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<!--#include file="header.html" -->
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<h2>Rob's notes on programming busybox.</h2>
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<ul>
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<li><a href="#goals">What are the goals of busybox?</a></li>
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<li><a href="#design">What is the design of busybox?</a></li>
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<li><a href="#source">How is the source code organized?</a></li>
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<ul>
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<li><a href="#source_applets">The applet directories.</a></li>
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<li><a href="#source_libbb">The busybox shared library (libbb)</a></li>
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</ul>
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<li><a href="#adding">Adding an applet to busybox</a></li>
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<li><a href="#standards">What standards does busybox adhere to?</a></li>
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<li><a href="#portability">Portability.</a></li>
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<li><a href="#tips">Tips and tricks.</a></li>
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<ul>
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<li><a href="#tips_encrypted_passwords">Encrypted Passwords</a></li>
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<li><a href="#tips_vfork">Fork and vfork</a></li>
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<li><a href="#tips_short_read">Short reads and writes</a></li>
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<li><a href="#tips_memory">Memory used by relocatable code, PIC, and static linking.</a></li>
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<li><a href="#tips_kernel_headers">Including Linux kernel headers.</a></li>
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</ul>
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<li><a href="#who">Who are the BusyBox developers?</a></li>
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</ul>
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<h2><b><a name="goals">What are the goals of busybox?</a></b></h2>
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<p>Busybox aims to be the smallest and simplest correct implementation of the
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standard Linux command line tools. First and foremost, this means the
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smallest executable size we can manage. We also want to have the simplest
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and cleanest implementation we can manage, be <a href="#standards">standards
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compliant</a>, minimize run-time memory usage (heap and stack), run fast, and
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take over the world.</p>
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<h2><b><a name="design">What is the design of busybox?</a></b></h2>
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<p>Busybox is like a swiss army knife: one thing with many functions.
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The busybox executable can act like many different programs depending on
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the name used to invoke it. Normal practice is to create a bunch of symlinks
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pointing to the busybox binary, each of which triggers a different busybox
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function. (See <a href="FAQ.html#getting_started">getting started</a> in the
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FAQ for more information on usage, and <a href="BusyBox.html">the
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busybox documentation</a> for a list of symlink names and what they do.)
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<p>The "one binary to rule them all" approach is primarily for size reasons: a
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single multi-purpose executable is smaller then many small files could be.
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This way busybox only has one set of ELF headers, it can easily share code
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between different apps even when statically linked, it has better packing
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efficiency by avoding gaps between files or compression dictionary resets,
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and so on.</p>
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<p>Work is underway on new options such as "make standalone" to build separate
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binaries for each applet, and a "libbb.so" to make the busybox common code
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available as a shared library. Neither is ready yet at the time of this
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writing.</p>
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<a name="source"></a>
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<h2><a name="source_applets"><b>The applet directories</b></a></h2>
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<p>The directory "applets" contains the busybox startup code (applets.c and
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busybox.c), and several subdirectories containing the code for the individual
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applets.</p>
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<p>Busybox execution starts with the main() function in applets/busybox.c,
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which sets the global variable bb_applet_name to argv[0] and calls
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run_applet_by_name() in applets/applets.c. That uses the applets[] array
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(defined in include/busybox.h and filled out in include/applets.h) to
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transfer control to the appropriate APPLET_main() function (such as
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cat_main() or sed_main()). The individual applet takes it from there.</p>
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<p>This is why calling busybox under a different name triggers different
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functionality: main() looks up argv[0] in applets[] to get a function pointer
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to APPLET_main().</p>
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<p>Busybox applets may also be invoked through the multiplexor applet
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"busybox" (see busybox_main() in applets/busybox.c), and through the
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standalone shell (grep for STANDALONE_SHELL in applets/shell/*.c).
