436 lines
21 KiB
HTML
436 lines
21 KiB
HTML
<!--#include file="header.html" -->
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<h2>Rob's notes on programming busybox.</h2>
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<ul>
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<li><a href="#goals">What are the goals of busybox?</a></li>
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<li><a href="#design">What is the design of busybox?</a></li>
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<li><a href="#source">How is the source code organized?</a></li>
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<ul>
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<li><a href="#source_applets">The applet directories.</a></li>
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<li><a href="#source_libbb">The busybox shared library (libbb)</a></li>
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</ul>
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<li><a href="#adding">Adding an applet to busybox</a></li>
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<li><a href="#standards">What standards does busybox adhere to?</a></li>
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<li><a href="#tips">Tips and tricks.</a></li>
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<ul>
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<li><a href="#tips_encrypted_passwords">Encrypted Passwords</a></li>
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<li><a href="#tips_vfork">Fork and vfork</a></li>
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<li><a href="#tips_short_read">Short reads and writes</a></li>
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<li><a href="#tips_memory">Memory used by relocatable code, PIC, and static linking.</a></li>
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</ul>
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<li><a href="#who">Who are the BusyBox developers?</a></li>
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</ul>
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<h2><b><a name="goals">What are the goals of busybox?</a></b></h2>
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<p>Busybox aims to be the smallest and simplest correct implementation of the
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standard Linux command line tools. First and foremost, this means the
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smallest executable size we can manage. We also want to have the simplest
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and cleanest implementation we can manage, be <a href="#standards">standards
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compliant</a>, minimize run-time memory usage (heap and stack), run fast, and
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take over the world.</p>
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<h2><b><a name="design">What is the design of busybox?</a></b></h2>
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<p>Busybox is like a swiss army knife: one thing with many functions.
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The busybox executable can act like many different programs depending on
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the name used to invoke it. Normal practice is to create a bunch of symlinks
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pointing to the busybox binary, each of which triggers a different busybox
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function. (See <a href="FAQ.html#getting_started">getting started</a> in the
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FAQ for more information on usage, and <a href="BusyBox.html">the
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busybox documentation</a> for a list of symlink names and what they do.)
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<p>The "one binary to rule them all" approach is primarily for size reasons: a
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single multi-purpose executable is smaller then many small files could be.
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This way busybox only has one set of ELF headers, it can easily share code
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between different apps even when statically linked, it has better packing
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efficiency by avoding gaps between files or compression dictionary resets,
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and so on.</p>
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<p>Work is underway on new options such as "make standalone" to build separate
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binaries for each applet, and a "libbb.so" to make the busybox common code
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available as a shared library. Neither is ready yet at the time of this
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writing.</p>
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<a name="source"></a>
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<h2><a name="source_applets"><b>The applet directories</b></a></h2>
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<p>The directory "applets" contains the busybox startup code (applets.c and
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busybox.c), and several subdirectories containing the code for the individual
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applets.</p>
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<p>Busybox execution starts with the main() function in applets/busybox.c,
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which sets the global variable bb_applet_name to argv[0] and calls
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run_applet_by_name() in applets/applets.c. That uses the applets[] array
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(defined in include/busybox.h and filled out in include/applets.h) to
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transfer control to the appropriate APPLET_main() function (such as
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cat_main() or sed_main()). The individual applet takes it from there.</p>
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<p>This is why calling busybox under a different name triggers different
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functionality: main() looks up argv[0] in applets[] to get a function pointer
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to APPLET_main().</p>
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<p>Busybox applets may also be invoked through the multiplexor applet
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"busybox" (see busybox_main() in applets/busybox.c), and through the
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standalone shell (grep for STANDALONE_SHELL in applets/shell/*.c).
