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107 lines
4.3 KiB
PHP
107 lines
4.3 KiB
PHP
<?php
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declare(strict_types=1);
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namespace codeception\api\unit\components\User;
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use api\components\User\Component;
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use api\components\User\JwtIdentity;
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use api\components\User\LegacyOAuth2Identity;
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use api\tests\unit\TestCase;
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use common\models\Account;
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use common\models\AccountSession;
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use common\models\OauthClient;
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use common\tests\fixtures\AccountFixture;
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use common\tests\fixtures\AccountSessionFixture;
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use common\tests\fixtures\MinecraftAccessKeyFixture;
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use common\tests\fixtures\OauthClientFixture;
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use common\tests\fixtures\OauthSessionFixture;
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use Lcobucci\JWT\Claim\Basic;
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use Lcobucci\JWT\Token;
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class ComponentTest extends TestCase {
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/**
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* @var Component|\PHPUnit\Framework\MockObject\MockObject
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*/
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private $component;
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public function _before() {
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parent::_before();
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$this->component = new Component();
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}
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public function _fixtures(): array {
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return [
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'accounts' => AccountFixture::class,
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'sessions' => AccountSessionFixture::class,
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'minecraftSessions' => MinecraftAccessKeyFixture::class,
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'oauthClients' => OauthClientFixture::class,
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'oauthSessions' => OauthSessionFixture::class,
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];
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}
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public function testGetActiveSession() {
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// User is guest
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$component = new Component();
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$this->assertNull($component->getActiveSession());
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// Identity is a Oauth2Identity
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$component->setIdentity($this->createMock(LegacyOAuth2Identity::class));
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$this->assertNull($component->getActiveSession());
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// Identity is correct, but have no jti claim
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$identity = $this->createMock(JwtIdentity::class);
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$identity->method('getToken')->willReturn(new Token());
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$component->setIdentity($identity);
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$this->assertNull($component->getActiveSession());
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// Identity is correct and has jti claim, but there is no associated session
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$identity = $this->createMock(JwtIdentity::class);
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$identity->method('getToken')->willReturn(new Token([], ['jti' => new Basic('jti', 999999)]));
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$component->setIdentity($identity);
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$this->assertNull($component->getActiveSession());
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// Identity is correct, has jti claim and associated session exists
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$identity = $this->createMock(JwtIdentity::class);
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$identity->method('getToken')->willReturn(new Token([], ['jti' => new Basic('jti', 1)]));
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$component->setIdentity($identity);
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$session = $component->getActiveSession();
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$this->assertNotNull($session);
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$this->assertSame(1, $session->id);
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}
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public function testTerminateSessions() {
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/** @var AccountSession $session */
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$session = $this->tester->grabFixture('sessions', 'admin2');
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$component = $this->createPartialMock(Component::class, ['getActiveSession']);
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$component->expects($this->once())->method('getActiveSession')->willReturn($session);
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/** @var Account $account */
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$account = $this->tester->grabFixture('accounts', 'admin');
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// Dry run: no sessions should be removed
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$component->terminateSessions($account, Component::KEEP_MINECRAFT_SESSIONS | Component::KEEP_SITE_SESSIONS);
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$this->assertNotEmpty($account->getMinecraftAccessKeys()->all());
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$this->assertNotEmpty($account->getSessions()->all());
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// All Minecraft sessions should be removed. Web sessions should be kept
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$component->terminateSessions($account, Component::KEEP_SITE_SESSIONS);
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$this->assertEmpty($account->getMinecraftAccessKeys()->all());
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$this->assertNotEmpty($account->getSessions()->all());
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$this->assertEqualsWithDelta(time(), $account->getOauthSessions()->andWhere(['client_id' => OauthClient::UNAUTHORIZED_MINECRAFT_GAME_LAUNCHER])->one()->revoked_at, 5);
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// All sessions should be removed except the current one
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$component->terminateSessions($account, Component::KEEP_CURRENT_SESSION);
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$sessions = $account->getSessions()->all();
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$this->assertCount(1, $sessions);
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$this->assertSame($session->id, $sessions[0]->id);
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// With no arguments each and every session should be removed
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$component->terminateSessions($account);
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$this->assertEmpty($account->getSessions()->all());
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$this->assertEmpty($account->getMinecraftAccessKeys()->all());
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}
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}
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