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See <a href="FAQ.html#getting_started">getting started</a> in the
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FAQ for more information on these alternate usage mechanisms, which are
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just different ways to reach the relevant APPLET_main() function.</p>
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<p>The applet subdirectories (archival, console-tools, coreutils,
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debianutils, e2fsprogs, editors, findutils, init, loginutils, miscutils,
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modutils, networking, procps, shell, sysklogd, and util-linux) correspond
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to the configuration sub-menus in menuconfig. Each subdirectory contains the
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code to implement the applets in that sub-menu, as well as a Config.in
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file defining that configuration sub-menu (with dependencies and help text
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for each applet), and the makefile segment (Makefile.in) for that
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subdirectory.</p>
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<p>The run-time --help is stored in usage_messages[], which is initialized at
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the start of applets/applets.c and gets its help text from usage.h. During the
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build this help text is also used to generate the BusyBox documentation (in
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html, txt, and man page formats) in the docs directory. See
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<a href="#adding">adding an applet to busybox</a> for more
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information.</p>
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<h2><a name="source_libbb"><b>libbb</b></a></h2>
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<p>Most non-setup code shared between busybox applets lives in the libbb
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directory. It's a mess that evolved over the years without much auditing
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or cleanup. For anybody looking for a great project to break into busybox
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development with, documenting libbb would be both incredibly useful and good
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experience.</p>
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<p>Common themes in libbb include allocation functions that test
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for failure and abort the program with an error message so the caller doesn't
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have to test the return value (xmalloc(), xstrdup(), etc), wrapped versions
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of open(), close(), read(), and write() that test for their own failures
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and/or retry automatically, linked list management functions (llist.c),
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command line argument parsing (getopt_ulflags.c), and a whole lot more.</p>
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<h2><a name="adding"><b>Adding an applet to busybox</b></a></h2>
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<p>To add a new applet to busybox, first pick a name for the applet and
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a corresponding CONFIG_NAME. Then do this:</p>
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<ul>
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<li>Figure out where in the busybox source tree your applet best fits,
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and put your source code there. Be sure to use APPLET_main() instead
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of main(), where APPLET is the name of your applet.</li>
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<li>Add your applet to the relevant Config.in file (which file you add
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it to determines where it shows up in "make menuconfig"). This uses
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the same general format as the linux kernel's configuration system.</li>
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<li>Add your applet to the relevant Makefile.in file (in the same
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directory as the Config.in you chose), using the existing entries as a
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template and the same CONFIG symbol as you used for Config.in. (Don't
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forget "needlibm" or "needcrypt" if your applet needs libm or
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libcrypt.)</li>
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<li>Add your applet to "include/applets.h", using one of the existing
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entries as a template. (Note: this is in alphabetical order. Applets
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are found via binary search, and if you add an applet out of order it
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won't work.)</li>
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<li>Add your applet's runtime help text to "include/usage.h". You need
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at least appname_trivial_usage (the minimal help text, always included
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in the busybox binary when this applet is enabled) and appname_full_usage
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(extra help text included in the busybox binary with
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CONFIG_FEATURE_VERBOSE_USAGE is enabled), or it won't compile.
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The other two help entry types (appname_example_usage and
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appname_notes_usage) are optional. They don't take up space in the binary,
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but instead show up in the generated documentation (BusyBox.html,
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BusyBox.txt, and the man page BusyBox.1).</li>
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<li>Run menuconfig, switch your applet on, compile, test, and fix the
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bugs. Be sure to try both "allyesconfig" and "allnoconfig" (and
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"allbareconfig" if relevant).</li>
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</ul>
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<h2><a name="standards">What standards does busybox adhere to?</a></h2>
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<p>The standard we're paying attention to is the "Shell and Utilities"
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portion of the <a href="http://www.opengroup.org/onlinepubs/009695399/">Open
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Group Base Standards</a> (also known as the Single Unix Specification version
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3 or SUSv3). Note that paying attention isn't necessarily the same thing as
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following it.</p>
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<p>SUSv3 doesn't even mention things like init, mount, tar, or losetup, nor
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commonly used options like echo's '-e' and '-n', or sed's '-i'. Busybox is
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driven by what real users actually need, not the fact the standard believes
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we should implement ed or sccs. For size reasons, we're unlikely to include
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much internationalization support beyond UTF-8, and on top of all that, our
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configuration menu lets developers chop out features to produce smaller but
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very non-standard utilities.</p>
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<p>Also, Busybox is aimed primarily at Linux. Unix standards are interesting
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because Linux tries to adhere to them, but portability to dozens of platforms
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is only interesting in terms of offering a restricted feature set that works
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everywhere, not growing dozens of platform-specific extensions. Busybox
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should be portable to all hardware platforms Linux supports, and any other
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similar operating systems that are easy to do and won't require much
