component = new Component(); } public function _fixtures(): array { return [ 'accounts' => AccountFixture::class, 'sessions' => AccountSessionFixture::class, 'minecraftSessions' => MinecraftAccessKeyFixture::class, ]; } public function testGetActiveSession() { // User is guest $component = new Component(); $this->assertNull($component->getActiveSession()); // Identity is a Oauth2Identity $component->setIdentity(mock(Oauth2Identity::class)); $this->assertNull($component->getActiveSession()); // Identity is correct, but have no jti claim /** @var JwtIdentity|\Mockery\MockInterface $identity */ $identity = mock(JwtIdentity::class); $identity->shouldReceive('getToken')->andReturn(new Token()); $component->setIdentity($identity); $this->assertNull($component->getActiveSession()); // Identity is correct and has jti claim, but there is no associated session /** @var JwtIdentity|\Mockery\MockInterface $identity */ $identity = mock(JwtIdentity::class); $identity->shouldReceive('getToken')->andReturn(new Token([], ['jti' => new Basic('jti', 999999)])); $component->setIdentity($identity); $this->assertNull($component->getActiveSession()); // Identity is correct, has jti claim and associated session exists /** @var JwtIdentity|\Mockery\MockInterface $identity */ $identity = mock(JwtIdentity::class); $identity->shouldReceive('getToken')->andReturn(new Token([], ['jti' => new Basic('jti', 1)])); $component->setIdentity($identity); $session = $component->getActiveSession(); $this->assertNotNull($session); $this->assertSame(1, $session->id); } public function testTerminateSessions() { /** @var AccountSession $session */ $session = $this->tester->grabFixture('sessions', 'admin2'); /** @var Component|\Mockery\MockInterface $component */ $component = mock(Component::class . '[getActiveSession]')->makePartial(); $component->shouldReceive('getActiveSession')->times(1)->andReturn($session); /** @var Account $account */ $account = $this->tester->grabFixture('accounts', 'admin'); // Dry run: no sessions should be removed $component->terminateSessions($account, Component::KEEP_MINECRAFT_SESSIONS | Component::KEEP_SITE_SESSIONS); $this->assertNotEmpty($account->getMinecraftAccessKeys()->all()); $this->assertNotEmpty($account->getSessions()->all()); // All Minecraft sessions should be removed. Web sessions should be kept $component->terminateSessions($account, Component::KEEP_SITE_SESSIONS); $this->assertEmpty($account->getMinecraftAccessKeys()->all()); $this->assertNotEmpty($account->getSessions()->all()); // All sessions should be removed except the current one $component->terminateSessions($account, Component::KEEP_CURRENT_SESSION); $sessions = $account->getSessions()->all(); $this->assertCount(1, $sessions); $this->assertSame($session->id, $sessions[0]->id); // With no arguments each and every session should be removed $component->terminateSessions($account); $this->assertEmpty($account->getSessions()->all()); $this->assertEmpty($account->getMinecraftAccessKeys()->all()); } }