networking/interface.c: huke remaining big statics; use malloc for INET[6]_rresolve
return value. Went thru callers and adjusted them - code got smaller too. function old new delta ip_port_str - 126 +126 INET6_rresolve 165 182 +17 static.cache 20 24 +4 route_main 2092 2091 -1 INET_sprint 61 59 -2 INET_nn 4 - -4 INET6_sprint 59 53 -6 udp_do_one 518 508 -10 tcp_do_one 433 423 -10 raw_do_one 494 484 -10 traceroute_main 4117 4105 -12 INET_rresolve 334 321 -13 bb_displayroutes 494 456 -38 snprint_ip_port 244 - -244 static.buff 264 16 -248 ------------------------------------------------------------------------------ (add/remove: 1/2 grow/shrink: 2/10 up/down: 147/-598) Total: -451 bytes size busybox_old busybox_unstripped text data bss dec hex filename 751073 3048 14688 768809 bbb29 busybox_old 750873 3048 14440 768361 bb969 busybox_unstripped
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@@ -18,9 +18,9 @@ int INET_resolve(const char *name, struct sockaddr_in *s_in, int hostfirst);
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* & 0x4000: host instead of net,
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* & 0x0fff: don't resolve
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*/
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int INET_rresolve(char *name, size_t len, struct sockaddr_in *s_in,
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int numeric, unsigned int netmask);
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int INET6_resolve(const char *name, struct sockaddr_in6 *sin6);
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int INET6_rresolve(char *name, size_t len, struct sockaddr_in6 *sin6, int numeric);
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/* These return malloced string */
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char *INET_rresolve(struct sockaddr_in *s_in, int numeric, uint32_t netmask);
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char *INET6_rresolve(struct sockaddr_in6 *sin6, int numeric);
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