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maintenance.</p>
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<p>In practice, standards compliance tends to be a clean-up step once an
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applet is otherwise finished. When polishing and testing a busybox applet,
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we ensure we have at least the option of full standards compliance, or else
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document where we (intentionally) fall short.</p>
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<h2><a name="portability">Portability.</a></h2>
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<p>Busybox is a Linux project, but that doesn't mean we don't have to worry
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about portability. First of all, there are different hardware platforms,
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different C library implementations, different versions of the kernel and
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build toolchain... The file "include/platform.h" exists to centralize and
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encapsulate various platform-specific things in one place, so most busybox
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code doesn't have to care where it's running.</p>
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<p>To start with, Linux runs on dozens of hardware platforms. We try to test
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each release on x86, x86-64, arm, power pc, and mips. (Since qemu can handle
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all of these, this isn't that hard.) This means we have to care about a number
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of portability issues like endianness, word size, and alignment, all of which
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belong in platform.h. That header handles conditional #includes and gives
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us macros we can use in the rest of our code. At some point in the future
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we might grow a platform.c, possibly even a platform subdirectory. As long
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as the applets themselves don't have to care.</p>
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<p>On a related note, we made the "default signedness of char varies" problem
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go away by feeding the compiler -funsigned-char. This gives us consistent
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behavior on all platforms, and defaults to 8-bit clean text processing (which
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gets us halfway to UTF-8 support). NOMMU support is less easily separated
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(see the tips section later in this document), but we're working on it.</p>
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<p>Another type of portability is build environments: we unapologetically use
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a number of gcc and glibc extensions (as does the Linux kernel), but these have
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been picked up by packages like uClibc, TCC, and Intel's C Compiler. As for
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gcc, we take advantage of newer compiler optimizations to get the smallest
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possible size, but we also regression test against an older build environment
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using the Red Hat 9 image at "http://busybox.net/downloads/qemu". This has a
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2.4 kernel, gcc 3.2, make 3.79.1, and glibc 2.3, and is the oldest
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build/deployment environment we still put any effort into maintaining. (If
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anyone takes an interest in older kernels you're welcome to submit patches,
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but the effort would probably be better spent
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<a href="http://www.selenic.com/linux-tiny/">trimming
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down the 2.6 kernel</a>.) Older gcc versions than that are uninteresting since
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we now use c99 features, although
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<a href="http://fabrice.bellard.free.fr/tcc/">tcc</a> might be worth a
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look.</p>
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<p>We also test busybox against the current release of uClibc. Older versions
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of uClibc aren't very interesting (they were buggy, and uClibc wasn't really
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usable as a general-purpose C library before version 0.9.26 anyway).</p>
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<p>Other unix implementations are mostly uninteresting, since Linux binaries
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have become the new standard for portable Unix programs. Specifically,
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the ubiquity of Linux was cited as the main reason the Intel Binary
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Compatability Standard 2 died, by the standards group organized to name a
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successor to ibcs2: <a href="http://www.telly.org/86open/">the 86open
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project</a>. That project disbanded in 1999 with the endorsement of an
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existing standard: Linux ELF binaries. Since then, the major players at the
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time (such as <a
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href=http://www-03.ibm.com/servers/aix/products/aixos/linux/index.html>AIX</a>, <a
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href=http://www.sun.com/software/solaris/ds/linux_interop.jsp#3>Solaris</a>, and
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<a href=http://www.onlamp.com/pub/a/bsd/2000/03/17/linuxapps.html>FreeBSD</a>)
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have all either grown Linux support or folded.</p>
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<p>The major exceptions are newcomer MacOS X, some embedded environments
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(such as newlib+libgloss) which provide a posix environment but not a full
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Linux environment, and environments like Cygwin that provide only partial Linux
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emulation. Also, some embedded Linux systems run a Linux kernel but amputate
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things like the /proc directory to save space.</p>
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<p>Supporting these systems is largely a question of providing a clean subset
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of BusyBox's functionality -- whichever applets can easily be made to
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work in that environment. Annotating the configuration system to
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indicate which applets require which prerequisites (such as procfs) is
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also welcome. Other efforts to support these systems (swapping #include
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files to build in different environments, adding adapter code to platform.h,
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adding more extensive special-case supporting infrastructure such as mount's
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legacy mtab support) are handled on a case-by-case basis. Support that can be
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cleanly hidden in platform.h is reasonably attractive, and failing that
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support that can be cleanly separated into a separate conditionally compiled
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file is at least worth a look. Special-case code in the body of an applet is
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something we're trying to avoid.</p>
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<h2><a name="tips" />Programming tips and tricks.</a></h2>
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<p>Various things busybox uses that aren't particularly well documented
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elsewhere.</p>
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<h2><a name="tips_encrypted_passwords">Encrypted Passwords</a></h2>
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<p>Password fields in /etc/passwd and /etc/shadow are in a special format.
