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https://github.com/elyby/accounts.git
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85 lines
3.3 KiB
PHP
85 lines
3.3 KiB
PHP
<?php
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declare(strict_types=1);
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namespace common\components\OAuth2\Grants;
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use common\components\OAuth2\Repositories\ExtendedDeviceCodeRepositoryInterface;
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use common\components\OAuth2\ResponseTypes\EmptyResponse;
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use DateInterval;
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use League\OAuth2\Server\Exception\OAuthServerException;
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use League\OAuth2\Server\Grant\DeviceCodeGrant as BaseDeviceCodeGrant;
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use League\OAuth2\Server\Repositories\RefreshTokenRepositoryInterface;
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use League\OAuth2\Server\RequestTypes\AuthorizationRequest;
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use League\OAuth2\Server\RequestTypes\AuthorizationRequestInterface;
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use League\OAuth2\Server\ResponseTypes\ResponseTypeInterface;
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use Psr\Http\Message\ServerRequestInterface;
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/**
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* @property ExtendedDeviceCodeRepositoryInterface $deviceCodeRepository
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*/
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final class DeviceCodeGrant extends BaseDeviceCodeGrant {
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public function __construct(
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ExtendedDeviceCodeRepositoryInterface $deviceCodeRepository,
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RefreshTokenRepositoryInterface $refreshTokenRepository,
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DateInterval $deviceCodeTTL,
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string $verificationUri,
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int $retryInterval = 5,
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) {
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parent::__construct(
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$deviceCodeRepository,
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$refreshTokenRepository,
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$deviceCodeTTL,
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$verificationUri,
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$retryInterval,
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);
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}
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public function canRespondToAuthorizationRequest(ServerRequestInterface $request): bool {
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return isset($request->getQueryParams()['user_code']);
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}
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/**
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* @throws \League\OAuth2\Server\Exception\OAuthServerException
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*/
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public function validateAuthorizationRequest(ServerRequestInterface $request): AuthorizationRequestInterface {
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$userCode = $this->getQueryStringParameter('user_code', $request);
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if ($userCode === null) {
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throw OAuthServerException::invalidRequest('user_code');
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}
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$deviceCode = $this->deviceCodeRepository->getDeviceCodeEntityByUserCode($userCode);
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if ($deviceCode === null) {
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throw new OAuthServerException('Unknown user code', 4, 'invalid_user_code', 401);
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}
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if ($deviceCode->getUserIdentifier() !== null) {
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throw new OAuthServerException('The user code has already been used', 6, 'used_user_code', 400);
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}
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$authorizationRequest = new AuthorizationRequest();
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$authorizationRequest->setGrantTypeId($this->getIdentifier());
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$authorizationRequest->setClient($deviceCode->getClient());
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$authorizationRequest->setScopes($deviceCode->getScopes());
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// We need the device code during the "completeAuthorizationRequest" implementation, so store it inside some unused field.
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// Perfectly the implementation must rely on the "user code" but library's implementation built on top of the "device code".
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$authorizationRequest->setCodeChallenge($deviceCode->getIdentifier());
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return $authorizationRequest;
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}
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/**
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* @throws \League\OAuth2\Server\Exception\OAuthServerException
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*/
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public function completeAuthorizationRequest(AuthorizationRequestInterface $authorizationRequest): ResponseTypeInterface {
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$this->completeDeviceAuthorizationRequest(
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$authorizationRequest->getCodeChallenge(),
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$authorizationRequest->getUser()->getIdentifier(),
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$authorizationRequest->isAuthorizationApproved(),
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);
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return new EmptyResponse();
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}
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}
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