diff --git a/gramps2/doc/gramps-manual/C/gramps.xml b/gramps2/doc/gramps-manual/C/gramps.xml index 76621f4ff..3da6721c1 100644 --- a/gramps2/doc/gramps-manual/C/gramps.xml +++ b/gramps2/doc/gramps-manual/C/gramps.xml @@ -27,14 +27,9 @@ &app; Manual V&manrevision; - - 2003 - Alex Roitman - - - 2001 - Donald N. Allingham - + 2003 Alex Roitman + 2001 Donald N. Allingham + - - GRAMPS Project - + GRAMPS Project &legal; - @@ -225,9 +213,12 @@ Running &app; for the first time - [ FIXME: RE-WORK THIS WITH SCREENSHOTS BEGIN ] + + The first time you run the program, GRAMPS will display its - Getting Started screens. + Getting Started screens.
@@ -239,7 +230,9 @@
- [ FIXME: RE-WORK THIS WITH SCREENSHOTS END ] + @@ -664,7 +657,7 @@ Starting New Database - To start a new database, choose File + To start a new database, choose File New. You will then be prompted with the Save Database dialog asking to specify the name under which the new database will be stored. @@ -675,7 +668,8 @@ Saving Database - To save changes made to your database, choose File + To save changes made to your database, choose + File Save or click Save on the Toolbar. The Status line will then display Saving filename... @@ -690,7 +684,7 @@ open &app; database. &app; can import GEDCOM data files from a number of software packages, as long as they comply with GEDCOM - standards. To import GEDCOM file, choose File + standards. To import GEDCOM file, choose File ImportImport from GEDCOM. You will then be prompted with the Open File dialog asking to specify the GEDCOM file @@ -710,14 +704,15 @@ Shows GEDCOM Import Window. - + Exporting GEDCOM Data Exporting GEDCOM data allows you to share any portion of you &app; database with other researchers by way of standard GEDCOM files. To export into GEDCOM file, - choose FileExport + choose File + Export Export to GEDCOM. The following Export GEDCOM file dialog will appear. @@ -741,7 +736,11 @@ Copyright menu. Check Do not include records marked private to disable the output of private records. Check Restrict data on living people - to [ FIXME : do what exactly? ] + to + + Upon starting the export, &app; will display the following GEDCOM export progress window with the progress @@ -761,45 +760,77 @@ Importing and Exporting &app; Packages + &app; provides a way to make your + &app; database completely portable. This might + prove useful, for instance, when you need to move your database to + another machine or to share it with somebody, while retaining all the + features provided by &app;. To accomplish + this, choose File + Export + Export to GRAMPS Package. The + GRAMPS Package Export window will appear. Type + the desired package name into the text entry area or click + Browse... to select the file using the + Save File dialog. The resulting package is + gzip-compressed tar archive (also known as tarball) which contains + gramps database, all local media objects, and copies of all external + media objects. + + To import such package into your &app; + database, choose File + Import + Import from GRAMPS. Select a + package to be imported from Import from GRAMPS + dialog. - + Editing + Edit Personal Data + Edit Relationship Data + Edit Children Data + Edit Parental Data + Edit Sources + Edit Places + Edit Media Objects + @@ -807,25 +838,30 @@ Nevigation + Setting Default Person + Bookmarking People + Using Family View + Using Pedigree View + @@ -833,10 +869,12 @@ Generating Reports + Running Tools + @@ -859,706 +897,92 @@ Usage + + + + + Find + + + + + + Report Preferences + + + + + + Researcher Information + + + + + + Data Guessing + + + + + + + + Display + + + + + General + + + + + + Dates and Calendar + + + + + + Tool and Status Bars + + + + + + + + Database + + + + + General + + + + + + Media Objects + + + + + + &app; internal IDs + + + + + + Revision Control + + + -[ FIXME: STOPPED HERE ] - - - - - - - Interpolation type - - Use this drop-down list box to specify the - interpolation method that - &app; uses when the - application resizes images. Select one of the following - options: - - - - Nearest neighbor - This method of interpolation takes a location in the - original image and replicates the pixel that is - nearest to this location. When - you zoom in on an image, the pixels are - replicated. When you zoom out of an - image, the image loses some of its detail. - - - - Bilinear - This is a simple and fast method of interpolation. When - you zoom in on an image, &app; uses up to four - adjacent pixels to compute the colors of the new - pixels. When you zoom out of - an image, &app; averages regions of color in the - existing image to compute the colors of the pixels. - - - - Hyperbolic - This is a high-quality, slow method of interpolation. The - application performs interpolation on the image in - the manner described in - Digital Image Warping by George Wolberg. - - - Default: - Nearest neighbor. - - - - - Transparency type - - Use this drop-down list box to specify how - &app; displays transparent or partially opaque - backgrounds in images. Select one of the following options: - - - - Dark checks - This option displays black and dark gray checks. - - - - Midtone checks - This option displays dark gray and light gray - checks. - - - - Light