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If the first character isn't '$', then it's an old DES style password. If
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the first character is '$' then the password is actually three fields
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separated by '$' characters:</p>
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<pre>
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<b>$type$salt$encrypted_password</b>
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</pre>
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<p>The "type" indicates which encryption algorithm to use: 1 for MD5 and 2 for SHA1.</p>
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<p>The "salt" is a bunch of ramdom characters (generally 8) the encryption
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algorithm uses to perturb the password in a known and reproducible way (such
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as by appending the random data to the unencrypted password, or combining
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them with exclusive or). Salt is randomly generated when setting a password,
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and then the same salt value is re-used when checking the password. (Salt is
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thus stored unencrypted.)</p>
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<p>The advantage of using salt is that the same cleartext password encrypted
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with a different salt value produces a different encrypted value.
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If each encrypted password uses a different salt value, an attacker is forced
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to do the cryptographic math all over again for each password they want to
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check. Without salt, they could simply produce a big dictionary of commonly
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used passwords ahead of time, and look up each password in a stolen password
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file to see if it's a known value. (Even if there are billions of possible
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passwords in the dictionary, checking each one is just a binary search against
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a file only a few gigabytes long.) With salt they can't even tell if two
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||||||
different users share the same password without guessing what that password
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is and decrypting it. They also can't precompute the attack dictionary for
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a specific password until they know what the salt value is.</p>
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<p>The third field is the encrypted password (plus the salt). For md5 this
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is 22 bytes.</p>
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<p>The busybox function to handle all this is pw_encrypt(clear, salt) in
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"libbb/pw_encrypt.c". The first argument is the clear text password to be
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encrypted, and the second is a string in "$type$salt$password" format, from
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|
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which the "type" and "salt" fields will be extracted to produce an encrypted
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|
||||||
value. (Only the first two fields are needed, the third $ is equivalent to
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the end of the string.) The return value is an encrypted password in
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/etc/passwd format, with all three $ separated fields. It's stored in
|
|
||||||
a static buffer, 128 bytes long.</p>
|
|
||||||
|
|
||||||
<p>So when checking an existing password, if pw_encrypt(text,
|
|
||||||
old_encrypted_password) returns a string that compares identical to
|
|
||||||
old_encrypted_password, you've got the right password. When setting a new
|
|
||||||
password, generate a random 8 character salt string, put it in the right
|
|
||||||
format with sprintf(buffer, "$%c$%s", type, salt), and feed buffer as the
|
|
||||||
second argument to pw_encrypt(text,buffer).</p>
|
|
||||||
|
|
||||||
<h2><a name="tips_vfork">Fork and vfork</a></h2>
|
|
||||||
|
|
||||||
<p>On systems that haven't got a Memory Management Unit, fork() is unreasonably
|
|
||||||
expensive to implement (and sometimes even impossible), so a less capable
|
|
||||||
function called vfork() is used instead. (Using vfork() on a system with an
|
|
||||||
MMU is like pounding a nail with a wrench. Not the best tool for the job, but
|
|
||||||
it works.)</p>
|
|
||||||
|
|
||||||
<p>Busybox hides the difference between fork() and vfork() in
|
|
||||||
libbb/bb_fork_exec.c. If you ever want to fork and exec, use bb_fork_exec()
|
|
||||||
(which returns a pid and takes the same arguments as execve(), although in
|
|
||||||
this case envp can be NULL) and don't worry about it. This description is
|
|
||||||
here in case you want to know why that does what it does.</p>
|
|
||||||
|
|
||||||
<p>Implementing fork() depends on having a Memory Management Unit. With an
|
|
||||||
MMU then you can simply set up a second set of page tables and share the
|
|
||||||
physical memory via copy-on-write. So a fork() followed quickly by exec()
|
|
||||||
only copies a few pages of the parent's memory, just the ones it changes
|
|
||||||
before freeing them.</p>
|
|
||||||
|
|
||||||
<p>With a very primitive MMU (using a base pointer plus length instead of page
|
|
||||||
tables, which can provide virtual addresses and protect processes from each
|
|
||||||
other, but no copy on write) you can still implement fork. But it's
|
|
||||||
unreasonably expensive, because you have to copy all the parent process'
|
|
||||||
memory into the new process (which could easily be several megabytes per fork).