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See <a href="FAQ.html#getting_started">getting started</a> in the
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FAQ for more information on these alternate usage mechanisms, which are
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just different ways to reach the relevant APPLET_main() function.</p>
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<p>The applet subdirectories (archival, console-tools, coreutils,
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debianutils, e2fsprogs, editors, findutils, init, loginutils, miscutils,
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modutils, networking, procps, shell, sysklogd, and util-linux) correspond
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to the configuration sub-menus in menuconfig. Each subdirectory contains the
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code to implement the applets in that sub-menu, as well as a Config.in
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file defining that configuration sub-menu (with dependencies and help text
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for each applet), and the makefile segment (Makefile.in) for that
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subdirectory.</p>
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<p>The run-time --help is stored in usage_messages[], which is initialized at
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the start of applets/applets.c and gets its help text from usage.h. During the
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build this help text is also used to generate the BusyBox documentation (in
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html, txt, and man page formats) in the docs directory. See
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<a href="#adding">adding an applet to busybox</a> for more
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information.</p>
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<h2><a name="source_libbb"><b>libbb</b></a></h2>
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<p>Most non-setup code shared between busybox applets lives in the libbb
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directory. It's a mess that evolved over the years without much auditing
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or cleanup. For anybody looking for a great project to break into busybox
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development with, documenting libbb would be both incredibly useful and good
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experience.</p>
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<p>Common themes in libbb include allocation functions that test
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for failure and abort the program with an error message so the caller doesn't
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have to test the return value (xmalloc(), xstrdup(), etc), wrapped versions
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of open(), close(), read(), and write() that test for their own failures
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and/or retry automatically, linked list management functions (llist.c),
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command line argument parsing (getopt_ulflags.c), and a whole lot more.</p>
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<h2><a name="adding"><b>Adding an applet to busybox</b></a></h2>
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<p>To add a new applet to busybox, first pick a name for the applet and
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a corresponding CONFIG_NAME. Then do this:</p>
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<ul>
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<li>Figure out where in the busybox source tree your applet best fits,
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and put your source code there. Be sure to use APPLET_main() instead
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of main(), where APPLET is the name of your applet.</li>
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<li>Add your applet to the relevant Config.in file (which file you add
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it to determines where it shows up in "make menuconfig"). This uses
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the same general format as the linux kernel's configuration system.</li>
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<li>Add your applet to the relevant Makefile.in file (in the same
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directory as the Config.in you chose), using the existing entries as a
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template and the same CONFIG symbol as you used for Config.in. (Don't
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forget "needlibm" or "needcrypt" if your applet needs libm or
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libcrypt.)</li>
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<li>Add your applet to "include/applets.h", using one of the existing
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entries as a template. (Note: this is in alphabetical order. Applets
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are found via binary search, and if you add an applet out of order it
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won't work.)</li>
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<li>Add your applet's runtime help text to "include/usage.h". You need
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at least appname_trivial_usage (the minimal help text, always included
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in the busybox binary when this applet is enabled) and appname_full_usage
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(extra help text included in the busybox binary with
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CONFIG_FEATURE_VERBOSE_USAGE is enabled), or it won't compile.
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The other two help entry types (appname_example_usage and
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appname_notes_usage) are optional. They don't take up space in the binary,
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but instead show up in the generated documentation (BusyBox.html,
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BusyBox.txt, and the man page BusyBox.1).</li>
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<li>Run menuconfig, switch your applet on, compile, test, and fix the
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bugs. Be sure to try both "allyesconfig" and "allnoconfig" (and
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"allbareconfig" if relevant).</li>
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</ul>
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<h2><a name="standards">What standards does busybox adhere to?</a></h2>
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<p>The standard we're paying attention to is the "Shell and Utilities"
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portion of the <a href="http://www.opengroup.org/onlinepubs/009695399/">Open
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Group Base Standards</a> (also known as the Single Unix Specification version
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3 or SUSv3). Note that paying attention isn't necessarily the same thing as
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following it.</p>
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<p>SUSv3 doesn't even mention things like init, mount, tar, or losetup, nor
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commonly used options like echo's '-e' and '-n', or sed's '-i'. Busybox is
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driven by what real users actually need, not the fact the standard believes
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we should implement ed or sccs. For size reasons, we're unlikely to include
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much internationalization support beyond UTF-8, and on top of all that, our
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configuration menu lets developers chop out features to produce smaller but
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very non-standard utilities.</p>
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<p>Also, Busybox is aimed primarily at Linux. Unix standards are interesting
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because Linux tries to adhere to them, but portability to dozens of platforms
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is only interesting in terms of offering a restricted feature set that works
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everywhere, not growing dozens of platform-specific extensions. Busybox
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should be portable to all hardware platforms Linux supports, and any other
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similar operating systems that are easy to do and won't require much
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maintenance.</p>
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<p>In practice, standards compliance tends to be a clean-up step once an
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applet is otherwise finished. When polishing and testing a busybox applet,
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we ensure we have at least the option of full standards compliance, or else
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document where we (intentionally) fall short.</p>
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<h2><a name="tips" />Programming tips and tricks.</a></h2>
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<p>Various things busybox uses that aren't particularly well documented
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elsewhere.</p>
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<h2><a name="tips_encrypted_passwords">Encrypted Passwords</a></h2>
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<p>Password fields in /etc/passwd and /etc/shadow are in a special format.
