bbe2b6da0c
svn: r13807
431 lines
17 KiB
Python
431 lines
17 KiB
Python
#
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# Gramps - a GTK+/GNOME based genealogy program
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#
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# Copyright (C) 2007-2009 Stephane Charette
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# Copyright (C) 2008 Brian Matherly
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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# $Id$
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"Find people who are not related to the selected person"
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#------------------------------------------------------------------------
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#
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# GNOME/GTK modules
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#
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#------------------------------------------------------------------------
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import gtk
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import gobject
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#------------------------------------------------------------------------
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#
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# GRAMPS modules
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#
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#------------------------------------------------------------------------
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import const
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from gettext import ngettext
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from PluginUtils import Tool
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from ReportBase import ReportUtils
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from gui.editors import EditPerson, EditFamily
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import ManagedWindow
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from gui.utils import ProgressMeter
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import GrampsDisplay
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from TransUtils import sgettext as _
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from glade import Glade
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#-------------------------------------------------------------------------
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#
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# Constants
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#
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#-------------------------------------------------------------------------
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WIKI_HELP_PAGE = '%s_-_Tools' % const.URL_MANUAL_PAGE
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WIKI_HELP_SEC = _('manual|Not_Related...')
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#------------------------------------------------------------------------
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#
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# NotRelated class
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#
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#------------------------------------------------------------------------
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class NotRelated(Tool.ActivePersonTool, ManagedWindow.ManagedWindow) :
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def __init__(self, dbstate, uistate, options_class, name, callback=None):
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Tool.ActivePersonTool.__init__(self, dbstate, options_class, name)
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if self.fail: # bug #2709 -- fail if we have no active person
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return
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person = dbstate.get_active_person()
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self.name = person.get_primary_name().get_regular_name()
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self.title = _('Not related to "%s"') % self.name
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ManagedWindow.ManagedWindow.__init__(self, uistate, [], self.__class__)
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self.dbstate = dbstate
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self.uistate = uistate
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self.db = dbstate.db
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topDialog = Glade()
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topDialog.connect_signals({
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"destroy_passed_object" : self.close,
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"on_help_clicked" : self.on_help_clicked,
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})
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window = topDialog.toplevel
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title = topDialog.get_object("title")
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self.set_window(window, title, self.title)
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self.markercombo = topDialog.get_object("markercombo")
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self.markerapply = topDialog.get_object("markerapply")
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self.markercombo.set_sensitive(False)
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self.markerapply.set_sensitive(False)
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self.markerapply.connect('clicked', self.applyMarkerClicked)
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# start the progress indicator
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self.progress = ProgressMeter(self.title,_('Starting'))
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# setup the columns
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self.model = gtk.TreeStore(
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gobject.TYPE_STRING, # 0==name
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gobject.TYPE_STRING, # 1==person gid
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gobject.TYPE_STRING, # 2==parents
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gobject.TYPE_STRING, # 3==marker
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gobject.TYPE_STRING) # 4==family gid (not shown to user)
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# note -- don't assign the model to the tree until it has been populated,
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# otherwise the screen updates are terribly slow while names are appended
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self.treeView = topDialog.get_object("treeview")
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col1 = gtk.TreeViewColumn(_('Name'), gtk.CellRendererText(), text=0)
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col2 = gtk.TreeViewColumn(_('ID'), gtk.CellRendererText(), text=1)
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col3 = gtk.TreeViewColumn(_('Parents'), gtk.CellRendererText(), text=2)
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col4 = gtk.TreeViewColumn(_('Marker'), gtk.CellRendererText(), text=3)
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col1.set_resizable(True)
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col2.set_resizable(True)
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col3.set_resizable(True)
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col4.set_resizable(True)
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col1.set_sizing(gtk.TREE_VIEW_COLUMN_AUTOSIZE)
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col2.set_sizing(gtk.TREE_VIEW_COLUMN_AUTOSIZE)
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col3.set_sizing(gtk.TREE_VIEW_COLUMN_AUTOSIZE)
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col4.set_sizing(gtk.TREE_VIEW_COLUMN_AUTOSIZE)
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col1.set_sort_column_id(0)
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# col2.set_sort_column_id(1)
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# col3.set_sort_column_id(2)
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col4.set_sort_column_id(3)
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self.treeView.append_column(col1)
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self.treeView.append_column(col2)
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self.treeView.append_column(col3)
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self.treeView.append_column(col4)
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self.treeSelection = self.treeView.get_selection()
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self.treeSelection.set_mode(gtk.SELECTION_MULTIPLE)
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self.treeSelection.set_select_function(self.selectIsAllowed, full=True)
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self.treeSelection.connect('changed', self.rowSelectionChanged)
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self.treeView.connect('row-activated', self.rowActivated)
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# initialize a few variables we're going to need
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self.numberOfPeopleInDatabase = self.db.get_number_of_people()
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self.numberOfRelatedPeople = 0
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self.numberOfUnrelatedPeople = 0
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# create the sets used to track related and unrelated people
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self.handlesOfPeopleToBeProcessed = set()
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self.handlesOfPeopleAlreadyProcessed = set()
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self.handlesOfPeopleNotRelated = set()
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# build a set of all people related to the selected person
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self.handlesOfPeopleToBeProcessed.add(person.get_handle())
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self.findRelatedPeople()
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# now that we have our list of related people, find everyone
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# in the database who isn't on our list
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self.findUnrelatedPeople()
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# populate the treeview model with the names of unrelated people
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if self.numberOfUnrelatedPeople == 0:
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title.set_text(_('Everyone in the database is related to %s') % self.name)
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else:
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self.populateModel()
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self.model.set_sort_column_id(0, gtk.SORT_ASCENDING)
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self.treeView.set_model(self.model)
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# self.treeView.set_row_separator_func(self.iterIsSeparator)
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self.treeView.expand_all()
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# done searching through the database, so close the progress bar
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self.progress.close()
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self.show()
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def iterIsSeparator(self, model, iter) :
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# return True only if the row is to be treated as a separator
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if self.model.get_value(iter, 1) == '': # does the row have a GID?
