gramps/src/plugins/NotRelated.py
2008-03-01 22:47:48 +00:00

410 lines
16 KiB
Python

#
# NotRelated.py - Plugin for Gramps
#
# Copyright (C) 2007 Stephane Charette
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
# $Id$
"Find people who are not related to the selected person"
#------------------------------------------------------------------------
#
# standard python modules
#
#------------------------------------------------------------------------
import os
from gettext import gettext as _
#------------------------------------------------------------------------
#
# GNOME/GTK modules
#
#------------------------------------------------------------------------
import gtk
import gobject
#------------------------------------------------------------------------
#
# GRAMPS modules
#
#------------------------------------------------------------------------
from PluginUtils import register_report
from ReportBase import ReportUtils, CATEGORY_VIEW, MODE_GUI
from Editors import EditPerson, EditFamily
from QuestionDialog import WarningDialog
import ManagedWindow
import Utils
#------------------------------------------------------------------------
#
#
#
#------------------------------------------------------------------------
class NotRelated(ManagedWindow.ManagedWindow) :
def __init__(self, dbstate, uistate) :
person = dbstate.get_active_person()
self.name = person.get_primary_name().get_regular_name()
self.title = _('Not related to "%s"') % self.name
ManagedWindow.ManagedWindow.__init__(self, uistate, [], self.__class__)
self.dbstate = dbstate
self.uistate = uistate
self.db = dbstate.db
glade_file = "%s/NotRelated.glade" % os.path.dirname(__file__)
topDialog = gtk.glade.XML(glade_file, "top", "gramps")
topDialog.signal_autoconnect({"destroy_passed_object" : self.close})
window = topDialog.get_widget("top")
title = topDialog.get_widget("title")
self.set_window(window, title, self.title)
self.markercombo = topDialog.get_widget("markercombo")
self.markerapply = topDialog.get_widget("markerapply")
self.markercombo.set_sensitive(False)
self.markerapply.set_sensitive(False)
self.markerapply.connect('clicked', self.applyMarkerClicked)
# start the progress indicator
self.progress = Utils.ProgressMeter(self.title,_('Starting'))
# setup the columns
self.model = gtk.TreeStore(
gobject.TYPE_STRING, # 0==name
gobject.TYPE_STRING, # 1==person gid
gobject.TYPE_STRING, # 2==parents
gobject.TYPE_STRING, # 3==marker
gobject.TYPE_STRING) # 4==family gid (not shown to user)
# note -- don't assign the model to the tree until it has been populated,
# otherwise the screen updates are terribly slow while names are appended
self.treeView = topDialog.get_widget("treeview")
col1 = gtk.TreeViewColumn(_('Name'), gtk.CellRendererText(), text=0)
col2 = gtk.TreeViewColumn(_('ID'), gtk.CellRendererText(), text=1)
col3 = gtk.TreeViewColumn(_('Parents'), gtk.CellRendererText(), text=2)
col4 = gtk.TreeViewColumn(_('Marker'), gtk.CellRendererText(), text=3)
col1.set_resizable(True)
col2.set_resizable(True)
col3.set_resizable(True)
col4.set_resizable(True)
col1.set_sizing(gtk.TREE_VIEW_COLUMN_AUTOSIZE)
col2.set_sizing(gtk.TREE_VIEW_COLUMN_AUTOSIZE)
col3.set_sizing(gtk.TREE_VIEW_COLUMN_AUTOSIZE)
col4.set_sizing(gtk.TREE_VIEW_COLUMN_AUTOSIZE)
col1.set_sort_column_id(0)
# col2.set_sort_column_id(1)
# col3.set_sort_column_id(2)
col4.set_sort_column_id(3)
self.treeView.append_column(col1)
self.treeView.append_column(col2)
self.treeView.append_column(col3)
self.treeView.append_column(col4)
self.treeSelection = self.treeView.get_selection()
self.treeSelection.set_mode(gtk.SELECTION_MULTIPLE)
self.treeSelection.set_select_function(self.selectIsAllowed, full=True)
self.treeSelection.connect('changed', self.rowSelectionChanged)
self.treeView.connect('row-activated', self.rowActivated)
# initialize a few variables we're going to need
self.numberOfPeopleInDatabase = self.db.get_number_of_people()
self.numberOfRelatedPeople = 0
self.numberOfUnrelatedPeople = 0
# create the sets used to track related and unrelated people
self.handlesOfPeopleToBeProcessed = set()
self.handlesOfPeopleAlreadyProcessed = set()
self.handlesOfPeopleNotRelated = set()
# build a set of all people related to the selected person
self.handlesOfPeopleToBeProcessed.add(person.get_handle())
self.findRelatedPeople()
# now that we have our list of related people, find everyone
# in the database who isn't on our list
self.findUnrelatedPeople()
# populate the treeview model with the names of unrelated people
if self.numberOfUnrelatedPeople == 0:
title.set_text('Everyone in the database is related to %s' % self.name)
else:
self.populateModel()
self.model.set_sort_column_id(0, gtk.SORT_ASCENDING)
self.treeView.set_model(self.model)
# self.treeView.set_row_separator_func(self.iterIsSeparator)
self.treeView.expand_all()
# done searching through the database, so close the progress bar
self.progress.close()
self.show()
def iterIsSeparator(self, model, iter) :
# return True only if the row is to be treated as a separator
if self.model.get_value(iter, 1) == '': # does the row have a GID?
