# # Gramps - a GTK+/GNOME based genealogy program # # Copyright (C) 2000-2006 Donald N. Allingham # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # $Id$ #------------------------------------------------------------------------- # # Python classes # #------------------------------------------------------------------------- from gettext import gettext as _ #------------------------------------------------------------------------- # # GRAMPS classes # #------------------------------------------------------------------------- from DisplayTabs._DataModel import DataModel from DisplayTabs._EmbeddedList import EmbeddedList #------------------------------------------------------------------------- # # DataEmbedList # #------------------------------------------------------------------------- class DataEmbedList(EmbeddedList): _HANDLE_COL = 0 _DND_TYPE = None _MSG = { 'add' : _('Create and add a new data entry'), 'del' : _('Remove the existing data entry'), 'edit' : _('Edit the selected data entry'), 'up' : _('Move the selected data entry upwards'), 'down' : _('Move the selected data entry downwards'), } _column_names = [ (_('Key'), 0, 150), (_('Value'), 1, 250), ] def __init__(self, dbstate, uistate, track, obj): self.obj = obj EmbeddedList.__init__(self, dbstate, uistate, track, _('_Data'), DataModel, move_buttons=True) def build_columns(self): EmbeddedList.build_columns(self) # Need to add attributes to renderers # and connect renderers to the 'edited' signal for colno in range(len(self.columns)): for renderer in self.columns[colno].get_cell_renderers(): renderer.set_property('editable', not self.dbstate.db.readonly) renderer.connect('edited',self.edit_inline,colno) def get_data(self): return self.obj.get_data_map() def is_empty(self): return len(self.model)==0 def _get_map_from_model(self): new_map = {} for idx in range(len(self.model)): node = self.model.get_iter(idx) key = unicode(self.model.get_value(node,0)) value = unicode(self.model.get_value(node,1)) if key.strip(): new_map[key] = value return new_map def update(self): new_map = self._get_map_from_model() self.obj.set_data_map(new_map) self._set_label() def column_order(self): return ((1, 0), (1, 1)) def add_button_clicked(self, obj): node = self.model.append(row=['','']) self.selection.select_iter(node) path = self.model.get_path(node) self.tree.set_cursor_on_cell(path, focus_column=self.columns[0], focus_cell=None, start_editing=True) def del_button_clicked(self, obj): (model, node) = self.selection.get_selected() if node: self.model.remove(node) self.update() def edit_inline(self, cell, path, new_text, data): node = self.model.get_iter(path) self.model.set_value(node,data, new_text) self.update() def edit_button_clicked(self, obj): (model, node) = self.selection.get_selected() if node: path = self.model.get_path(node) self.tree.set_cursor_on_cell(path, focus_column=self.columns[0], focus_cell=None, start_editing=True)