|
|
||||||
And you have to do this even though that memory gets freed again as soon as the
|
|
||||||
exec happens. (This is not just slow and a waste of space but causes memory
|
|
||||||
usage spikes that can easily cause the system to run out of memory.)</p>
|
|
||||||
|
|
||||||
<p>Without even a primitive MMU, you have no virtual addresses. Every process
|
|
||||||
can reach out and touch any other process' memory, because all pointers are to
|
|
||||||
physical addresses with no protection. Even if you copy a process' memory to
|
|
||||||
new physical addresses, all of its pointers point to the old objects in the
|
|
||||||
old process. (Searching through the new copy's memory for pointers and
|
|
||||||
redirect them to the new locations is not an easy problem.)</p>
|
|
||||||
|
|
||||||
<p>So with a primitive or missing MMU, fork() is just not a good idea.</p>
|
|
||||||
|
|
||||||
<p>In theory, vfork() is just a fork() that writeably shares the heap and stack
|
|
||||||
rather than copying it (so what one process writes the other one sees). In
|
|
||||||
practice, vfork() has to suspend the parent process until the child does exec,
|
|
||||||
at which point the parent wakes up and resumes by returning from the call to
|
|
||||||
vfork(). All modern kernel/libc combinations implement vfork() to put the
|
|
||||||
parent to sleep until the child does its exec. There's just no other way to
|
|
||||||
make it work: the parent has to know the child has done its exec() or exit()
|
|
||||||
before it's safe to return from the function it's in, so it has to block
|
|
||||||
until that happens. In fact without suspending the parent there's no way to
|
|
||||||
even store separate copies of the return value (the pid) from the vfork() call
|
|
||||||
itself: both assignments write into the same memory location.</p>
|
|
||||||
|
|
||||||
<p>One way to understand (and in fact implement) vfork() is this: imagine
|
|
||||||
the parent does a setjmp and then continues on (pretending to be the child)
|
|
||||||
until the exec() comes around, then the _exec_ does the actual fork, and the
|
|
||||||
parent does a longjmp back to the original vfork call and continues on from
|
|
||||||
there. (It thus becomes obvious why the child can't return, or modify
|
|
||||||
local variables it doesn't want the parent to see changed when it resumes.)
|
|
||||||
|
|
||||||
<p>Note a common mistake: the need for vfork doesn't mean you can't have two
|
|
||||||
processes running at the same time. It means you can't have two processes
|
|
||||||
sharing the same memory without stomping all over each other. As soon as
|
|
||||||
the child calls exec(), the parent resumes.</p>
|
|
||||||
|
|
||||||
<p>If the child's attempt to call exec() fails, the child should call _exit()
|
|
||||||
rather than a normal exit(). This avoids any atexit() code that might confuse
|
|
||||||
the parent. (The parent should never call _exit(), only a vforked child that
|
|
||||||
failed to exec.)</p>
|
|
||||||
|
|
||||||
<p>(Now in theory, a nommu system could just copy the _stack_ when it forks
|
|
||||||
(which presumably is much shorter than the heap), and leave the heap shared.