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return True
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return False
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def selectIsAllowed(self, selection, model, path, isSelected) :
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# return True/False depending on if the row being selected is a leaf node
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iter = self.model.get_iter(path)
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if self.model.get_value(iter, 1) == '': # does the row have a GID?
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return False
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return True
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def rowSelectionChanged(self, selection) :
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state = selection.count_selected_rows() > 0
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self.markercombo.set_sensitive(state)
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self.markerapply.set_sensitive(state)
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def rowActivated(self, treeView, path, column) :
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# first we need to check that the row corresponds to a person
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iter = self.model.get_iter(path)
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personGid = self.model.get_value(iter, 1)
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familyGid = self.model.get_value(iter, 4)
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if familyGid != '': # do we have a family?
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# get the parent family for this person
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family = self.db.get_family_from_gramps_id(familyGid)
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if family:
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try:
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EditFamily(self.dbstate, self.uistate, [], family)
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except Errors.WindowActiveError:
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pass
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elif personGid != '': # do we have a person?
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# get the person that corresponds to this GID
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person = self.db.get_person_from_gramps_id(personGid)
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if person:
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try:
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EditPerson(self.dbstate, self.uistate, [], person)
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except Errors.WindowActiveError:
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pass
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def on_help_clicked(self, obj):
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"""Display the relevant portion of GRAMPS manual"""
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GrampsDisplay.help(WIKI_HELP_PAGE , WIKI_HELP_SEC)
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def applyMarkerClicked(self, button) :
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progress = None
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rows = self.treeSelection.count_selected_rows()
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marker = self.markercombo.get_active_text()
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# if more than 1 person is selected, use a progress indicator
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if rows > 1:
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progress = ProgressMeter(self.title,_('Starting'))
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#TRANS: no singular form needed, as rows is always > 1
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progress.set_pass(ngettext("Setting marker for %d person", 'Setting marker for %d people', \
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rows) % rows, rows)
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# start the db transaction
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transaction = self.db.transaction_begin()
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# iterate through all of the selected rows
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(model, paths) = self.treeSelection.get_selected_rows()
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for path in paths:
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if progress:
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progress.step()
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# for the current row, get the GID and the person from the database
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iter = self.model.get_iter(path)
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personGid = self.model.get_value(iter, 1)
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person = self.db.get_person_from_gramps_id(personGid)
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# change the marker
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person.set_marker(marker)
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self.model.set_value(iter, 3, marker)
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# save this change
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self.db.commit_person(person, transaction)
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# commit the entire transaction
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self.db.transaction_commit(transaction, "mark not related")
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if progress:
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progress.close()
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def findRelatedPeople(self) :
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#TRANS: No singular form is needed.
