mirror of
https://github.com/elyby/accounts-frontend.git
synced 2024-12-02 19:50:44 +05:30
73 lines
2.3 KiB
JavaScript
73 lines
2.3 KiB
JavaScript
import 'polyfills';
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import React from 'react';
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import ReactDOM from 'react-dom';
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import { createStore, combineReducers, applyMiddleware } from 'redux';
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import { Provider as ReduxProvider } from 'react-redux';
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// midleware, который позволяет возвращать из экшенов функции
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// это полезно для работы с асинхронными действиями,
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// а также дает возможность проверить какие-либо условия перед запуском экшена
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// или даже вообще его не запускать в зависимости от условий
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import thunk from 'redux-thunk';
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import { Router, browserHistory } from 'react-router';
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import { syncHistory, routeReducer } from 'react-router-redux';
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import { factory as userFactory } from 'components/user/factory';
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import { IntlProvider } from 'components/i18n';
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import reducers from 'reducers';
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import routesFactory from 'routes';
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const reducer = combineReducers({
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...reducers,
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routing: routeReducer
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});
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const reduxRouterMiddleware = syncHistory(browserHistory);
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const store = applyMiddleware(
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reduxRouterMiddleware,
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thunk
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)(createStore)(reducer);
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userFactory(store)
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.then(() => {
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ReactDOM.render(
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<ReduxProvider store={store}>
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<IntlProvider>
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<Router history={browserHistory} onUpdate={restoreScroll}>
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{routesFactory(store)}
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</Router>
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</IntlProvider>
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</ReduxProvider>,
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document.getElementById('app')
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);
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document.getElementById('loader').classList.remove('is-active');
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});
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/**
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* Scrolls to page's top or #anchor link, if any
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*/
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function restoreScroll() {
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const {hash} = location;
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// Push onto callback queue so it runs after the DOM is updated
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setTimeout(() => {
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const id = hash.replace('#', '');
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const el = id ? document.getElementById(id) : null;
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if (el) {
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el.scrollIntoView();
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} else {
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window.scrollTo(0, 0);
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}
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}, 100);
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}
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if (process.env.NODE_ENV !== 'production') {
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// some shortcuts for testing on localhost
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window.testOAuth = () => location.href = '/oauth?client_id=ely&redirect_uri=http%3A%2F%2Fely.by&response_type=code&scope=minecraft_server_session';
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}
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