checks - This option displays light gray and white checks. - - - - Black only - This option displays solid black. - - - - Gray only - This option displays solid gray. - - - - White only - This option displays solid white. - - - Default: - Dark checks. - - - - - Check size - - Use this drop-down list box to specify the size of the checks - to use to display transparent or partially opaque - backgrounds in images. This - option is only relevant if you choose - Dark checks, - Midtone checks, or - Light checks from the - Transparency type drop-down list box. - Select one of the following options: - - - - Small - - - - Medium - - - - Large - - - Default: - Small. - - - - - Dither type - - Use this drop-down list box to specify the dithering method - to use to display images. Dithering is a technique that - is used to simulate - colors in the original image file but that your system - can not display. Select - one of the following options: - - - - None - This option does not use dithering. - - - - Normal (pseudocolor) - This option performs dithering on pseudocolor displays, - which use a limited palette of colors. - - - - Maximum (high color) - This option performs dithering on pseudocolor and high - color displays. - - - Default: - None. - - - - - Two-pass scrolling - - Select this option to render an image in two passes - when you scroll the image quickly. The first pass - renders a low quality version of the image. The second - pass renders a full quality version of the image over - the low quality version. Two-pass scrolling enables you - to view at least a low quality version of the image at - all times regardless of how quickly you scroll the - image. - - Default: unselected. - - - - - - - - - - - - - - - - , then click - OK. To open another image in a new window, - choose - - File - Create New Window - . Choose - - File - Open Image - - to select the file that you want to open. You can also drag an image - from another application such as a file manager to the &app; - window. If the &app; window is empty, the application displays - the image in the window. If the window is not empty, the - application starts a new window to display the file. The - application displays the name of the image file and the size - of the image in pixels in the titlebar of the window.
- - If you try to open an image file format that &app; does - not recognize, the application displays an error - message. - - - This is a caution. - -
- - - To Manipulate the View of an Image - You can use the following methods to resize the view of an image in - the &app; window: - - - To enlarge the view of an image, choose - - View - Zoom In - . - - - To shrink the view of an image, choose - - View - Zoom Out - . - - - To view the image at its actual size, choose - - View - Zoom 1:1 - . - - - To enlarge or shrink the view of an image so that the image - fits the &app; window, choose - - View - Fit to Window - . - - - To enlarge or shrink the image to a specific zoom factor, - choose - - View - Zoom factor - , then choose the appropriate zoom factor from the - drop-down list. - - - To display the image in full screen mode, choose - - View - Full Screen - . Full screen mode displays the image in a window that - fills the full screen. The window does not contain a - window frame, titlebar, - menubar, or toolbar. To exit from this mode, press the - Esc key or - - Ctrl - W - . - - - - - This is a tip. - - - - - To Scroll an Image - To scroll around an image that is larger than the image window or - full screen window, you can use the following methods: - - - Use the arrow keys on the keyboard. - - - Drag the image in the opposite direction to the direction in - which you want to scroll. For example, if you want to - scroll down the image, - drag the image upwards in the window. - - - Use the scrollbars on the window. - - - - - - To Close an Image - To close an image, choose - - File - Close This Window - . If the window is the last - &app; window open, the application exits. - To quit &app; and close all of the - windows that you opened in the current session, choose - - File - Exit - . - - This is a warning. - - - - - - - Settings - To configure &app;, choose - - Settings - Preferences - . The - Preferences dialog contains the following tabbed - sections: - - - - - - - - - - - - - - Display - - - - Interpolation type - - Use this drop-down list box to specify the - interpolation method that - &app; uses when the - application resizes images. Select one of the following - options: - - - - Nearest neighbor - This method of interpolation takes a location in the - original image and replicates the pixel that is - nearest to this location. When - you zoom in on an image, the pixels are - replicated. When you zoom out of an - image, the image loses some of its detail. - - - - Bilinear - This is a simple and fast method of interpolation. When - you zoom in on an image, &app; uses up to four - adjacent pixels to compute the colors of the new - pixels. When you zoom out of - an image, &app; averages regions of color in the - existing image to compute the colors of the pixels. - - - - Hyperbolic - This is a high-quality, slow method of interpolation. The - application performs interpolation on the