package mojangtextures import ( "regexp" "strings" "sync" "github.com/elyby/chrly/api/mojang" "github.com/elyby/chrly/dispatcher" ) type broadcastResult struct { textures *mojang.SignedTexturesResponse error error } type broadcaster struct { lock sync.Mutex listeners map[string][]chan *broadcastResult } func createBroadcaster() *broadcaster { return &broadcaster{ listeners: make(map[string][]chan *broadcastResult), } } // Returns a boolean value, which will be true if the passed username didn't exist before func (c *broadcaster) AddListener(username string, resultChan chan *broadcastResult) bool { c.lock.Lock() defer c.lock.Unlock() val, alreadyHasSource := c.listeners[username] if alreadyHasSource { c.listeners[username] = append(val, resultChan) return false } c.listeners[username] = []chan *broadcastResult{resultChan} return true } func (c *broadcaster) BroadcastAndRemove(username string, result *broadcastResult) { c.lock.Lock() defer c.lock.Unlock() val, ok := c.listeners[username] if !ok { return } for _, channel := range val { go func(channel chan *broadcastResult) { channel <- result close(channel) }(channel) } delete(c.listeners, username) } // https://help.minecraft.net/hc/en-us/articles/4408950195341#h_01GE5JX1Z0CZ833A7S54Y195KV var allowedUsernamesRegex = regexp.MustCompile(`(?i)^[0-9a-z_]{3,16}$`) type UUIDsProvider interface { GetUuid(username string) (*mojang.ProfileInfo, error) } type TexturesProvider interface { GetTextures(uuid string) (*mojang.SignedTexturesResponse, error) } type Emitter interface { dispatcher.Emitter } type Provider struct { Emitter UUIDsProvider TexturesProvider Storage onFirstCall sync.Once *broadcaster } func (ctx *Provider) GetForUsername(username string) (*mojang.SignedTexturesResponse, error) { ctx.onFirstCall.Do(func() { ctx.broadcaster = createBroadcaster() }) if !allowedUsernamesRegex.MatchString(username) { return nil, nil } username = strings.ToLower(username) ctx.Emit("mojang_textures:call", username) uuid, found, err := ctx.getUuidFromCache(username) if err != nil { return nil, err } if found && uuid == "" { return nil, nil } if uuid != "" { textures, err := ctx.getTexturesFromCache(uuid) if err == nil && textures != nil { return textures, nil } } resultChan := make(chan *broadcastResult) isFirstListener := ctx.broadcaster.AddListener(username, resultChan) if isFirstListener { go ctx.getResultAndBroadcast(username, uuid) } else { ctx.Emit("mojang_textures:already_processing", username) } result := <-resultChan return result.textures, result.error } func (ctx *Provider) getResultAndBroadcast(username string, uuid string) { ctx.Emit("mojang_textures:before_result", username, uuid) result := ctx.getResult(username, uuid) ctx.Emit("mojang_textures:after_result", username, result.textures, result.error) ctx.broadcaster.BroadcastAndRemove(username, result) } func (ctx *Provider) getResult(username string, cachedUuid string) *broadcastResult { uuid := cachedUuid if uuid == "" { profile, err := ctx.getUuid(username) if err != nil { return &broadcastResult{nil, err} } uuid = "" if profile != nil { uuid = profile.Id } _ = ctx.Storage.StoreUuid(username, uuid) if uuid == "" { return &broadcastResult{nil, nil} } } textures, err := ctx.getTextures(uuid) if err != nil { // Previously cached UUIDs may disappear // In this case we must invalidate UUID cache for given username if _, ok := err.(*mojang.EmptyResponse); ok && cachedUuid != "" { return ctx.getResult(username, "") } return &broadcastResult{nil, err} } // Mojang can respond with an error, but it will still count as a hit, // therefore store the result even if textures is nil to prevent 429 error ctx.Storage.StoreTextures(uuid, textures) return &broadcastResult{textures, nil} } func (ctx *Provider) getUuidFromCache(username string) (string, bool, error) { ctx.Emit("mojang_textures:usernames:before_cache", username) uuid, found, err := ctx.Storage.GetUuid(username) ctx.Emit("mojang_textures:usernames:after_cache", username, uuid, found, err) return uuid, found, err } func (ctx *Provider) getTexturesFromCache(uuid string) (*mojang.SignedTexturesResponse, error) { ctx.Emit("mojang_textures:textures:before_cache", uuid) textures, err := ctx.Storage.GetTextures(uuid) ctx.Emit("mojang_textures:textures:after_cache", uuid, textures, err) return textures, err } func (ctx *Provider) getUuid(username string) (*mojang.ProfileInfo, error) { ctx.Emit("mojang_textures:usernames:before_call", username) profile, err := ctx.UUIDsProvider.GetUuid(username) ctx.Emit("mojang_textures:usernames:after_call", username, profile, err) return profile, err } func (ctx *Provider) getTextures(uuid string) (*mojang.SignedTexturesResponse, error) { ctx.Emit("mojang_textures:textures:before_call", uuid) textures, err := ctx.TexturesProvider.GetTextures(uuid) ctx.Emit("mojang_textures:textures:after_call", uuid, textures, err) return textures, err }