Split off challenges page from README
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CHALLENGES.md
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CHALLENGES.md
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# Challenges
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Challenges can be [transparent](#transparent) (not shown to user, depends on backend or other logic), [non-JavaScript](#non-javascript) (challenges common browser properties), or [custom JavaScript](README.md#custom-javascript) (from Proof of Work to fingerprinting or Captcha is supported)
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## Transparent
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### http
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Verify incoming requests against a specified backend to allow the user through. Cookies and some other headers are passed.
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For example, this allows verifying the user cookies against the backend to have the user skip all other challenges.
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Example on Forgejo, checks that current user is authenticated:
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```yaml
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http-cookie-check:
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mode: http
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url: http://forgejo:3000/user/stopwatches
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# url: http://forgejo:3000/repo/search
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# url: http://forgejo:3000/notifications/new
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parameters:
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http-method: GET
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http-cookie: i_like_gitea
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http-code: 200
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```
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### preload-link
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Requires HTTP/2+ response parsing and logic, silent challenge (does not display a challenge page).
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Browsers that support [103 Early Hints](https://developer.mozilla.org/en-US/docs/Web/HTTP/Reference/Status/103) are indicated to fetch a CSS resource via [Link](https://developer.mozilla.org/en-US/docs/Web/HTTP/Reference/Headers/Link) preload that solves the challenge.
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The server waits until solved or defined timeout, then continues on other challenges if failed.
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Example:
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```yaml
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self-preload-link:
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condition: '"Sec-Fetch-Mode" in headers && headers["Sec-Fetch-Mode"] == "navigate"'
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mode: "preload-link"
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runtime:
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# verifies that result = key
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mode: "key"
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probability: 0.1
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parameters:
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preload-early-hint-deadline: 3s
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key-code: 200
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key-mime: text/css
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key-content: ""
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```
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## Non-JavaScript
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### cookie
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Requires HTTP parsing and a Cookie Jar, silent challenge (does not display a challenge page unless failed).
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Serves the client with a Set-Cookie that solves the challenge, and redirects it back to the same page. Browser must present the cookie to load.
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Several tools implement this, but usually not mass scrapers.
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### header-refresh
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Requires HTTP response parsing and logic, displays challenge site instantly.
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Have the browser solve the challenge by following the URL listed on HTTP [Refresh](https://developer.mozilla.org/en-US/docs/Web/HTTP/Reference/Headers/Refresh) instantly.
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### meta-refresh
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Requires HTTP and HTML response parsing and logic, displays challenge site instantly.
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Have the browser solve the challenge by following the URL listed on HTML `<meta http-equiv=refresh>` tag instantly. Equivalent to above.
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### resource-load
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Requires HTTP and HTML response parsing and logic, displays challenge site.
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Servers a challenge page with a linked resource that is loaded by the browser, which solves the challenge. Page refreshes a few seconds later via [Refresh](https://developer.mozilla.org/en-US/docs/Web/HTTP/Reference/Headers/Refresh).
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Example:
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```yaml
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self-resource-load:
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mode: "resource-load"
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runtime:
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# verifies that result = key
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mode: "key"
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probability: 0.1
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parameters:
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key-code: 200
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key-mime: text/css
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key-content: ""
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```
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## Custom JavaScript
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### js-pow-sha256
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Requires JavaScript and workers, displays challenge site.
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Has the user solve a Proof of Work using SHA256 hashes, with configurable difficulty.
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Example:
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```yaml
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js-pow-sha256:
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# Asset must be under challenges/{name}/static/{asset}
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# Other files here will be available under that path
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mode: js
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asset: load.mjs
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parameters:
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# difficulty is number of bits that must be set to 0 from start
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# Anubis challenge difficulty 5 becomes 5 * 8 = 20
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difficulty: 20
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runtime:
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mode: wasm
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# Verify must be under challenges/{name}/runtime/{asset}
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asset: runtime.wasm
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probability: 0.02
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```
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