gramps/src/gui/views/pageview.py

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#
# Gramps - a GTK+/GNOME based genealogy program
#
# Copyright (C) 2001-2007 Donald N. Allingham
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
2009-10-31 13:45:10 +05:30
# $Id$
"""
Provide the base class for GRAMPS' DataView classes
"""
#----------------------------------------------------------------
#
# python modules
#
#----------------------------------------------------------------
import logging
_LOG = logging.getLogger('.pageview')
#----------------------------------------------------------------
#
# gtk
#
#----------------------------------------------------------------
import gtk
from gen.ggettext import gettext as _
#----------------------------------------------------------------
#
# GRAMPS
#
#----------------------------------------------------------------
import Errors
from gui.dbguielement import DbGUIElement
from gui.widgets.menutoolbuttonaction import MenuToolButtonAction
from gui.configure import ConfigureDialog
from config import config
#------------------------------------------------------------------------------
#
# PageView
#
#------------------------------------------------------------------------------
class PageView(DbGUIElement):
"""
The PageView class is the base class for all Data Views in GRAMPS. All
Views should derive from this class. The ViewManager understands the public
interface of this class
The following attributes are available
..attribute:: active
is the view active at the moment (visible in Gramps as the main view)
..attribute:: dirty
bool, is the view current with the database or not. A dirty view triggers
a rebuild when it becomes active
..attribute:: _dirty_on_change_inactive
read/write bool by inheriting classes.
Views can behave two ways to signals:
1. if the view is inactive, set it dirty, and rebuild the view when
it becomes active. In this case, this method returns True
2. if the view is inactive, try to stay in sync with database. Only
rebuild or other large changes make view dirty
..attribute:: title
title of the view
..attribute:: dbstate
the dbstate
..attribute:: uistate
the displaystate
..attribute:: category
the category to which the view belongs. Views in the same category are
placed behind the same button in the sidebar
"""
CONFIGSETTINGS = []
def __init__(self, title, dbstate, uistate):
self.title = title
self.dbstate = dbstate
self.uistate = uistate
self.action_list = []
self.action_toggle_list = []
self.action_toolmenu_list = []
self.action_toolmenu = {} #easy access to toolmenuaction and proxies
self.action_group = None
self.additional_action_groups = []
self.additional_uis = []
self.widget = None
self.ui_def = '<ui></ui>'
self.dirty = True
self.active = False
self._dirty_on_change_inactive = True
self.func_list = {}
self.category = "Miscellaneous"
self.ident = None
self.translated_category = _("Miscellaneous")
self.dbstate.connect('no-database', self.disable_action_group)
self.dbstate.connect('database-changed', self.enable_action_group)
self.uistate.window.connect("key-press-event", self.key_press_handler)
self.model = None
self.selection = None
self.handle_col = 0
self._config = None
self.__configure_content = None
DbGUIElement.__init__(self, dbstate.db)
def key_press_handler(self, widget, event):
"""
A general keypress handler. Override if you want to handle
special control characters, like control+c (copy) or control+v
(paste).
"""
if self.active:
if event.type == gtk.gdk.KEY_PRESS:
if (event.keyval == gtk.keysyms.v and
event.state == gtk.gdk.CONTROL_MASK | gtk.gdk.MOD2_MASK):
self.call_paste()
return True
return False
def copy_to_clipboard(self, objclass, handles):
"""
This code is called on Control+C in a navigation view. If the
copy can be handled, it returns true, otherwise false.
The code brings up the Clipboard (if already exists) or
creates it. The copy is handled through the drag and drop
system.
"""
import cPickle as pickle
from ScratchPad import ScratchPadWindow, obj2target
handled = False
for handle in handles:
if handle is None:
continue
clipboard = None
for widget in self.uistate.gwm.window_tree:
if isinstance(widget, ScratchPadWindow):
clipboard = widget
if clipboard is None:
clipboard = ScratchPadWindow(self.dbstate, self.uistate)
# Construct a drop:
drag_type = obj2target(objclass)
if drag_type:
class Selection(object):
def __init__(self, data):
self.data = data
class Context(object):
targets = [drag_type]
action = 1
# eg: ('person-link', 23767, '27365123671', 0)
data = (drag_type, id(self), handle, 0)
clipboard.object_list.object_drag_data_received(
clipboard.object_list._widget, # widget
Context(), # drag type and action
0, 0, # x, y
Selection(pickle.dumps(data)), # pickled data
None, # info (not used)
-1) # time
handled = True
return handled
def call_paste(self):
"""
This code is called on Control+V in a navigation view. If the
copy can be handled, it returns true, otherwise false.
