.isSustainNote)
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{
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prevNote.animation.play(colArray[prevNote.noteData % 4] + 'hold');
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prevNote.scale.y *= Conductor.stepCrochet / 100 * 1.05;
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if(PlayState.instance != null)
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{
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prevNote.scale.y *= PlayState.instance.songSpeed;
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}
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if(PlayState.isPixelStage) {
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prevNote.scale.y *= 1.19;
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prevNote.scale.y *= (6 / height); //Auto adjust note size
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}
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prevNote.updateHitbox();
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// prevNote.setGraphicSize();
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}
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if(PlayState.isPixelStage) {
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scale.y *= PlayState.daPixelZoom;
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updateHitbox();
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}
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} else if(!isSustainNote) {
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earlyHitMult = 1;
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}
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x += offsetX;
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}
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var lastNoteOffsetXForPixelAutoAdjusting:Float = 0;
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var lastNoteScaleToo:Float = 1;
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public var originalHeightForCalcs:Float = 6;
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function reloadNote(?prefix:String = '', ?texture:String = '', ?suffix:String = '') {
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if(prefix == null) prefix = '';
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if(texture == null) texture = '';
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if(suffix == null) suffix = '';
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var skin:String = texture;
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if(texture.length < 1) {
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skin = PlayState.SONG.arrowSkin;
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if(skin == null || skin.length < 1) {
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skin = 'NOTE_assets';
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}
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}
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var animName:String = null;
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if(animation.curAnim != null) {
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animName = animation.curAnim.name;
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}
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var arraySkin:Array<String> = skin.split('/');
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arraySkin[arraySkin.length-1] = prefix + arraySkin[arraySkin.length-1] + suffix;
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var lastScaleY:Float = scale.y;
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var blahblah:String = arraySkin.join('/');
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if(PlayState.isPixelStage) {
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if(isSustainNote) {
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loadGraphic(Paths.image('pixelUI/' + blahblah + 'ENDS'));
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width = width / 4;
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height = height / 2;
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originalHeightForCalcs = height;
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loadGraphic(Paths.image('pixelUI/' + blahblah + 'ENDS'), true, Math.floor(width), Math.floor(height));
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} else {
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loadGraphic(Paths.image('pixelUI/' + blahblah));
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width = width / 4;
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height = height / 5;
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loadGraphic(Paths.image('pixelUI/' + blahblah), true, Math.floor(width), Math.floor(height));
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}
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setGraphicSize(Std.int(width * PlayState.daPixelZoom));
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loadPixelNoteAnims();
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antialiasing = false;
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if(isSustainNote) {
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offsetX += lastNoteOffsetXForPixelAutoAdjusting;
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lastNoteOffsetXForPixelAutoAdjusting = (width - 7) * (PlayState.daPixelZoom / 2);
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offsetX -= lastNoteOffsetXForPixelAutoAdjusting;
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/*if(animName != null && !animName.endsWith('end'))
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{
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lastScaleY /= lastNoteScaleToo;
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lastNoteScaleToo = (6 / height);
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lastScaleY *= lastNoteScaleToo;
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}*/
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}
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} else {
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frames = Paths.getSparrowAtlas(blahblah);
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loadNoteAnims();
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antialiasing = ClientPrefs.globalAntialiasing;
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}
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if(isSustainNote) {
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scale.y = lastScaleY;
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}
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updateHitbox();
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if(animName != null)
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animation.play(animName, true);
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if(inEditor) {
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setGraphicSize(ChartingState.GRID_SIZE, ChartingState.GRID_SIZE);
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updateHitbox();
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}
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}
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function loadNoteAnims() {
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animation.addByPrefix(colArray[noteData] + 'Scroll', colArray[noteData] + '0');
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if (isSustainNote)
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{
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animation.addByPrefix('purpleholdend', 'pruple end hold'); // ?????
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animation.addByPrefix(colArray[noteData] + 'holdend', colArray[noteData] + ' hold end');
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animation.addByPrefix(colArray[noteData] + 'hold', colArray[noteData] + ' hold piece');
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}
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setGraphicSize(Std.int(width * 0.7));
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updateHitbox();
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}
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function loadPixelNoteAnims() {
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if(isSustainNote) {
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animation.add(colArray[noteData] + 'holdend', [pixelInt[noteData] + 4]);
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animation.add(colArray[noteData] + 'hold', [pixelInt[noteData]]);
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} else {
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animation.add(colArray[noteData] + 'Scroll', [pixelInt[noteData] + 4]);
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}
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}
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override function update(elapsed:Float) {
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if (ClientPrefs.ffmpegMode) elapsed = 1 / ClientPrefs.targetFPS;
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super.update(elapsed);
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if (mustPress)
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{
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// ok river
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if (strumTime > Conductor.songPosition - (Conductor.safeZoneOffset * lateHitMult)
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&& strumTime < Conductor.songPosition + (Conductor.safeZoneOffset * earlyHitMult) || (PlayState.instance != null && PlayState.instance.cpuControlled))
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canBeHit = true;
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else
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canBeHit = false;
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}
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else
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{
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canBeHit = false;
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if (strumTime < Conductor.songPosition + (Conductor.safeZoneOffset * earlyHitMult))
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{
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if((isSustainNote && prevNote.wasGoodHit) || strumTime <= Conductor.songPosition)
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wasGoodHit = true;
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}
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}
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if (tooLate && !inEditor)
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{
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if (alpha > 0.3)
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alpha = 0.3;
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}
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}
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// This function is over with
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/*public static function setupNoteData(sectionNote:Array<Dynamic>, prevNote:Note, sustainNote:Bool = false,
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mustHitSection:Bool = false, gfSection:Bool = false):Note {
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var dunceNote = new Note(sectionNote[0], sectionNote[1], prevNote, sustainNote);
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dunceNote.mustPress = mustHitSection || sectionNote[1] > 3;
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dunceNote.sustainLength = Math.abs(sectionNote[2]);
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dunceNote.noteType = sectionNote[3];
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dunceNote.gfNote = gfSection && !dunceNote.mustPress;
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if (dunceNote.prevNote != null && dunceNote.prevNote.isSustainNote) {
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dunceNote.prevNote.animation.play(dunceNote.prevNote.colArray[prevNote.noteData] + 'hold');
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dunceNote.prevNote.alpha = dunceNote.alpha;
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dunceNote.prevNote.multAlpha = dunceNote.multAlpha;
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}
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return dunceNote;
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}*/
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}
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