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#1: Add case when Mojang's API returns empty response
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@ -28,6 +28,8 @@ type ProfileInfo struct {
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IsDemo bool `json:"demo,omitempty"`
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}
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// Exchanges usernames array to array of uuids
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// See https://wiki.vg/Mojang_API#Playernames_-.3E_UUIDs
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func UsernamesToUuids(usernames []string) ([]*ProfileInfo, error) {
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requestBody, _ := json.Marshal(usernames)
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request, err := http.NewRequest("POST", "https://api.mojang.com/profiles/minecraft", bytes.NewBuffer(requestBody))
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@ -43,8 +45,8 @@ func UsernamesToUuids(usernames []string) ([]*ProfileInfo, error) {
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}
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defer response.Body.Close()
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if response.StatusCode == 429 {
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return nil, &TooManyRequestsError{}
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if responseErr := validateResponse(response); responseErr != nil {
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return nil, responseErr
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}
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var result []*ProfileInfo
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@ -55,6 +57,8 @@ func UsernamesToUuids(usernames []string) ([]*ProfileInfo, error) {
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return result, nil
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}
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// Obtains textures information for provided uuid
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// See https://wiki.vg/Mojang_API#UUID_-.3E_Profile_.2B_Skin.2FCape
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func UuidToTextures(uuid string, signed bool) (*SignedTexturesResponse, error) {
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url := "https://sessionserver.mojang.com/session/minecraft/profile/" + uuid
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if signed {
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@ -72,8 +76,8 @@ func UuidToTextures(uuid string, signed bool) (*SignedTexturesResponse, error) {
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}
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defer response.Body.Close()
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if response.StatusCode == 429 {
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return nil, &TooManyRequestsError{}
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if responseErr := validateResponse(response); responseErr != nil {
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return nil, responseErr
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}
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var result *SignedTexturesResponse
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@ -84,9 +88,30 @@ func UuidToTextures(uuid string, signed bool) (*SignedTexturesResponse, error) {
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return result, nil
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}
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func validateResponse(response *http.Response) error {
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switch response.StatusCode {
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case 204:
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return &EmptyResponse{}
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case 429:
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return &TooManyRequestsError{}
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}
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return nil
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}
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// Mojang API doesn't return a 404 Not Found error for non-existent data identifiers
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// Instead, they return 204 with an empty body
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type EmptyResponse struct {
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}
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func (*EmptyResponse) Error() string {
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return "Empty Response"
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}
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// When you exceed the set limit of requests, this error will be returned
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type TooManyRequestsError struct {
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}
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func (e *TooManyRequestsError) Error() string {
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func (*TooManyRequestsError) Error() string {
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return "Too Many Requests"
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}
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@ -146,7 +146,27 @@ func TestUuidToTextures(t *testing.T) {
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}
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})
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t.Run("handle too many requests error", func(t *testing.T) {
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t.Run("handle empty response", func(t *testing.T) {
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assert := testify.New(t)
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defer gock.Off()
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gock.New("https://sessionserver.mojang.com").
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Get("/session/minecraft/profile/4566e69fc90748ee8d71d7ba5aa00d20").
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Reply(204).
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BodyString("")
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client := &http.Client{}
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gock.InterceptClient(client)
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HttpClient = client
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result, err := UuidToTextures("4566e69fc90748ee8d71d7ba5aa00d20", false)
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assert.Nil(result)
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assert.IsType(&EmptyResponse{}, err)
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assert.EqualError(err, "Empty Response")
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})
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t.Run("handle too many requests response", func(t *testing.T) {
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assert := testify.New(t)
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defer gock.Off()
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@ -146,12 +146,12 @@ func (ctx *JobsQueue) getTextures(uuid string) *mojang.SignedTexturesResponse {
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shouldCache := true
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result, err := uuidToTextures(uuid, true)
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if err != nil {
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if _, ok := err.(*mojang.TooManyRequestsError); !ok {
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panic(err)
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}
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switch err.(type) {
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case *mojang.EmptyResponse:
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case *mojang.TooManyRequestsError:
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shouldCache = false
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case error:
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panic(err)
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}
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if shouldCache && result != nil {
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@ -293,7 +293,7 @@ func (suite *QueueTestSuite) TestDoNothingWhenNoTasks() {
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suite.Iterate()
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}
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func (suite *QueueTestSuite) TestHandle429ResponseWhenExchangingUsernamesToUuids() {
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func (suite *QueueTestSuite) TestHandleTooManyRequestsResponseWhenExchangingUsernamesToUuids() {
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suite.Storage.On("GetUuid", "maksimkurb").Once().Return("", &ValueNotFound{})
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// Storage.StoreUuid, Storage.GetTextures and Storage.StoreTextures shouldn't be called
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suite.MojangApi.On("UsernameToUuids", []string{"maksimkurb"}).Once().Return(nil, &mojang.TooManyRequestsError{})
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@ -305,7 +305,27 @@ func (suite *QueueTestSuite) TestHandle429ResponseWhenExchangingUsernamesToUuids
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suite.Assert().Nil(<-resultChan)
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}
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func (suite *QueueTestSuite) TestHandle429ResponseWhenRequestingUsersTextures() {
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func (suite *QueueTestSuite) TestHandleEmptyResponseWhenRequestingUsersTextures() {
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suite.Storage.On("GetUuid", "maksimkurb").Once().Return("", &ValueNotFound{})
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suite.Storage.On("StoreUuid", "maksimkurb", "0d252b7218b648bfb86c2ae476954d32").Once()
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suite.Storage.On("GetTextures", "0d252b7218b648bfb86c2ae476954d32").Once().Return(nil, &ValueNotFound{})
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// Storage.StoreTextures shouldn't be called
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suite.MojangApi.On("UsernameToUuids", []string{"maksimkurb"}).Once().Return([]*mojang.ProfileInfo{
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{Id: "0d252b7218b648bfb86c2ae476954d32", Name: "maksimkurb"},
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}, nil)
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suite.MojangApi.On("UuidToTextures", "0d252b7218b648bfb86c2ae476954d32", true).Once().Return(
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nil,
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&mojang.EmptyResponse{},
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)
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resultChan := suite.Queue.GetTexturesForUsername("maksimkurb")
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suite.Iterate()
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suite.Assert().Nil(<-resultChan)
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}
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func (suite *QueueTestSuite) TestHandleTooManyRequestsResponseWhenRequestingUsersTextures() {
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suite.Storage.On("GetUuid", "maksimkurb").Once().Return("", &ValueNotFound{})
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suite.Storage.On("StoreUuid", "maksimkurb", "0d252b7218b648bfb86c2ae476954d32").Once()
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suite.Storage.On("GetTextures", "0d252b7218b648bfb86c2ae476954d32").Once().Return(nil, &ValueNotFound{})
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