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If the first character isn't '$', then it's an old DES style password. If
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the first character is '$' then the password is actually three fields
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separated by '$' characters:</p>
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<pre>
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<b>$type$salt$encrypted_password</b>
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</pre>
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<p>The "type" indicates which encryption algorithm to use: 1 for MD5 and 2 for SHA1.</p>
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<p>The "salt" is a bunch of ramdom characters (generally 8) the encryption
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algorithm uses to perturb the password in a known and reproducible way (such
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as by appending the random data to the unencrypted password, or combining
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them with exclusive or). Salt is randomly generated when setting a password,
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and then the same salt value is re-used when checking the password. (Salt is
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thus stored unencrypted.)</p>
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<p>The advantage of using salt is that the same cleartext password encrypted
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with a different salt value produces a different encrypted value.
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If each encrypted password uses a different salt value, an attacker is forced
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to do the cryptographic math all over again for each password they want to
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check. Without salt, they could simply produce a big dictionary of commonly
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used passwords ahead of time, and look up each password in a stolen password
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file to see if it's a known value. (Even if there are billions of possible
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passwords in the dictionary, checking each one is just a binary search against
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a file only a few gigabytes long.) With salt they can't even tell if two
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different users share the same password without guessing what that password
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is and decrypting it. They also can't precompute the attack dictionary for
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a specific password until they know what the salt value is.</p>
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<p>The third field is the encrypted password (plus the salt). For md5 this
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is 22 bytes.</p>
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<p>The busybox function to handle all this is pw_encrypt(clear, salt) in
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"libbb/pw_encrypt.c". The first argument is the clear text password to be
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encrypted, and the second is a string in "$type$salt$password" format, from
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which the "type" and "salt" fields will be extracted to produce an encrypted
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value. (Only the first two fields are needed, the third $ is equivalent to
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the end of the string.) The return value is an encrypted password in
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/etc/passwd format, with all three $ separated fields. It's stored in
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a static buffer, 128 bytes long.</p>
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<p>So when checking an existing password, if pw_encrypt(text,
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old_encrypted_password) returns a string that compares identical to
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old_encrypted_password, you've got the right password. When setting a new
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password, generate a random 8 character salt string, put it in the right
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format with sprintf(buffer, "$%c$%s", type, salt), and feed buffer as the
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second argument to pw_encrypt(text,buffer).</p>
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<h2><a name="tips_vfork">Fork and vfork</a></h2>
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<p>On systems that haven't got a Memory Management Unit, fork() is unreasonably
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expensive to implement (and sometimes even impossible), so a less capable
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function called vfork() is used instead. (Using vfork() on a system with an
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MMU is like pounding a nail with a wrench. Not the best tool for the job, but
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it works.)</p>
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<p>Busybox hides the difference between fork() and vfork() in
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libbb/bb_fork_exec.c. If you ever want to fork and exec, use bb_fork_exec()
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(which returns a pid and takes the same arguments as execve(), although in
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this case envp can be NULL) and don't worry about it. This description is
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here in case you want to know why that does what it does.</p>
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<p>Implementing fork() depends on having a Memory Management Unit. With an
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MMU then you can simply set up a second set of page tables and share the
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physical memory via copy-on-write. So a fork() followed quickly by exec()
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only copies a few pages of the parent's memory, just the ones it changes
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before freeing them.</p>
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<p>With a very primitive MMU (using a base pointer plus length instead of page
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tables, which can provide virtual addresses and protect processes from each
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other, but no copy on write) you can still implement fork. But it's
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unreasonably expensive, because you have to copy all the parent process'
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memory into the new process (which could easily be several megabytes per fork).