The code creates the Clipboard if it does not already exist.
"""
from ScratchPad import ScratchPadWindow, obj2target
clipboard = None
for widget in self.uistate.gwm.window_tree:
if isinstance(widget, ScratchPadWindow):
clipboard = widget
if clipboard is None:
clipboard = ScratchPadWindow(self.dbstate, self.uistate)
return True
return False
def call_function(self, key):
"""
Calls the function associated with the key value
"""
self.func_list.get(key)()
def post(self):
"""
Called after a page is created.
"""
pass
def set_active(self):
"""
Called with the PageView is set as active. If the page is "dirty",
then we rebuild the data.
"""
self.active = True
if self.dirty:
self.uistate.set_busy_cursor(True)
self.build_tree()
self.uistate.set_busy_cursor(False)
def set_inactive(self):
"""
Marks page as being inactive (not currently displayed)
"""
self.active = False
def build_tree(self):
"""
Rebuilds the current display. This must be overridden by the derived
class.
"""
raise NotImplementedError
def ui_definition(self):
"""
returns the XML UI definition for the UIManager
"""
return self.ui_def
def additional_ui_definitions(self):
"""
Return any additional interfaces for the UIManager that the view
needs to define.
"""
return self.additional_uis
def disable_action_group(self):
"""
Turns off the visibility of the View's action group, if defined
"""
if self.action_group:
self.action_group.set_visible(False)
def enable_action_group(self, obj):
"""
Turns on the visibility of the View's action group, if defined
"""
if self.action_group:
self.action_group.set_visible(True)
def get_stock(self):
"""
Return image associated with the view category, which is used for the
icon for the button.
"""
return gtk.STOCK_MISSING_IMAGE
def get_viewtype_stock(self):
"""
Return immage associated with the viewtype inside a view category, it
will be used for the icon on the button to select view in the category
"""
return gtk.STOCK_MISSING_IMAGE
def get_title(self):
"""
Return the title of the view. This is used to define the text for the
button, and for the tab label.
"""
return self.title
def set_category(self, category):
"""
Set the category of the view. This is used to define the text for the
button, and for the tab label.
category - a tuple of the form (category, translated-category)
"""
if isinstance(category, tuple):
self.category = category[0]
self.translated_category = category[1]
else:
raise AttributeError("View category must be (name, translated-name)")
def get_category(self):
"""
Return the category name of the view. This is used to define
the text for the button, and for the tab label.
"""
return self.category
def get_translated_category(self):
"""
Return the translated category name of the view. This is used
to define the text for the button, and for the tab label.
"""
return self.translated_category
def set_ident(self, ident):
"""
Set the id of the view. This is an unique ident
"""
self.ident = ident
def get_display(self):
"""
Builds the graphical display, returning the top level widget.
"""
if not self.widget:
self.widget = self.build_widget()
return self.widget
def build_widget(self):
"""
Builds the container widget for the interface. Must be overridden by the
the base class. Returns a gtk container widget.
"""
raise NotImplementedError
def define_actions(self):
"""
Defines the UIManager actions. Called by the ViewManager to set up the
View. The user typically defines self.action_list and
self.action_toggle_list in this function.
Derived classes must override this function.
"""
raise NotImplementedError
def __build_action_group(self):
"""
Create an UIManager ActionGroup from the values in self.action_list
and self.action_toggle_list. The user should define these in
self.define_actions
"""
self.action_group = gtk.ActionGroup(self.title)
if len(self.action_list) > 0:
self.action_group.add_actions(self.action_list)
if len(self.action_toggle_list) > 0:
self.action_group.add_toggle_actions(self.action_toggle_list)
for action_toolmenu in self.action_toolmenu_list:
self.action_toolmenu[action_toolmenu[0]] = \
MenuToolButtonAction(action_toolmenu[0], #unique name
action_toolmenu[1], #label
action_toolmenu[2], #tooltip
action_toolmenu[3], #callback
action_toolmenu[4] #arrow tooltip
)
self.action_group.add_action(
self.action_toolmenu[action_toolmenu[0]])
def _add_action(self, name, stock_icon, label, accel=None, tip=None,
callback=None):
"""
Add an action to the action list for the current view.