|
|
||||||
Even with no MMU at all
|
|
||||||
In practice, you've just wound up in a multi-threaded situation and you can't
|
|
||||||
do a malloc() or free() on your heap without freeing the other process' memory
|
|
||||||
(and if you don't have the proper locking for being threaded, corrupting the
|
|
||||||
heap if both of you try to do it at the same time and wind up stomping on
|
|
||||||
each other while traversing the free memory lists). The thing about vfork is
|
|
||||||
that it's a big red flag warning "there be dragons here" rather than
|
|
||||||
something subtle and thus even more dangerous.)</p>
|
|
||||||
|
|
||||||
<h2><a name="tips_sort_read">Short reads and writes</a></h2>
|
|
||||||
|
|
||||||
<p>Busybox has special functions, bb_full_read() and bb_full_write(), to
|
|
||||||
check that all the data we asked for got read or written. Is this a real
|
|
||||||
world consideration? Try the following:</p>
|
|
||||||
|
|
||||||
<pre>while true; do echo hello; sleep 1; done | tee out.txt</pre>
|
|
||||||
|
|
||||||
<p>If tee is implemented with bb_full_read(), tee doesn't display output
|
|
||||||
in real time but blocks until its entire input buffer (generally a couple
|
|
||||||
kilobytes) is read, then displays it all at once. In that case, we _want_
|
|
||||||
the short read, for user interface reasons. (Note that read() should never
|
|
||||||
return 0 unless it has hit the end of input, and an attempt to write 0
|
|
||||||
bytes should be ignored by the OS.)</p>
|
|
||||||
|
|
||||||
<p>As for short writes, play around with two processes piping data to each
|
|
||||||
other on the command line (cat bigfile | gzip > out.gz) and suspend and
|
|
||||||
resume a few times (ctrl-z to suspend, "fg" to resume). The writer can
|
|
||||||
experience short writes, which are especially dangerous because if you don't
|
|
||||||
notice them you'll discard data. They can also happen when a system is under
|
|
||||||
load and a fast process is piping to a slower one. (Such as an xterm waiting
|
|
||||||
on x11 when the scheduler decides X is being a CPU hog with all that
|
|
||||||
text console scrolling...)</p>
|
|
||||||
|
|
||||||
<p>So will data always be read from the far end of a pipe at the
|
|
||||||
same chunk sizes it was written in? Nope. Don't rely on that. For one
|
|
||||||
counterexample, see <a href="http://www.faqs.org/rfcs/rfc896.html">rfc 896
|
|
||||||
for Nagle's algorithm</a>, which waits a fraction of a second or so before
|
|
||||||
sending out small amounts of data through a TCP/IP connection in case more
|
|
||||||
data comes in that can be merged into the same packet. (In case you were
|
|
||||||
wondering why action games that use TCP/IP set TCP_NODELAY to lower the latency
|
|
||||||
on their their sockets, now you know.)</p>
|
|
||||||
|
|
||||||
<h2><a name="tips_memory">Memory used by relocatable code, PIC, and static linking.</a></h2>
|
|
||||||
|
|
||||||
<p>The downside of standard dynamic linking is that it results in self-modifying
|
|
||||||
code. Although each executable's pages are mmaped() into a process' address
|
|
||||||
space from the executable file and are thus naturally shared between processes
|
|
||||||
out of the page cache, the library loader (ld-linux.so.2 or ld-uClibc.so.0)
|
|
||||||
writes to these pages to supply addresses for relocatable symbols. This
|
|
||||||
dirties the pages, triggering copy-on-write allocation of new memory for each
|
|
||||||
processes' dirtied pages.</p>
|
|
||||||
|
|
||||||
<p>One solution to this is Position Independent Code (PIC), a way of linking
|
|
||||||
a file so all the relocations are grouped together. This dirties fewer
|
|
||||||
pages (often just a single page) for each process' relocations. The down
