mirror of
https://github.com/elyby/accounts-frontend.git
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159 lines
4.6 KiB
TypeScript
159 lines
4.6 KiB
TypeScript
import Point from './Point';
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import Box from './Box';
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interface Params {
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countBoxes: number;
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boxMinSize: number;
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boxMaxSize: number;
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backgroundColor: string;
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lightColor: string;
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shadowColor: string;
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boxColors: ReadonlyArray<string>;
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}
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/**
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* Based on http://codepen.io/mladen___/pen/gbvqBo
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*/
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export default class BoxesField {
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private readonly elem: HTMLCanvasElement;
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private readonly ctx: CanvasRenderingContext2D;
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private readonly params: Params;
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private light: Point;
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private boxes: Array<Box>;
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/**
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* @param {HTMLCanvasElement} elem - canvas DOM node
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* @param {object} params
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*/
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constructor(
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elem: HTMLCanvasElement,
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params: Params = {
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countBoxes: 14,
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boxMinSize: 20,
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boxMaxSize: 75,
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backgroundColor: '#233d49',
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lightColor: '#28555b',
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shadowColor: '#274451',
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boxColors: ['#207e5c', '#5b9aa9', '#e66c69', '#6b5b8c', '#8b5d79', '#dd8650'],
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},
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) {
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this.elem = elem;
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const ctx = elem.getContext('2d');
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if (!ctx) {
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throw new Error('Cannot get canvas 2d context');
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}
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this.ctx = ctx;
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this.params = params;
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this.light = {
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x: 160,
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y: 200,
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};
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this.resize();
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this.drawLoop();
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this.bindWindowListeners();
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this.boxes = [];
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while (this.boxes.length < this.params.countBoxes) {
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this.boxes.push(
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new Box(
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Math.floor(
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Math.random() * (this.params.boxMaxSize - this.params.boxMinSize) + this.params.boxMinSize,
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),
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{
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x: Math.floor(Math.random() * elem.width + 1),
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y: Math.floor(Math.random() * elem.height + 1),
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},
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Math.random() * Math.PI,
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this.getRandomColor(),
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this.params.shadowColor,
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),
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);
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}
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}
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resize(): void {
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const { width, height } = this.elem.getBoundingClientRect();
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this.elem.width = width;
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this.elem.height = height;
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}
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drawLight(light: Point): void {
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const greaterSize = window.screen.width > window.screen.height ? window.screen.width : window.screen.height;
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// еее, теорема пифагора и описывание окружности вокруг квадрата, не зря в универ ходил!!!
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const lightRadius = greaterSize * Math.sqrt(2);
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this.ctx.beginPath();
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this.ctx.arc(light.x, light.y, lightRadius, 0, 2 * Math.PI);
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const gradient = this.ctx.createRadialGradient(light.x, light.y, 0, light.x, light.y, lightRadius);
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gradient.addColorStop(0, this.params.lightColor);
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gradient.addColorStop(1, this.params.backgroundColor);
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this.ctx.fillStyle = gradient;
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this.ctx.fill();
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}
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drawLoop(): void {
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this.ctx.clearRect(0, 0, this.elem.width, this.elem.height);
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this.drawLight(this.light);
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for (const i in this.boxes) {
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if (!this.boxes.hasOwnProperty(i)) {
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continue;
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}
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const box = this.boxes[i];
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box.rotate();
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box.drawShadow(this.ctx, this.light);
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}
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for (const i in this.boxes) {
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if (!this.boxes.hasOwnProperty(i)) {
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continue;
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}
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const box = this.boxes[i];
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box.draw(this.ctx);
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// When box leaves window boundaries
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let shouldUpdateBox = false;
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if (box.position.y - box.halfSize > this.elem.height) {
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box.position.y -= this.elem.height + 100;
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shouldUpdateBox = true;
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}
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if (box.position.x - box.halfSize > this.elem.width) {
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box.position.x -= this.elem.width + 100;
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shouldUpdateBox = true;
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}
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if (shouldUpdateBox) {
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this.updateBox(box);
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}
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}
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requestAnimationFrame(this.drawLoop.bind(this));
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}
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bindWindowListeners() {
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window.addEventListener('resize', this.resize.bind(this));
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window.addEventListener('mousemove', (event) => {
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this.light.x = event.clientX;
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this.light.y = event.clientY;
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});
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}
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updateBox(box: Box): void {
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box.color = this.getRandomColor();
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}
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getRandomColor(): string {
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return this.params.boxColors[Math.floor(Math.random() * this.params.boxColors.length)];
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}
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}
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