Patch from Shaun Jackman:
Replace uptime with time(NULL). time is more portable than uptime and eliminates the need to define uptime, reducing code size slightly.
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15d3f7f143
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@ -79,7 +79,7 @@ int arpping(uint32_t yiaddr, uint32_t ip, uint8_t *mac, char *interface)
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/* wait arp reply, and check it */
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tm.tv_usec = 0;
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prevTime = uptime();
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prevTime = time(NULL);
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while (timeout > 0) {
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FD_ZERO(&fdset);
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FD_SET(s, &fdset);
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@ -97,8 +97,8 @@ int arpping(uint32_t yiaddr, uint32_t ip, uint8_t *mac, char *interface)
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break;
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}
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}
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timeout -= uptime() - prevTime;
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prevTime = uptime();
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timeout -= time(NULL) - prevTime;
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prevTime = time(NULL);
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}
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close(s);
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DEBUG(LOG_INFO, "%salid arp replies for this address", rv ? "No v" : "V");
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@ -37,14 +37,6 @@
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static int daemonized;
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long uptime(void)
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{
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struct sysinfo info;
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sysinfo(&info);
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return info.uptime;
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}
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/*
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* This function makes sure our first socket calls
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* aren't going to fd 1 (printf badness...) and are
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@ -39,7 +39,6 @@ enum syslog_levels {
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#include <syslog.h>
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#endif
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long uptime(void);
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void background(const char *pidfile);
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void start_log_and_pid(const char *client_server, const char *pidfile);
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void background(const char *pidfile);
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@ -310,7 +310,7 @@ int main(int argc, char *argv[])
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for (;;) {
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tv.tv_sec = timeout - uptime();
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tv.tv_sec = timeout - time(NULL);
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tv.tv_usec = 0;
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if (listen_mode != LISTEN_NONE && fd < 0) {
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@ -330,7 +330,7 @@ int main(int argc, char *argv[])
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retval = select(max_fd + 1, &rfds, NULL, NULL, &tv);
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} else retval = 0; /* If we already timed out, fall through */
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now = uptime();
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now = time(NULL);
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if (retval == 0) {
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/* timeout dropped to zero */
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switch (state) {
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