chrly/mojangtextures/batch_uuids_provider_test.go

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package mojangtextures
import (
"context"
"strconv"
"sync"
"testing"
"time"
"github.com/stretchr/testify/mock"
"github.com/stretchr/testify/require"
"github.com/stretchr/testify/suite"
"github.com/elyby/chrly/api/mojang"
)
func TestJobsQueue(t *testing.T) {
t.Run("Enqueue", func(t *testing.T) {
s := newJobsQueue()
require.Equal(t, 1, s.Enqueue(&job{Username: "username1"}))
require.Equal(t, 2, s.Enqueue(&job{Username: "username2"}))
require.Equal(t, 3, s.Enqueue(&job{Username: "username3"}))
})
t.Run("Dequeue", func(t *testing.T) {
s := newJobsQueue()
s.Enqueue(&job{Username: "username1"})
s.Enqueue(&job{Username: "username2"})
s.Enqueue(&job{Username: "username3"})
s.Enqueue(&job{Username: "username4"})
s.Enqueue(&job{Username: "username5"})
items, queueLen := s.Dequeue(2)
require.Len(t, items, 2)
require.Equal(t, 3, queueLen)
require.Equal(t, "username1", items[0].Username)
require.Equal(t, "username2", items[1].Username)
items, queueLen = s.Dequeue(40)
require.Len(t, items, 3)
require.Equal(t, 0, queueLen)
require.Equal(t, "username3", items[0].Username)
require.Equal(t, "username4", items[1].Username)
require.Equal(t, "username5", items[2].Username)
})
}
type mojangUsernamesToUuidsRequestMock struct {
mock.Mock
}
func (o *mojangUsernamesToUuidsRequestMock) UsernamesToUuids(usernames []string) ([]*mojang.ProfileInfo, error) {
args := o.Called(usernames)
var result []*mojang.ProfileInfo
if casted, ok := args.Get(0).([]*mojang.ProfileInfo); ok {
result = casted
}
return result, args.Error(1)
}
type manualStrategy struct {
ch chan *JobsIteration
once sync.Once
lock sync.Mutex
jobs []*job
}
func (m *manualStrategy) Queue(job *job) {
m.lock.Lock()
m.jobs = append(m.jobs, job)
m.lock.Unlock()
}
func (m *manualStrategy) GetJobs(_ context.Context) <-chan *JobsIteration {
m.lock.Lock()
defer m.lock.Unlock()
m.ch = make(chan *JobsIteration)
return m.ch
}
func (m *manualStrategy) Iterate(countJobsToReturn int, countLeftJobsInQueue int) {
m.lock.Lock()
defer m.lock.Unlock()
m.ch <- &JobsIteration{
Jobs: m.jobs[0:countJobsToReturn],
Queue: countLeftJobsInQueue,
}
}
type batchUuidsProviderGetUuidResult struct {
Result *mojang.ProfileInfo
Error error
}
type batchUuidsProviderTestSuite struct {
suite.Suite
Provider *BatchUuidsProvider
Emitter *mockEmitter
Strategy *manualStrategy
MojangApi *mojangUsernamesToUuidsRequestMock
GetUuidAsync func(username string) <- chan *batchUuidsProviderGetUuidResult
stop context.CancelFunc
}
func (suite *batchUuidsProviderTestSuite) SetupTest() {
suite.Emitter = &mockEmitter{}
suite.Strategy = &manualStrategy{}
ctx, stop := context.WithCancel(context.Background())
suite.stop = stop
suite.MojangApi = &mojangUsernamesToUuidsRequestMock{}
usernamesToUuids = suite.MojangApi.UsernamesToUuids
suite.Provider = NewBatchUuidsProvider(ctx, suite.Strategy, suite.Emitter)
suite.GetUuidAsync = func(username string) <- chan *batchUuidsProviderGetUuidResult {
s := make(chan struct{})
// This dirty hack ensures, that the username will be queued before we return control to the caller.
// It's needed to keep expected calls order and prevent cases when iteration happens before
// all usernames will be queued.
