libbb: shrink recursive_action() by reducing memory pressure

function                                             old     new   delta
recursive_action1                                      -     316    +316
file_action_grep                                     161     164      +3
add_to_prg_cache_if_socket                           202     205      +3
depmod_main                                          509     511      +2
writeFileToTarball                                   488     489      +1
parse_module                                         281     282      +1
fileAction                                           207     208      +1
act                                                  189     190      +1
add_to_dirlist                                        65      64      -1
writeTarFile                                         196     194      -2
uuidcache_init                                        47      45      -2
uuidcache_check_device                               109     107      -2
true_action                                            8       6      -2
run_parts_main                                       310     308      -2
netstat_main                                         534     532      -2
lsusb_main                                            29      27      -2
lspci_main                                            45      43      -2
initial_scan                                         138     136      -2
grep_main                                            845     843      -2
find_main                                            482     480      -2
config_file_action                                   437     435      -2
chmod_main                                           142     140      -2
dirAction                                             14      10      -4
diff_main                                           1544    1540      -4
chown_main                                           154     148      -6
skip_dir                                             136     129      -7
dir_act                                              191     184      -7
recursive_action                                     453      69    -384
------------------------------------------------------------------------------
(add/remove: 1/0 grow/shrink: 7/20 up/down: 328/-439)        Total: -111 bytes

Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
This commit is contained in:
Denys Vlasenko
2020-10-01 21:52:16 +02:00
parent 3c3928fc65
commit 689d0650ab
19 changed files with 159 additions and 150 deletions

View File

@@ -21,10 +21,9 @@
* is so stinking huge.
*/
static int FAST_FUNC true_action(const char *fileName UNUSED_PARAM,
struct stat *statbuf UNUSED_PARAM,
void* userData UNUSED_PARAM,
int depth UNUSED_PARAM)
static int FAST_FUNC true_action(struct recursive_state *state UNUSED_PARAM,
const char *fileName UNUSED_PARAM,
struct stat *statbuf UNUSED_PARAM)
{
return TRUE;
}
@@ -65,12 +64,7 @@ static int FAST_FUNC true_action(const char *fileName UNUSED_PARAM,
* 1: stat(statbuf). Calls dirAction and optionally recurse on link to dir.
*/
int FAST_FUNC recursive_action(const char *fileName,
unsigned flags,
int FAST_FUNC (*fileAction)(const char *fileName, struct stat *statbuf, void* userData, int depth),
int FAST_FUNC (*dirAction)(const char *fileName, struct stat *statbuf, void* userData, int depth),
void* userData,
unsigned depth)
static int recursive_action1(recursive_state_t *state, const char *fileName)
{
struct stat statbuf;
unsigned follow;
@@ -78,24 +72,21 @@ int FAST_FUNC recursive_action(const char *fileName,
DIR *dir;
struct dirent *next;
if (!fileAction) fileAction = true_action;
if (!dirAction) dirAction = true_action;
follow = ACTION_FOLLOWLINKS;
if (depth == 0)
if (state->depth == 0)
follow = ACTION_FOLLOWLINKS | ACTION_FOLLOWLINKS_L0;
follow &= flags;
follow &= state->flags;
status = (follow ? stat : lstat)(fileName, &statbuf);
if (status < 0) {
#ifdef DEBUG_RECURS_ACTION
bb_error_msg("status=%d flags=%x", status, flags);
bb_error_msg("status=%d flags=%x", status, state->flags);
#endif
if ((flags & ACTION_DANGLING_OK)
if ((state->flags & ACTION_DANGLING_OK)
&& errno == ENOENT
&& lstat(fileName, &statbuf) == 0
) {
/* Dangling link */
return fileAction(fileName, &statbuf, userData, depth);
return state->fileAction(state, fileName, &statbuf);
}
goto done_nak_warn;
}
@@ -103,20 +94,20 @@ int FAST_FUNC recursive_action(const char *fileName,
/* If S_ISLNK(m), then we know that !S_ISDIR(m).
* Then we can skip checking first part: if it is true, then
* (!dir) is also true! */
if ( /* (!(flags & ACTION_FOLLOWLINKS) && S_ISLNK(statbuf.st_mode)) || */
if ( /* (!(state->flags & ACTION_FOLLOWLINKS) && S_ISLNK(statbuf.st_mode)) || */
!S_ISDIR(statbuf.st_mode)
) {
return fileAction(fileName, &statbuf, userData, depth);
return state->fileAction(state, fileName, &statbuf);
}
/* It's a directory (or a link to one, and followLinks is set) */
if (!(flags & ACTION_RECURSE)) {
return dirAction(fileName, &statbuf, userData, depth);
if (!(state->flags & ACTION_RECURSE)) {
return state->dirAction(state, fileName, &statbuf);
}
if (!(flags & ACTION_DEPTHFIRST)) {
status = dirAction(fileName, &statbuf, userData, depth);
if (!(state->flags & ACTION_DEPTHFIRST)) {
status = state->dirAction(state, fileName, &statbuf);
if (status == FALSE)
goto done_nak_warn;
if (status == SKIP)
@@ -140,11 +131,13 @@ int FAST_FUNC recursive_action(const char *fileName,
continue;
/* process every file (NB: ACTION_RECURSE is set in flags) */
s = recursive_action(nextFile, flags, fileAction, dirAction,
userData, depth + 1);
state->depth++;
s = recursive_action1(state, nextFile);
if (s == FALSE)
status = FALSE;
free(nextFile);
state->depth--;
//#define RECURSE_RESULT_ABORT -1
// if (s == RECURSE_RESULT_ABORT) {
// closedir(dir);
@@ -153,15 +146,36 @@ int FAST_FUNC recursive_action(const char *fileName,
}
closedir(dir);
if (flags & ACTION_DEPTHFIRST) {
if (!dirAction(fileName, &statbuf, userData, depth))
if (state->flags & ACTION_DEPTHFIRST) {
if (!state->dirAction(state, fileName, &statbuf))
goto done_nak_warn;
}
return status;
done_nak_warn:
if (!(flags & ACTION_QUIET))
if (!(state->flags & ACTION_QUIET))
bb_simple_perror_msg(fileName);
return FALSE;
}
int FAST_FUNC recursive_action(const char *fileName,
unsigned flags,
int FAST_FUNC (*fileAction)(struct recursive_state *state, const char *fileName, struct stat* statbuf),
int FAST_FUNC (*dirAction)(struct recursive_state *state, const char *fileName, struct stat* statbuf),
void *userData)
{
/* Keeping a part of variables of recusive descent in a "state structure"
* instead of passing ALL of them down as parameters of recursive_action1()
* relieves register pressure, both in recursive_action1()
* and in every file/dirAction().
*/
recursive_state_t state;
state.flags = flags;
state.depth = 0;
state.userData = userData;
state.fileAction = fileAction ? fileAction : true_action;
state.dirAction = dirAction ? dirAction : true_action;
return recursive_action1(&state, fileName);
}