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And you have to do this even though that memory gets freed again as soon as the
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exec happens. (This is not just slow and a waste of space but causes memory
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usage spikes that can easily cause the system to run out of memory.)</p>
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<p>Without even a primitive MMU, you have no virtual addresses. Every process
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can reach out and touch any other process' memory, because all pointers are to
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physical addresses with no protection. Even if you copy a process' memory to
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new physical addresses, all of its pointers point to the old objects in the
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old process. (Searching through the new copy's memory for pointers and
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redirect them to the new locations is not an easy problem.)</p>
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<p>So with a primitive or missing MMU, fork() is just not a good idea.</p>
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<p>In theory, vfork() is just a fork() that writeably shares the heap and stack
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rather than copying it (so what one process writes the other one sees). In
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practice, vfork() has to suspend the parent process until the child does exec,
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at which point the parent wakes up and resumes by returning from the call to
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vfork(). All modern kernel/libc combinations implement vfork() to put the
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parent to sleep until the child does its exec. There's just no other way to
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make it work: the parent has to know the child has done its exec() or exit()
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before it's safe to return from the function it's in, so it has to block
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until that happens. In fact without suspending the parent there's no way to
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even store separate copies of the return value (the pid) from the vfork() call
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itself: both assignments write into the same memory location.</p>
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<p>One way to understand (and in fact implement) vfork() is this: imagine
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the parent does a setjmp and then continues on (pretending to be the child)
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until the exec() comes around, then the _exec_ does the actual fork, and the
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parent does a longjmp back to the original vfork call and continues on from
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there. (It thus becomes obvious why the child can't return, or modify
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local variables it doesn't want the parent to see changed when it resumes.)
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<p>Note a common mistake: the need for vfork doesn't mean you can't have two
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processes running at the same time. It means you can't have two processes
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sharing the same memory without stomping all over each other. As soon as
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the child calls exec(), the parent resumes.</p>
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<p>If the child's attempt to call exec() fails, the child should call _exit()
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rather than a normal exit(). This avoids any atexit() code that might confuse
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the parent. (The parent should never call _exit(), only a vforked child that
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failed to exec.)</p>
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<p>(Now in theory, a nommu system could just copy the _stack_ when it forks
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(which presumably is much shorter than the heap), and leave the heap shared.
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Even with no MMU at all
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In practice, you've just wound up in a multi-threaded situation and you can't
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do a malloc() or free() on your heap without freeing the other process' memory
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(and if you don't have the proper locking for being threaded, corrupting the
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heap if both of you try to do it at the same time and wind up stomping on
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each other while traversing the free memory lists). The thing about vfork is
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that it's a big red flag warning "there be dragons here" rather than
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something subtle and thus even more dangerous.)</p>
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<h2><a name="tips_sort_read">Short reads and writes</a></h2>
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<p>Busybox has special functions, bb_full_read() and bb_full_write(), to
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check that all the data we asked for got read or written. Is this a real
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world consideration? Try the following:</p>
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<pre>while true; do echo hello; sleep 1; done | tee out.txt</pre>
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<p>If tee is implemented with bb_full_read(), tee doesn't display output
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in real time but blocks until its entire input buffer (generally a couple
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kilobytes) is read, then displays it all at once. In that case, we _want_
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the short read, for user interface reasons. (Note that read() should never
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return 0 unless it has hit the end of input, and an attempt to write 0