suite.Emitter.On("Emit",
"mojang_textures:batch_uuids_provider:queued",
username,
).Once().Run(func(args mock.Arguments) {
close(s)
})
c := make(chan *batchUuidsProviderGetUuidResult)
go func() {
profile, err := suite.Provider.GetUuid(username)
c <- &batchUuidsProviderGetUuidResult{
Result: profile,
Error: err,
}
}()
<-s
return c
}
}
func (suite *batchUuidsProviderTestSuite) TearDownTest() {
suite.stop()
suite.Emitter.AssertExpectations(suite.T())
suite.MojangApi.AssertExpectations(suite.T())
}
func TestBatchUuidsProvider(t *testing.T) {
suite.Run(t, new(batchUuidsProviderTestSuite))
}
func (suite *batchUuidsProviderTestSuite) TestGetUuidForFewUsernames() {
expectedUsernames := []string{"username1", "username2"}
expectedResult1 := &mojang.ProfileInfo{Id: "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa", Name: "username1"}
expectedResult2 := &mojang.ProfileInfo{Id: "bbbbbbbbbbbbbbbbbbbbbbbbbbbbbbbb", Name: "username2"}
expectedResponse := []*mojang.ProfileInfo{expectedResult1, expectedResult2}
suite.Emitter.On("Emit", "mojang_textures:batch_uuids_provider:round", expectedUsernames, 0).Once()
suite.Emitter.On("Emit", "mojang_textures:batch_uuids_provider:result", expectedUsernames, expectedResponse, nil).Once()
suite.MojangApi.On("UsernamesToUuids", expectedUsernames).Once().Return([]*mojang.ProfileInfo{
expectedResult1,
expectedResult2,
}, nil)
resultChan1 := suite.GetUuidAsync("username1")
resultChan2 := suite.GetUuidAsync("username2")
suite.Strategy.Iterate(2, 0)
result1 := <-resultChan1
suite.Assert().Equal(expectedResult1, result1.Result)
suite.Assert().Nil(result1.Error)
result2 := <-resultChan2
suite.Assert().Equal(expectedResult2, result2.Result)
suite.Assert().Nil(result2.Error)
}
func (suite *batchUuidsProviderTestSuite) TestShouldNotSendRequestWhenNoJobsAreReturned() {
//noinspection GoPreferNilSlice
emptyUsernames := []string{}
done := make(chan struct{})
suite.Emitter.On("Emit",
"mojang_textures:batch_uuids_provider:round",
emptyUsernames,
1,
).Once().Run(func(args mock.Arguments) {
close(done)
})
_ = suite.GetUuidAsync("username") // Schedule one username to run the queue
suite.Strategy.Iterate(0, 1) // Return no jobs and indicate that there is one job in queue
<- done
}
// Test written for multiple usernames to ensure that the error
// will be returned for each iteration group
func (suite *batchUuidsProviderTestSuite) TestGetUuidForFewUsernamesWithAnError() {
expectedUsernames := []string{"username1", "username2"}
expectedError := &mojang.TooManyRequestsError{}
var nilProfilesResponse []*mojang.ProfileInfo
suite.Emitter.On("Emit", "mojang_textures:batch_uuids_provider:round", expectedUsernames, 0).Once()
suite.Emitter.On("Emit", "mojang_textures:batch_uuids_provider:result", expectedUsernames, nilProfilesResponse, expectedError).Once()
suite.MojangApi.On("UsernamesToUuids", expectedUsernames).Once().Return(nil, expectedError)
resultChan1 := suite.GetUuidAsync("username1")
resultChan2 := suite.GetUuidAsync("username2")
suite.Strategy.Iterate(2, 0)
result1 := <-resultChan1
suite.Assert().Nil(result1.Result)
suite.Assert().Equal(expectedError, result1.Error)
result2 := <-resultChan2
suite.Assert().Nil(result2.Result)
suite.Assert().Equal(expectedError, result2.Error)
}
func TestPeriodicStrategy(t *testing.T) {
t.Run("should return first job only after duration", func(t *testing.T) {
d := 20 * time.Millisecond
strategy := NewPeriodicStrategy(d, 10)
j := &job{}
strategy.Queue(j)
ctx, cancel := context.WithCancel(context.Background())
ch := strategy.GetJobs(ctx)
startedAt := time.Now()
iteration := <-ch
durationBeforeResult := time.Now().Sub(startedAt)
require.True(t, durationBeforeResult >= d)
require.True(t, durationBeforeResult < d * 2)
require.Equal(t, []*job{j}, iteration.Jobs)
require.Equal(t, 0, iteration.Queue)
cancel()
})
t.Run("should return the configured batch size", func(t *testing.T) {
strategy := NewPeriodicStrategy(0, 10)
jobs := make([]*job, 15)
for i := 0; i < 15; i++ {
jobs[i] = &job{Username: strconv.Itoa(i)}
strategy.Queue(jobs[i])
}
ctx, cancel := context.WithCancel(context.Background())
ch := strategy.GetJobs(ctx)
iteration := <-ch
require.Len(t, iteration.Jobs, 10)
