mirror of
https://github.com/elyby/oauth2-server.git
synced 2024-11-15 17:56:14 +05:30
104 lines
3.7 KiB
PHP
104 lines
3.7 KiB
PHP
<?php
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use League\OAuth2\Server\Exception\OAuthServerException;
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use League\OAuth2\Server\Grant\AuthCodeGrant;
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use League\OAuth2\Server\RequestTypes\AuthorizationRequest;
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use League\OAuth2\Server\Server;
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use OAuth2ServerExamples\Entities\UserEntity;
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use OAuth2ServerExamples\Repositories\AccessTokenRepository;
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use OAuth2ServerExamples\Repositories\AuthCodeRepository;
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use OAuth2ServerExamples\Repositories\ClientRepository;
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use OAuth2ServerExamples\Repositories\RefreshTokenRepository;
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use OAuth2ServerExamples\Repositories\ScopeRepository;
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use OAuth2ServerExamples\Repositories\UserRepository;
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use Psr\Http\Message\ResponseInterface;
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use Psr\Http\Message\ServerRequestInterface;
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use Slim\App;
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use Zend\Diactoros\Stream;
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include __DIR__ . '/../vendor/autoload.php';
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$app = new App([
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'settings' => [
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'displayErrorDetails' => true,
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],
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Server::class => function () {
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// Init our repositories
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$clientRepository = new ClientRepository();
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$scopeRepository = new ScopeRepository();
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$accessTokenRepository = new AccessTokenRepository();
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$authCodeRepository = new AuthCodeRepository();
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$refreshTokenRepository = new RefreshTokenRepository();
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$privateKeyPath = 'file://' . __DIR__ . '/../private.key';
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$publicKeyPath = 'file://' . __DIR__ . '/../public.key';
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// Setup the authorization server
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$server = new Server(
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$clientRepository,
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$accessTokenRepository,
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$scopeRepository,
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$privateKeyPath,
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$publicKeyPath
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);
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// Enable the authentication code grant on the server with a token TTL of 1 hour
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$server->enableGrantType(
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new AuthCodeGrant(
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$authCodeRepository,
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$refreshTokenRepository,
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new \DateInterval('PT10M')
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),
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new \DateInterval('PT1H')
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);
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return $server;
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},
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]);
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$app->get('/authorize', function (ServerRequestInterface $request, ResponseInterface $response) use ($app) {
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/* @var \League\OAuth2\Server\Server $server */
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$server = $app->getContainer()->get(Server::class);
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try {
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// Validate the HTTP request and return an AuthorizationRequest object.
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// The auth request object can be serialized into a user's session
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$authRequest = $server->validateAuthorizationRequest($request);
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// Once the user has logged in set the user on the AuthorizationRequest
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$authRequest->setUser(new UserEntity());
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// Once the user has approved or denied the client update the status
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// (true = approved, false = denied)
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$authRequest->setAuthorizationApproved(true);
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// Return the HTTP redirect response
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return $server->completeAuthorizationRequest($authRequest, $response);
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} catch (OAuthServerException $exception) {
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return $exception->generateHttpResponse($response);
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} catch (\Exception $exception) {
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$body = new Stream('php://temp', 'r+');
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$body->write($exception->getMessage());
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return $response->withStatus(500)->withBody($body);
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}
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});
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$app->post('/access_token', function (ServerRequestInterface $request, ResponseInterface $response) use ($app) {
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/* @var \League\OAuth2\Server\Server $server */
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$server = $app->getContainer()->get(Server::class);
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try {
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return $server->respondToAccessTokenRequest($request, $response);
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} catch (OAuthServerException $exception) {
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return $exception->generateHttpResponse($response);
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} catch (\Exception $exception) {
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$body = new Stream('php://temp', 'r+');
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$body->write($exception->getMessage());
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return $response->withStatus(500)->withBody($body);
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}
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});
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$app->run();
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