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bytes should be ignored by the OS.)</p>
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<p>As for short writes, play around with two processes piping data to each
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other on the command line (cat bigfile | gzip > out.gz) and suspend and
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resume a few times (ctrl-z to suspend, "fg" to resume). The writer can
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experience short writes, which are especially dangerous because if you don't
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notice them you'll discard data. They can also happen when a system is under
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load and a fast process is piping to a slower one. (Such as an xterm waiting
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on x11 when the scheduler decides X is being a CPU hog with all that
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text console scrolling...)</p>
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<p>So will data always be read from the far end of a pipe at the
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same chunk sizes it was written in? Nope. Don't rely on that. For one
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counterexample, see <a href="http://www.faqs.org/rfcs/rfc896.html">rfc 896
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for Nagle's algorithm</a>, which waits a fraction of a second or so before
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sending out small amounts of data through a TCP/IP connection in case more
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data comes in that can be merged into the same packet. (In case you were
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wondering why action games that use TCP/IP set TCP_NODELAY to lower the latency
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on their their sockets, now you know.)</p>
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<h2><a name="tips_memory">Memory used by relocatable code, PIC, and static linking.</a></h2>
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<p>The downside of standard dynamic linking is that it results in self-modifying
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code. Although each executable's pages are mmaped() into a process' address
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space from the executable file and are thus naturally shared between processes
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out of the page cache, the library loader (ld-linux.so.2 or ld-uClibc.so.0)
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writes to these pages to supply addresses for relocatable symbols. This
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dirties the pages, triggering copy-on-write allocation of new memory for each
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processes' dirtied pages.</p>
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<p>One solution to this is Position Independent Code (PIC), a way of linking
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a file so all the relocations are grouped together. This dirties fewer
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pages (often just a single page) for each process' relocations. The down
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side is this results in larger executables, which take up more space on disk
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(and a correspondingly larger space in memory). But when many copies of the
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same program are running, PIC dynamic linking trades a larger disk footprint
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for a smaller memory footprint, by sharing more pages.</p>
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<p>A third solution is static linking. A statically linked program has no
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relocations, and thus the entire executable is shared between all running
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instances. This tends to have a significantly larger disk footprint, but
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on a system with only one or two executables, shared libraries aren't much
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of a win anyway.</p>
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<p>You can tell the glibc linker to display debugging information about its
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relocations with the environment variable "LD_DEBUG". Try
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"LD_DEBUG=help /bin/true" for a list of commands. Learning to interpret
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"LD_DEBUG=statistics cat /proc/self/statm" could be interesting.</p>
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<h2><a name="who">Who are the BusyBox developers?</a></h2>
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<p>The following login accounts currently exist on busybox.net. (I.E. these
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people can commit <a href="http://busybox.net/downloads/patches">patches</a>
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into subversion for the BusyBox, uClibc, and buildroot projects.)</p>
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<pre>
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aldot :Bernhard Fischer
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andersen :Erik Andersen <- uClibc and BuildRoot maintainer.
|
|
bug1 :Glenn McGrath
|
|
davidm :David McCullough
|
|
gkajmowi :Garrett Kajmowicz <- uClibc++ maintainer
|
|
jbglaw :Jan-Benedict Glaw
|
|
jocke :Joakim Tjernlund
|
|
landley :Rob Landley <- BusyBox maintainer
|
|
lethal :Paul Mundt
|
|
mjn3 :Manuel Novoa III
|
|
osuadmin :osuadmin
|
|
pgf :Paul Fox
|
|
pkj :Peter Kjellerstedt
|
|
prpplague :David Anders
|
|
psm :Peter S. Mazinger
|
|
russ :Russ Dill
|
|
sandman :Robert Griebl
|
|
sjhill :Steven J. Hill
|
|
solar :Ned Ludd
|
|
timr :Tim Riker
|
|
tobiasa :Tobias Anderberg
|
|
vapier :Mike Frysinger
|
|
</pre>
|
|
|
|
<p>The following accounts used to exist on busybox.net, but don't anymore so
|
|
I can't ask /etc/passwd for their names. (If anybody would like to make
|
|
a stab at it...)</p>
|
|
|
|
<pre>
|
|
aaronl
|
|
beppu
|
|
dwhedon
|
|
erik : Also Erik Andersen?
|
|
gfeldman
|
|
jimg
|
|
kraai
|
|
markw
|
|
miles
|
|
proski
|
|
rjune
|
|
tausq
|
|
vodz :Vladimir N. Oleynik
|
|
</pre>
|
|
|
|
|
|
<br>
|
|
<br>
|
|
<br>
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