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self.progress.set_pass(ngettext("Finding relationships between %d person", "Finding relationships between %d people",\
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self.numberOfPeopleInDatabase) \
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% self.numberOfPeopleInDatabase, \
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self.numberOfPeopleInDatabase)
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# as long as we have people we haven't processed yet, keep looping
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while len(self.handlesOfPeopleToBeProcessed) > 0:
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handle = self.handlesOfPeopleToBeProcessed.pop()
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### DEBUG DEBUG DEBUG
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# if len(self.handlesOfPeopleAlreadyProcessed) > 50:
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# break
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###
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# see if we've already processed this person
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if handle in self.handlesOfPeopleAlreadyProcessed:
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continue
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person = self.db.get_person_from_handle(handle)
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# if we get here, then we're dealing with someone new
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self.progress.step()
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# remember that we've now seen this person
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self.handlesOfPeopleAlreadyProcessed.add(handle)
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# we have 3 things to do: find (1) spouses, (2) parents, and (3) children
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# step 1 -- spouses
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for familyHandle in person.get_family_handle_list():
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family = self.db.get_family_from_handle(familyHandle)
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spouseHandle = ReportUtils.find_spouse(person, family)
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if spouseHandle and \
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spouseHandle not in self.handlesOfPeopleAlreadyProcessed:
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self.handlesOfPeopleToBeProcessed.add(spouseHandle)
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# step 2 -- parents
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for familyHandle in person.get_parent_family_handle_list():
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family = self.db.get_family_from_handle(familyHandle)
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fatherHandle = family.get_father_handle()
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motherHandle = family.get_mother_handle()
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if fatherHandle and \
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fatherHandle not in self.handlesOfPeopleAlreadyProcessed:
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self.handlesOfPeopleToBeProcessed.add(fatherHandle)
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if motherHandle and \
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motherHandle not in self.handlesOfPeopleAlreadyProcessed:
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self.handlesOfPeopleToBeProcessed.add(motherHandle)
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# step 3 -- children
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for familyHandle in person.get_family_handle_list():
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family = self.db.get_family_from_handle(familyHandle)
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for childRef in family.get_child_ref_list():
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childHandle = childRef.ref
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if childHandle and \
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childHandle not in self.handlesOfPeopleAlreadyProcessed:
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self.handlesOfPeopleToBeProcessed.add(childHandle)
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def findUnrelatedPeople(self) :
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# update our numbers
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self.numberOfRelatedPeople = len(self.handlesOfPeopleAlreadyProcessed)
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self.numberOfUnrelatedPeople = self.numberOfPeopleInDatabase - \
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self.numberOfRelatedPeople
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if self.numberOfUnrelatedPeople > 0:
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# we have at least 1 "unrelated" person to find
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self.progress.set_pass( \
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ngettext("Looking for %d person", "Looking for %d people",\
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self.numberOfUnrelatedPeople) % self.numberOfUnrelatedPeople,\
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self.numberOfPeopleInDatabase)
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# loop through everyone in the database
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for handle in self.db.iter_person_handles():
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self.progress.step()
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# if this person is related, then skip to the next one
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if handle in self.handlesOfPeopleAlreadyProcessed:
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continue
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### DEBUG DEBUG DEBUG
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# if len(self.handlesOfPeopleNotRelated) > 10:
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# break
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###
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# if we get here, we have someone who is "not related"
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self.handlesOfPeopleNotRelated.add(handle)
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def populateModel(self) :
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self.progress.set_pass( \
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ngettext("Looking up the name of %d person", "Looking up the names of %d people", \
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self.numberOfUnrelatedPeople) % self.numberOfUnrelatedPeople,\
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self.numberOfUnrelatedPeople)
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# loop through the entire list of unrelated people
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for handle in self.handlesOfPeopleNotRelated:
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self.progress.step()
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person = self.db.get_person_from_handle(handle)
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primaryname = person.get_primary_name()
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surname = primaryname.get_surname()
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name = primaryname.get_name()
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gid = person.get_gramps_id()
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marker = person.get_marker()
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# find the names of the parents
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familygid = ''
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parentNames = ''
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parentFamilyHandle = person.get_main_parents_family_handle()
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if parentFamilyHandle:
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parentFamily = self.db.get_family_from_handle(parentFamilyHandle)
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familygid = parentFamily.get_gramps_id()
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fatherName = None
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motherName = None
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fatherHandle = parentFamily.get_father_handle()
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if fatherHandle:
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father = self.db.get_person_from_handle(fatherHandle)
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fatherName = father.get_primary_name().get_first_name()
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motherHandle = parentFamily.get_mother_handle()
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if motherHandle:
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mother = self.db.get_person_from_handle(motherHandle)
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motherName = mother.get_primary_name().get_first_name()
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# now that we have the names, come up with a label we can use
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if fatherName:
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parentNames += fatherName
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if fatherName and motherName:
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parentNames += ' & '
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if motherName:
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parentNames += motherName
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# get the surname node (or create it if it doesn't exist)
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# start with the root
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iter = self.model.get_iter_root()
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# look for a node with a matching surname
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while iter:
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if self.model.get_value(iter, 0) == surname:
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break;
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iter = self.model.iter_next(iter)
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# if we don't have a valid iter, then create a new top-level node
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if not iter:
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iter = self.model.append(None, [surname, '', '', '', ''])
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# finally, we now get to add this person to the model
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self.model.append(iter, [name, gid, parentNames, marker, familygid])
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def build_menu_names(self, obj):
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return (self.title, None)
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#------------------------------------------------------------------------
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#
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# NotRelatedOptions
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#
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#------------------------------------------------------------------------
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class NotRelatedOptions(Tool.ToolOptions):
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"""
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Defines options and provides handling interface.
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"""
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def __init__(self, name, person_id=None):
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""" Initialize the options class """
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Tool.ToolOptions.__init__(self, name, person_id)
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