|
|
||||||
side is this results in larger executables, which take up more space on disk
|
|
||||||
(and a correspondingly larger space in memory). But when many copies of the
|
|
||||||
same program are running, PIC dynamic linking trades a larger disk footprint
|
|
||||||
for a smaller memory footprint, by sharing more pages.</p>
|
|
||||||
|
|
||||||
<p>A third solution is static linking. A statically linked program has no
|
|
||||||
relocations, and thus the entire executable is shared between all running
|
|
||||||
instances. This tends to have a significantly larger disk footprint, but
|
|
||||||
on a system with only one or two executables, shared libraries aren't much
|
|
||||||
of a win anyway.</p>
|
|
||||||
|
|
||||||
<p>You can tell the glibc linker to display debugging information about its
|
|
||||||
relocations with the environment variable "LD_DEBUG". Try
|
|
||||||
"LD_DEBUG=help /bin/true" for a list of commands. Learning to interpret
|
|
||||||
"LD_DEBUG=statistics cat /proc/self/statm" could be interesting.</p>
|
|
||||||
|
|
||||||
<p>For more on this topic, here's Rich Felker:</p>
|
|
||||||
<blockquote>
|
|
||||||
<p>Dynamic linking (without fixed load addresses) fundamentally requires
|
|
||||||
at least one dirty page per dso that uses symbols. Making calls (but
|
|
||||||
never taking the address explicitly) to functions within the same dso
|
|
||||||
does not require a dirty page by itself, but will with ELF unless you
|
|
||||||
use -Bsymbolic or hidden symbols when linking.</p>
|
|
||||||
|
|
||||||
<p>ELF uses significant additional stack space for the kernel to pass all
|
|
||||||
the ELF data structures to the newly created process image. These are
|
|
||||||
located above the argument list and environment. This normally adds 1
|
|
||||||
dirty page to the process size.</p>
|
|
||||||
|
|
||||||
<p>The ELF dynamic linker has its own data segment, adding one or more
|
|
||||||
dirty pages. I believe it also performs relocations on itself.</p>
|
|
||||||
|
|
||||||
<p>The ELF dynamic linker makes significant dynamic allocations to manage
|
|
||||||
the global symbol table and the loaded dso's. This data is never
|
|
||||||
freed. It will be needed again if libdl is used, so unconditionally
|
|
||||||
freeing it is not possible, but normal programs do not use libdl. Of
|
|
||||||
course with glibc all programs use libdl (due to nsswitch) so the
|
|
||||||
issue was never addressed.</p>
|
|
||||||
|
|
||||||
<p>ELF also has the issue that segments are not page-aligned on disk.
|
|
||||||
This saves up to 4k on disk, but at the expense of using an additional
|
|
||||||
dirty page in most cases, due to a large portion of the first data
|
|
||||||
page being filled with a duplicate copy of the last text page.</p>
|
|
||||||
|
|
||||||
<p>The above is just a partial list of the tiny memory penalties of ELF
|
|
||||||
dynamic linking, which eventually add up to quite a bit. The smallest
|
|
||||||
I've been able to get a process down to is 8 dirty pages, and the
|
|
||||||
above factors seem to mostly account for it (but some were difficult
|
|
||||||
to measure).</p>
|
|
||||||
</blockquote>
|
|
||||||
|
|
||||||
<h2><a name="tips_kernel_headers"></a>Including kernel headers</h2>
|
|
||||||
|
|
||||||
<p>The "linux" or "asm" directories of /usr/include contain Linux kernel
|
|
||||||
headers, so that the C library can talk directly to the Linux kernel. In
|
|
||||||
a perfect world, applications shouldn't include these headers directly, but
|
|
||||||
we don't live in a perfect world.</p>
|
|
||||||
|
|
||||||
<p>For example, Busybox's losetup code wants linux/loop.c because nothing else
|
|
||||||
#defines the structures to call the kernel's loopback device setup ioctls.