"""
self.action_list.append((name, stock_icon, label, accel, tip,
callback))
def _add_toggle_action(self, name, stock_icon, label, accel=None,
tip=None, callback=None, value=False):
"""
Add a toggle action to the action list for the current view.
"""
self.action_toggle_list.append((name, stock_icon, label, accel,
tip, callback, value))
def _add_toolmenu_action(self, name, label, tooltip, callback,
arrowtooltip):
"""
Add a menu action to the action list for the current view.
"""
self.action_toolmenu_list.append((name, label, tooltip, callback,
arrowtooltip))
def get_actions(self):
"""
Return the actions that should be used for the view. This includes the
standard action group (which handles the main toolbar), along with
additional action groups.
If the action group is not defined, we build it the first time. This
allows us to delay the intialization until it is really needed.
The ViewManager uses this function to extract the actions to install
into the UIManager.
"""
if not self.action_group:
self.__build_action_group()
return [self.action_group] + self.additional_action_groups
def _add_action_group(self, group):
"""
Allows additional action groups to be added to the view.
"""
self.additional_action_groups.append(group)
def change_page(self):
"""
Called when the page changes.
"""
self.uistate.clear_filter_results()
def edit(self, obj):
"""
Template function to allow the editing of the selected object
"""
raise NotImplementedError
def remove(self, handle):
"""
Template function to allow the removal of an object by its handle
"""
raise NotImplementedError
def remove_object_from_handle(self, handle):
"""
Template function to allow the removal of an object by its handle
"""
raise NotImplementedError
def add(self, obj):
"""
Template function to allow the adding of a new object
"""
raise NotImplementedError
def _key_press(self, obj, event):
"""
Define the action for a key press event
"""
# TODO: This is never used? (replaced in ListView)
#act if no modifier, and allow Num Lock as MOD2_MASK
if not event.state or event.state in (gtk.gdk.MOD2_MASK, ):
if event.keyval in (gtk.keysyms.Return, gtk.keysyms.KP_Enter):
self.edit(obj)
return True
return False
def on_delete(self):
"""
Method called on shutdown. Data views should put code here
that should be called when quiting the main application.
"""
pass
def init_config(self):
"""
If you need a view with a config, then call this method in the
build_widget or __init__ method. It will set up a config file for the
view, and use CONFIGSETTINGS to set the config defaults.
The config is later accessbile via self._config
So you can do
self._config.get("section.variable1")
self._config.set("section.variable1", value)
self._config.save()
CONFIGSETTINGS should be a list with tuples like
("section.variable1", value)
"""
if self._config:
return
self._config = config.register_manager(self.ident,
use_config_path=True)
for section, value in self.CONFIGSETTINGS:
self._config.register(section, value)
self._config.init()
self.config_connect()
def config_connect(self):
"""
Overwrite this method to set connects to the config file to monitor
changes. This method will be called after the ini file is initialized
Eg:
self.config.connect("section.option", self.callback)
"""
pass
def config_callback(self, callback):
"""
Convenience wrappen to create a callback for a config setting
:param callback: a callback function to call.
"""
return lambda arg1, arg2, arg3, arg4: callback()
def can_configure(self):
"""
Inheriting classes should set if the view has a configure window or not
:return: bool
"""
return False
def configure(self):
"""
Open the configure dialog for the view.
"""
if not self.__configure_content:
self.__configure_content = self._get_configure_page_funcs()
title = _("Configure %(cat)s - %(view)s") % \
{'cat': self.get_translated_category(),
'view': self.get_title()}
try:
ViewConfigureDialog(self.uistate, self.dbstate,
self.__configure_content,
self, self._config, dialogtitle=title,
ident=_("%(cat)s - %(view)s") %
{'cat': self.get_translated_category(),
'view': self.get_title()})
except Errors.WindowActiveError:
return
def _get_configure_page_funcs(self):
"""
Return a list of functions that create gtk elements to use in the
notebook pages of the Configure view
:return: list of functions
"""
raise NotImplementedError
class ViewConfigureDialog(ConfigureDialog):
"""
All PageViews can have their own configuration dialog
"""
def __init__(self, uistate, dbstate, configure_page_funcs, configobj,
configmanager,
dialogtitle=_("Preferences"), on_close=None, ident=''):
self.ident = ident
ConfigureDialog.__init__(self, uistate, dbstate, configure_page_funcs,
configobj, configmanager,
dialogtitle=dialogtitle, on_close=on_close)
def build_menu_names(self, obj):
return (_('Configure %s View') % self.ident, None)