Cleaup read() and write() variants, plus a couple of new functions like
xlseek and fdlength() for the new mkswap.
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@@ -120,40 +120,55 @@ int bb_xopen3(const char *pathname, int flags, int mode)
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#endif
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#ifdef L_xread
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ssize_t bb_xread(int fd, void *buf, size_t count)
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// Die with an error message if we can't read the entire buffer.
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void xread(int fd, void *buf, size_t count)
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{
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ssize_t size;
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size = read(fd, buf, count);
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if (size < 0) {
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bb_perror_msg_and_die(bb_msg_read_error);
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}
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return(size);
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}
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#endif
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#ifdef L_xread_all
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void bb_xread_all(int fd, void *buf, size_t count)
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{
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ssize_t size;
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while (count) {
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if ((size = bb_xread(fd, buf, count)) == 0) { /* EOF */
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ssize_t size;
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if ((size = safe_read(fd, buf, count)) < 1)
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bb_error_msg_and_die("Short read");
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}
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count -= size;
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buf = ((char *) buf) + size;
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}
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return;
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}
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#endif
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#ifdef L_xwrite
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// Die with an error message if we can't write the entire buffer.
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void xwrite(int fd, void *buf, size_t count)
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{
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while (count) {
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ssize_t size;
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if ((size = safe_write(fd, buf, count)) < 1)
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bb_error_msg_and_die("Short write");
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count -= size;
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buf = ((char *) buf) + size;
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}
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}
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#endif
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#ifdef L_xlseek
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// Die if we can't lseek to the right spot.
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void xlseek(int fd, off_t offset, int whence)
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{
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if (whence != lseek(fd, offset, whence)) bb_error_msg_and_die("lseek");
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}
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#endif
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#ifdef L_xread_char
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unsigned char bb_xread_char(int fd)
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unsigned char xread_char(int fd)
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{
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char tmp;
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bb_xread_all(fd, &tmp, 1);
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xread(fd, &tmp, 1);
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return(tmp);
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}
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@@ -294,3 +309,41 @@ void xsetuid(uid_t uid)
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if (setuid(uid)) bb_error_msg_and_die("setuid");
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}
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#endif
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#ifdef L_fdlength
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off_t fdlength(int fd)
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{
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off_t bottom = 0, top = 0, pos;
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long size;
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// If the ioctl works for this, return it.
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if (ioctl(fd, BLKGETSIZE, &size) >= 0) return size*512;
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// If not, do a binary search for the last location we can read.
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do {
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char temp;
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pos = bottom + (top - bottom) / 2;;
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// If we can read from the current location, it's bigger.
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if (lseek(fd, pos, 0)>=0 && safe_read(fd, &temp, 1)==1) {
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if (bottom == top) bottom = top = (top+1) * 2;
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else bottom = pos;
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// If we can't, it's smaller.
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} else {
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if (bottom == top) {
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if (!top) return 0;
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bottom = top/2;
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}
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else top = pos;
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}
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} while (bottom + 1 != top);
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return pos + 1;
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}
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#endif
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