|
|
||||||
Attempts to cut and paste the information into a local busybox header file
|
|
||||||
proved incredibly painful, because portions of the loop_info structure vary by
|
|
||||||
architecture, namely the type __kernel_dev_t has different sizes on alpha,
|
|
||||||
arm, x86, and so on. Meaning we either #include <linux/posix_types.h> or
|
|
||||||
we hardwire #ifdefs to check what platform we're building on and define this
|
|
||||||
type appropriately for every single hardware architecture supported by
|
|
||||||
Linux, which is simply unworkable.</p>
|
|
||||||
|
|
||||||
<p>This is aside from the fact that the relevant type defined in
|
|
||||||
posix_types.h was renamed to __kernel_old_dev_t during the 2.5 series, so
|
|
||||||
to cut and paste the structure into our header we have to #include
|
|
||||||
<linux/version.h> to figure out which name to use. (What we actually do is
|
|
||||||
check if we're building on 2.6, and if so just use the new 64 bit structure
|
|
||||||
instead to avoid the rename entirely.) But we still need the version
|
|
||||||
check, since 2.4 didn't have the 64 bit structure.</p>
|
|
||||||
|
|
||||||
<p>The BusyBox developers spent <u>two years</u> _two years_ trying to figure
|
|
||||||
out a clean way to do all this. There isn't one. The losetup in the
|
|
||||||
util-linux package from kernel.org isn't doing it cleanly either, they just
|
|
||||||
hide the ugliness by nesting #include files. Their mount/loop.h
|
|
||||||
#includes "my_dev_t.h", which #includes <linux/posix_types.h> and
|
|
||||||
<linux/version.h> just like we do. There simply is no alternative.</p>
|
|
||||||
|
|
||||||
<p>We should never directly include kernel headers when there's a better
|
|
||||||
way to do it, but block copying information out of the kernel headers is not
|
|
||||||
a better way.</p>
|
|
||||||
|
|
||||||
<h2><a name="who">Who are the BusyBox developers?</a></h2>
|
|
||||||
|
|
||||||
<p>The following login accounts currently exist on busybox.net. (I.E. these
|
|
||||||
people can commit <a href="http://busybox.net/downloads/patches">patches</a>
|
|
||||||
into subversion for the BusyBox, uClibc, and buildroot projects.)</p>
|
|
||||||
|
|
||||||
<pre>
|
|
||||||
aldot :Bernhard Fischer
|
|
||||||
andersen :Erik Andersen <- uClibc and BuildRoot maintainer.
|
|
||||||
bug1 :Glenn McGrath
|
|
||||||
davidm :David McCullough
|
|
||||||
gkajmowi :Garrett Kajmowicz <- uClibc++ maintainer
|
|
||||||
jbglaw :Jan-Benedict Glaw
|
|
||||||
jocke :Joakim Tjernlund
|
|
||||||
landley :Rob Landley <- BusyBox maintainer
|
|
||||||
lethal :Paul Mundt
|
|
||||||
mjn3 :Manuel Novoa III
|
|
||||||
osuadmin :osuadmin
|
|
||||||
pgf :Paul Fox
|
|
||||||
pkj :Peter Kjellerstedt
|
|
||||||
prpplague :David Anders
|
|
||||||
psm :Peter S. Mazinger
|
|
||||||
russ :Russ Dill
|
|
||||||
sandman :Robert Griebl
|
|
||||||
sjhill :Steven J. Hill
|
|
||||||
solar :Ned Ludd
|
|
||||||
timr :Tim Riker
|
|
||||||
tobiasa :Tobias Anderberg
|
|
||||||
vapier :Mike Frysinger
|
|
||||||
</pre>
|
|
||||||
|
|
||||||
<p>The following accounts used to exist on busybox.net, but don't anymore so
|
|
||||||
I can't ask /etc/passwd for their names. (If anybody would like to make
|
|
||||||
a stab at it...)</p>
|
|
||||||
|
|
||||||
<pre>
|
|
||||||
aaronl
|
|
||||||
beppu
|
|
||||||
dwhedon
|
|
||||||
erik : Also Erik Andersen?
|
|
||||||
gfeldman
|
|
||||||
jimg
|
|
||||||
kraai
|
|
||||||
markw
|
|
||||||
miles
|
|
||||||
proski
|
|
||||||
rjune
|
|
||||||
tausq
|
|
||||||
vodz :Vladimir N. Oleynik
|
|
||||||
</pre>
|
|
||||||
|
|
||||||
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
<br>
|
|
||||||
|
|
||||||
<!--#include file="footer.html" -->
|
|
Loading…
Reference in New Issue
Block a user