* src/DisplayTabs.py: mediatab improvements
* src/EditFamily.py: monitor for changed people and update if needed. svn: r5787
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@ -1,3 +1,7 @@
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2006-01-18 Don Allingham <don@gramps-project.org>
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* src/DisplayTabs.py: mediatab improvements
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* src/EditFamily.py: monitor for changed people and update if needed.
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2006-01-18 Alex Roitman <shura@gramps-project.org>
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* src/GrampsDb/_GrampsBSDDB.py (load): Use BTREE for
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reference_map; sort reference_map_referenced_map index.
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@ -282,6 +282,7 @@ class GalleryTab(ButtonTab):
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self.iconlist.set_pixbuf_column(0)
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self.iconlist.set_text_column(1)
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self.iconlist.set_model(self.iconmodel)
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self.iconlist.set_selection_mode(gtk.SELECTION_SINGLE)
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scroll = gtk.ScrolledWindow()
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scroll.set_policy(gtk.POLICY_AUTOMATIC,gtk.POLICY_AUTOMATIC)
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@ -292,10 +293,12 @@ class GalleryTab(ButtonTab):
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return self.media_list
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def rebuild(self):
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self.iconmodel= gtk.ListStore(gtk.gdk.Pixbuf,str)
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for ref in self.media_list:
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obj = self.dbstate.db.get_object_from_handle(ref.get_reference_handle())
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pixbuf = self.get_image(obj)
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self.iconmodel.append(row=[pixbuf,obj.get_description()])
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self.iconlist.set_model(self.iconmodel)
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self.set_label()
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def get_image(self,obj):
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@ -310,6 +313,25 @@ class GalleryTab(ButtonTab):
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image = gtk.gdk.pixbuf_new_from_file(const.icon)
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return image
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def get_selected(self):
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node = self.iconlist.get_selected_items()
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if len(node) > 0:
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return self.media_list[node[0][0]]
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else:
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return None
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def add_button_clicked(self,obj):
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print "Media Add clicked"
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def del_button_clicked(self,obj):
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ref = self.get_selected()
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if ref:
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self.media_list.remove(ref)
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self.rebuild()
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def edit_button_clicked(self,obj):
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print "Media Edit clicked"
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#-------------------------------------------------------------------------
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#
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# ChildModel
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@ -156,8 +156,30 @@ class EditFamily(DisplayState.ManagedWindow):
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self.mname = None
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self.fname = None
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self.signal_keys = []
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self.signal_keys.append(self.dbstate.db.connect('person-update',
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self.check_for_change))
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self.signal_keys.append(self.dbstate.db.connect('person-delete',
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self.check_for_change))
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self.signal_keys.append(self.dbstate.db.connect('person-rebuild',
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self.reload_people))
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self.show()
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def check_for_change(self,handles):
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for node in handles:
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if node in self.phandles:
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self.reload_people()
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break;
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def reload_people(self):
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fhandle = self.family.get_father_handle()
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self.update_father(fhandle)
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mhandle = self.family.get_mother_handle()
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self.update_mother(mhandle)
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self.child_list.rebuild()
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def build_menu_names(self,obj):
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return ('Edit Family','Undefined Submenu')
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@ -211,8 +233,14 @@ class EditFamily(DisplayState.ManagedWindow):
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self.cancel.connect('clicked', self.close_window)
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def load_data(self):
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self.update_father(self.family.get_father_handle())
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self.update_mother(self.family.get_mother_handle())
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fhandle = self.family.get_father_handle()
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self.update_father(fhandle)
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mhandle = self.family.get_mother_handle()
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self.update_mother(mhandle)
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self.phandles = [mhandle, fhandle] + self.family.get_child_handle_list()
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self.phandles = [handle for handle in self.phandles if handle]
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self.mbutton.connect('clicked',self.mother_clicked)
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self.fbutton.connect('clicked',self.father_clicked)
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@ -327,4 +355,6 @@ class EditFamily(DisplayState.ManagedWindow):
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death_obj.set_text(death)
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def close_window(self,obj):
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for key in self.signal_keys:
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self.dbstate.db.disconnect(key)
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self.close()
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