image in - the manner described in - Digital Image Warping by George Wolberg. - - - Default: - Nearest neighbor. - - - - - Transparency type - - Use this drop-down list box to specify how - &app; displays transparent or partially opaque - backgrounds in images. Select one of the following options: - - - - Dark checks - This option displays black and dark gray checks. - - - - Midtone checks - This option displays dark gray and light gray - checks. - - - - Light checks - This option displays light gray and white checks. - - - - Black only - This option displays solid black. - - - - Gray only - This option displays solid gray. - - - - White only - This option displays solid white. - - - Default: - Dark checks. - - - - - Check size - - Use this drop-down list box to specify the size of the checks - to use to display transparent or partially opaque - backgrounds in images. This - option is only relevant if you choose - Dark checks, - Midtone checks, or - Light checks from the - Transparency type drop-down list box. - Select one of the following options: - - - - Small - - - - Medium - - - - Large - - - Default: - Small. - - - - - Dither type - - Use this drop-down list box to specify the dithering method - to use to display images. Dithering is a technique that - is used to simulate - colors in the original image file but that your system - can not display. Select - one of the following options: - - - - None - This option does not use dithering. - - - - Normal (pseudocolor) - This option performs dithering on pseudocolor displays, - which use a limited palette of colors. - - - - Maximum (high color) - This option performs dithering on pseudocolor and high - color displays. - - - Default: - None. - - - - - Two-pass scrolling - - Select this option to render an image in two passes - when you scroll the image quickly. The first pass - renders a low quality version of the image. The second - pass renders a full quality version of the image over - the low quality version. Two-pass scrolling enables you - to view at least a low quality version of the image at - all times regardless of how quickly you scroll the - image. - - Default: unselected. - - - - - - - - Viewers - You can set the following viewer preferences: - - - - - - - - - - - - Image Windows - The - Image Windows group contains the preferences - that you can set to view images in image windows. - - - - Use scrollbars - - Use this drop-down list box to specify when to use - scrollbars to scroll through an image. Select one of - the following options: - - - - Never - This option never displays scrollbars. You can use the - arrow keys on the keyboard or the mouse to scroll - through the image. - - - - Only if image does not fit - This option displays scrollbars when the image is - larger than the image window. - - - Default: - Never. - - - - - Pick window size and zoom factor - automatically - - Select this option to resize the image window to fit the - image or to resize the image to fit the image - window. If the image is small, - &app; resizes the image window to fit the image. If - the image is large, &app; resizes the image to fit - the image window. - Default: unselected. - - - - - Open images in a new window - - Select this option to open a new - &app; window each time you open an image. If you do - not select this option, &app; replaces the existing - image with the new image when you open an image. - Default: unselected. - - - - - - Full Screen - The - Full Screen group contains the preferences that - you can set to view images in full screen mode. - - - - Use scrollbars - - Use this drop-down list box to specify when to use - scrollbars to scroll through an image. Select one of the following - options: - - - - Never - This option never displays scrollbars. You can use the - arrow keys on the keyboard or the mouse to scroll - through the image. - - - - Only if image does not fit - This option displays scrollbars when the image is - larger than the full screen. - - - Default: - Never. - - - - - Use 1:1 zoom factor - - Select this option to use the 1:1 zoom factor when you open - an image. The 1:1 zoom factor displays the image at - its actual size. - Default: selected. - - - - - Use same zoom factor as image window - - - Select this option to use the same zoom factor that the - application uses to display the image in an image - window. - Default: unselected. - - - - - Fit all images to screen - - Select this option to resize images to fill the full screen - when you open the images in full screen mode. - Default: unselected. - - - - - Fit standard-sized images to screen - - Select this option to automatically resize images - that are the same size as standard screens so that the - images fill the full screen when you open them in full - screen mode. If you select this option, &app; ignores - the settings for the previous three options when you - open an image that is the same size as a standard - screen. Examples of standard screen sizes are 640 x - 480 pixels, 1024 x 768 pixels, and so on. - Default: unselected. - - - - - Put a bevel around the edge of the screen - - - Select this option to display a 3D beveled border around - the full screen view of an image. - Default: unselected. - - - - - -