require.Equal(t, jobs[0:10], iteration.Jobs)
require.Equal(t, 5, iteration.Queue)
cancel()
})
t.Run("should not return the next iteration until the previous one is finished", func(t *testing.T) {
strategy := NewPeriodicStrategy(0, 10)
strategy.Queue(&job{})
ctx, cancel := context.WithCancel(context.Background())
ch := strategy.GetJobs(ctx)
iteration := <-ch
require.Len(t, iteration.Jobs, 1)
require.Equal(t, 0, iteration.Queue)
time.Sleep(time.Millisecond) // Let strategy's internal loop to work (if the implementation is broken)
select {
case <-ch:
require.Fail(t, "the previous iteration isn't marked as done")
default:
// ok
}
iteration.Done()
time.Sleep(time.Millisecond) // Let strategy's internal loop to work
select {
case iteration = <-ch:
// ok
default:
require.Fail(t, "iteration should be provided")
}
require.Empty(t, iteration.Jobs)
require.Equal(t, 0, iteration.Queue)
iteration.Done()
cancel()
})
t.Run("each iteration should be returned only after the configured duration", func(t *testing.T) {
d := 5 * time.Millisecond
strategy := NewPeriodicStrategy(d, 10)
ctx, cancel := context.WithCancel(context.Background())
ch := strategy.GetJobs(ctx)
for i := 0; i < 3; i++ {
startedAt := time.Now()
iteration := <-ch
durationBeforeResult := time.Now().Sub(startedAt)
require.True(t, durationBeforeResult >= d)
require.True(t, durationBeforeResult < d * 2)
require.Empty(t, iteration.Jobs)
require.Equal(t, 0, iteration.Queue)
// Sleep for at least doubled duration before calling Done() to check,
// that this duration isn't included into the next iteration time
time.Sleep(d * 2)
iteration.Done()
}
cancel()
})
}
func TestFullBusStrategy(t *testing.T) {
t.Run("should provide iteration immediately when the batch size exceeded", func(t *testing.T) {
jobs := make([]*job, 10)
for i := 0; i < 10; i++ {
jobs[i] = &job{}
}
d := 20 * time.Millisecond
strategy := NewFullBusStrategy(d, 10)
ctx, cancel := context.WithCancel(context.Background())
ch := strategy.GetJobs(ctx)
done := make(chan struct{})
go func() {
defer close(done)
select {
case iteration := <-ch:
require.Len(t, iteration.Jobs, 10)
require.Equal(t, 0, iteration.Queue)
case <-time.After(d):
require.Fail(t, "iteration should be provided immediately")
}
}()
for _, j := range jobs {
strategy.Queue(j)
}
<-done
cancel()
})
t.Run("should provide iteration after duration if batch size isn't exceeded", func(t *testing.T) {
jobs := make([]*job, 9)
for i := 0; i < 9; i++ {
jobs[i] = &job{}
}
d := 20 * time.Millisecond
strategy := NewFullBusStrategy(d, 10)
ctx, cancel := context.WithCancel(context.Background())
ch := strategy.GetJobs(ctx)
done := make(chan struct{})
go func() {
defer close(done)
startedAt := time.Now()
iteration := <-ch
duration := time.Now().Sub(startedAt)
require.True(t, duration >= d)
require.True(t, duration < d * 2)
require.Equal(t, jobs, iteration.Jobs)
require.Equal(t, 0, iteration.Queue)
}()
for _, j := range jobs {
strategy.Queue(j)
}
<-done
cancel()
})
t.Run("should provide iteration as soon as the bus is full, without waiting for the previous iteration to finish", func(t *testing.T) {
d := 20 * time.Millisecond
strategy := NewFullBusStrategy(d, 10)
ctx, cancel := context.WithCancel(context.Background())
ch := strategy.GetJobs(ctx)
done := make(chan struct{})
go func() {
defer close(done)
for i := 0; i < 3; i++ {
time.Sleep(5 * time.Millisecond) // See comment below
select {
case iteration := <- ch:
require.Len(t, iteration.Jobs, 10)
// Don't assert iteration.Queue length since it might be unstable
// Don't call iteration.Done()
case <-time.After(d):
t.Fatalf("iteration should be provided as soon as the bus is full")
}
}
// Scheduled 31 tasks. 3 iterations should be performed immediately
// and should be executed only after timeout. The timeout above is used
// to increase overall time to ensure, that timer resets on every iteration
startedAt := time.Now()
iteration := <-ch
duration := time.Now().Sub(startedAt)
require.True(t, duration >= d)
require.True(t, duration < d * 2)
require.Len(t, iteration.Jobs, 1)
require.Equal(t, 0, iteration.Queue)
}()
for i := 0; i < 31; i++ {
strategy.Queue(&job{})
}
<-done
cancel()
})
}