return True
return False
def selectIsAllowed(self, selection, model, path, isSelected) :
# return True/False depending on if the row being selected is a leaf node
iter = self.model.get_iter(path)
if self.model.get_value(iter, 1) == '': # does the row have a GID?
return False
return True
def rowSelectionChanged(self, selection) :
state = selection.count_selected_rows() > 0
self.markercombo.set_sensitive(state)
self.markerapply.set_sensitive(state)
def rowActivated(self, treeView, path, column) :
# first we need to check that the row corresponds to a person
iter = self.model.get_iter(path)
personGid = self.model.get_value(iter, 1)
familyGid = self.model.get_value(iter, 4)
if familyGid != '': # do we have a family?
# get the parent family for this person
family = self.db.get_family_from_gramps_id(familyGid)
if family:
try:
EditFamily(self.dbstate, self.uistate, [], family)
except Errors.WindowActiveError:
pass
elif personGid != '': # do we have a person?
# get the person that corresponds to this GID
person = self.db.get_person_from_gramps_id(personGid)
if person:
try:
EditPerson(self.dbstate, self.uistate, [], person)
except Errors.WindowActiveError:
pass
def applyMarkerClicked(self, button) :
progress = None
rows = self.treeSelection.count_selected_rows()
marker = self.markercombo.get_active_text()
# if more than 1 person is selected, use a progress indicator
if rows > 1:
progress = Utils.ProgressMeter(self.title,_('Starting'))
progress.set_pass(_('Setting marker for %d people') % rows, rows)
# start the db transaction
transaction = self.db.transaction_begin()
# iterate through all of the selected rows
(model, paths) = self.treeSelection.get_selected_rows()
for path in paths:
if progress:
progress.step()
# for the current row, get the GID and the person from the database
iter = self.model.get_iter(path)
personGid = self.model.get_value(iter, 1)
person = self.db.get_person_from_gramps_id(personGid)
# change the marker
person.set_marker(marker)
self.model.set_value(iter, 3, marker)
# save this change
self.db.commit_person(person, transaction)
# commit the entire transaction
self.db.transaction_commit(transaction, "mark not related")
if progress:
progress.close()
def findRelatedPeople(self) :
self.progress.set_pass(_('Finding relationships between %d people') % self.numberOfPeopleInDatabase, self.numberOfPeopleInDatabase)
# as long as we have people we haven't processed yet, keep looping
while len(self.handlesOfPeopleToBeProcessed) > 0:
handle = self.handlesOfPeopleToBeProcessed.pop()
### DEBUG DEBUG DEBUG
# if len(self.handlesOfPeopleAlreadyProcessed) > 50:
# break
###
# see if we've already processed this person
if handle in self.handlesOfPeopleAlreadyProcessed:
continue
person = self.db.get_person_from_handle(handle)
# if we get here, then we're dealing with someone new
self.progress.step()
# remember that we've now seen this person
self.handlesOfPeopleAlreadyProcessed.add(handle)
# we have 3 things to do: find (1) spouses, (2) parents, and (3) children
# step 1 -- spouses
for familyHandle in person.get_family_handle_list():
family = self.db.get_family_from_handle(familyHandle)
spouseHandle = ReportUtils.find_spouse(person, family)
if spouseHandle:
if spouseHandle not in self.handlesOfPeopleAlreadyProcessed or spouseHandle not in self.handlesOfPeopleToBeProcessed:
self.handlesOfPeopleToBeProcessed.add(spouseHandle)
# step 2 -- parents
for familyHandle in person.get_parent_family_handle_list():
family = self.db.get_family_from_handle(familyHandle)
fatherHandle = family.get_father_handle()
motherHandle = family.get_mother_handle()
if fatherHandle:
if fatherHandle not in self.handlesOfPeopleAlreadyProcessed or fatherHandle not in self.handlesOfPeopleToBeProcessed:
self.handlesOfPeopleToBeProcessed.add(fatherHandle)
if motherHandle:
if motherHandle not in self.handlesOfPeopleAlreadyProcessed or motherHandle not in self.handlesOfPeopleToBeProcessed:
self.handlesOfPeopleToBeProcessed.add(motherHandle)
# step 3 -- children
for familyHandle in person.get_family_handle_list():
family = self.db.get_family_from_handle(familyHandle)
for childRef in family.get_child_ref_list():
childHandle = childRef.ref
if childHandle:
if childHandle not in self.handlesOfPeopleAlreadyProcessed or childHandle not in self.handlesOfPeopleToBeProcessed:
self.handlesOfPeopleToBeProcessed.add(childHandle)
def findUnrelatedPeople(self) :
# update our numbers
self.numberOfRelatedPeople = len(self.handlesOfPeopleAlreadyProcessed)
self.numberOfUnrelatedPeople = self.numberOfPeopleInDatabase - self.numberOfRelatedPeople
if self.numberOfUnrelatedPeople > 0:
# we have at least 1 "unrelated" person to find
if self.numberOfUnrelatedPeople == 1:
self.progress.set_pass(_('Looking for 1 person'), self.numberOfPeopleInDatabase)
else:
self.progress.set_pass(_('Looking for %d people') % self.numberOfUnrelatedPeople, self.numberOfPeopleInDatabase)
# loop through everyone in the database
for handle in self.db.get_person_handles(False):
self.progress.step()
# if this person is related, then skip to the next one
if handle in self.handlesOfPeopleAlreadyProcessed:
continue
### DEBUG DEBUG DEBUG
# if len(self.handlesOfPeopleNotRelated) > 10:
# break
###
# if we get here, we have someone who is "not related"
self.handlesOfPeopleNotRelated.add(handle)
def populateModel(self) :
if self.numberOfUnrelatedPeople == 1:
self.progress.set_pass(_('Looking up the name for 1 person'), 1)
else:
self.progress.set_pass(_('Looking up the names for %d people') % self.numberOfUnrelatedPeople, self.numberOfUnrelatedPeople)
# loop through the entire list of unrelated people
for handle in self.handlesOfPeopleNotRelated:
self.progress.step()
person = self.db.get_person_from_handle(handle)
primaryname = person.get_primary_name()
surname = primaryname.get_surname()
name = primaryname.get_name()
gid = person.get_gramps_id()
marker = person.get_marker()
# find the names of the parents
familygid = ''
parentNames = ''
parentFamilyHandle = person.get_main_parents_family_handle()
if parentFamilyHandle:
parentFamily = self.db.get_family_from_handle(parentFamilyHandle)
familygid = parentFamily.get_gramps_id()
fatherName = None
motherName = None
fatherHandle = parentFamily.get_father_handle()
if fatherHandle:
father = self.db.get_person_from_handle(fatherHandle)
fatherName = father.get_primary_name().get_first_name()
motherHandle = parentFamily.get_mother_handle()
if motherHandle:
mother = self.db.get_person_from_handle(motherHandle)
motherName = mother.get_primary_name().get_first_name()
# now that we have the names, come up with a label we can use
if fatherName:
parentNames += fatherName
if fatherName and motherName:
parentNames += ' & '
if motherName:
parentNames += motherName
# get the surname node (or create it if it doesn't exist)
# start with the root
iter = self.model.get_iter_root()
# look for a node with a matching surname
while iter:
if self.model.get_value(iter, 0) == surname:
break;
iter = self.model.iter_next(iter)
# if we don't have a valid iter, then create a new top-level node
if not iter:
iter = self.model.append(None, [surname, '', '', '', ''])
# finally, we now get to add this person to the model
self.model.append(iter, [name, gid, parentNames, marker, familygid])
def build_menu_names(self, obj):
return (self.title, None)
#-------------------------------------------------------------------------
#
#
#
#-------------------------------------------------------------------------
register_report(
name = 'not_related',
category = CATEGORY_VIEW,
report_class = NotRelated,
options_class = None,
modes = MODE_GUI,
translated_name = _("Not Related"),
status = _("Stable"),
description = _("Find people who are not in any way related to the "
"selected person")
)