function old new delta recursive_action1 - 316 +316 file_action_grep 161 164 +3 add_to_prg_cache_if_socket 202 205 +3 depmod_main 509 511 +2 writeFileToTarball 488 489 +1 parse_module 281 282 +1 fileAction 207 208 +1 act 189 190 +1 add_to_dirlist 65 64 -1 writeTarFile 196 194 -2 uuidcache_init 47 45 -2 uuidcache_check_device 109 107 -2 true_action 8 6 -2 run_parts_main 310 308 -2 netstat_main 534 532 -2 lsusb_main 29 27 -2 lspci_main 45 43 -2 initial_scan 138 136 -2 grep_main 845 843 -2 find_main 482 480 -2 config_file_action 437 435 -2 chmod_main 142 140 -2 dirAction 14 10 -4 diff_main 1544 1540 -4 chown_main 154 148 -6 skip_dir 136 129 -7 dir_act 191 184 -7 recursive_action 453 69 -384 ------------------------------------------------------------------------------ (add/remove: 1/0 grow/shrink: 7/20 up/down: 328/-439) Total: -111 bytes Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
		
			
				
	
	
		
			182 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			182 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* vi: set sw=4 ts=4: */
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/*
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 * Utility routines.
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 *
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 * Copyright (C) 1999-2004 by Erik Andersen <andersen@codepoet.org>
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 *
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 * Licensed under GPLv2 or later, see file LICENSE in this source tree.
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 */
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#include "libbb.h"
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#undef DEBUG_RECURS_ACTION
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/*
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 * Walk down all the directories under the specified
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 * location, and do something (something specified
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 * by the fileAction and dirAction function pointers).
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 *
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 * Unfortunately, while nftw(3) could replace this and reduce
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 * code size a bit, nftw() wasn't supported before GNU libc 2.1,
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 * and so isn't sufficiently portable to take over since glibc2.1
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 * is so stinking huge.
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 */
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static int FAST_FUNC true_action(struct recursive_state *state UNUSED_PARAM,
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		const char *fileName UNUSED_PARAM,
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		struct stat *statbuf UNUSED_PARAM)
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{
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	return TRUE;
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}
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/* fileName is (l)stat'ed (depending on ACTION_FOLLOWLINKS[_L0]).
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 *
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 * If it is a file: fileAction in run on it, its return value is returned.
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 *
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 * In case we are in a recursive invocation (see below):
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 * normally, fileAction should return 1 (TRUE) to indicate that
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 * everything is okay and processing should continue.
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 * fileAction return value of 0 (FALSE) on any file in directory will make
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 * recursive_action() also return 0, but it doesn't stop directory traversal
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 * (fileAction/dirAction will be called on each file).
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 *
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 * [TODO: maybe introduce -1 to mean "stop traversal NOW and return"]
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 *
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 * If it is a directory:
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 *
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 * If !ACTION_RECURSE, dirAction is called and its
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 * return value is returned from recursive_action(). No recursion.
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 *
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 * If ACTION_RECURSE, directory is opened, and recursive_action() is called
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 * on each file/subdirectory.
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 * If any one of these calls returns 0, current recursive_action() returns 0.
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 *
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 * If !ACTION_DEPTHFIRST, dirAction is called before recurse.
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 * Return value of 0 (FALSE) is an error: prevents recursion,
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 * the warning is printed (unless ACTION_QUIET) and recursive_action() returns 0.
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 * Return value of 2 (SKIP) prevents recursion, instead recursive_action()
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 * returns 1 (TRUE, no error).
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 *
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 * If ACTION_DEPTHFIRST, dirAction is called after recurse.
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 * If it returns 0, the warning is printed and recursive_action() returns 0.
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 *
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 * ACTION_FOLLOWLINKS mainly controls handling of links to dirs.
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 * 0: lstat(statbuf). Calls fileAction on link name even if points to dir.
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 * 1: stat(statbuf). Calls dirAction and optionally recurse on link to dir.
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 */
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static int recursive_action1(recursive_state_t *state, const char *fileName)
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{
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	struct stat statbuf;
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	unsigned follow;
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	int status;
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	DIR *dir;
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	struct dirent *next;
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	follow = ACTION_FOLLOWLINKS;
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	if (state->depth == 0)
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		follow = ACTION_FOLLOWLINKS | ACTION_FOLLOWLINKS_L0;
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	follow &= state->flags;
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	status = (follow ? stat : lstat)(fileName, &statbuf);
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	if (status < 0) {
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#ifdef DEBUG_RECURS_ACTION
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		bb_error_msg("status=%d flags=%x", status, state->flags);
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#endif
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		if ((state->flags & ACTION_DANGLING_OK)
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		 && errno == ENOENT
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		 && lstat(fileName, &statbuf) == 0
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		) {
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			/* Dangling link */
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			return state->fileAction(state, fileName, &statbuf);
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		}
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		goto done_nak_warn;
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	}
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	/* If S_ISLNK(m), then we know that !S_ISDIR(m).
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	 * Then we can skip checking first part: if it is true, then
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	 * (!dir) is also true! */
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	if ( /* (!(state->flags & ACTION_FOLLOWLINKS) && S_ISLNK(statbuf.st_mode)) || */
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	 !S_ISDIR(statbuf.st_mode)
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	) {
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		return state->fileAction(state, fileName, &statbuf);
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	}
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	/* It's a directory (or a link to one, and followLinks is set) */
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	if (!(state->flags & ACTION_RECURSE)) {
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		return state->dirAction(state, fileName, &statbuf);
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	}
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	if (!(state->flags & ACTION_DEPTHFIRST)) {
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		status = state->dirAction(state, fileName, &statbuf);
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		if (status == FALSE)
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			goto done_nak_warn;
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		if (status == SKIP)
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			return TRUE;
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	}
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	dir = opendir(fileName);
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	if (!dir) {
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		/* findutils-4.1.20 reports this */
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		/* (i.e. it doesn't silently return with exit code 1) */
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		/* To trigger: "find -exec rm -rf {} \;" */
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		goto done_nak_warn;
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	}
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	status = TRUE;
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	while ((next = readdir(dir)) != NULL) {
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		char *nextFile;
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		int s;
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		nextFile = concat_subpath_file(fileName, next->d_name);
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		if (nextFile == NULL)
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			continue;
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		/* process every file (NB: ACTION_RECURSE is set in flags) */
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		state->depth++;
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		s = recursive_action1(state, nextFile);
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		if (s == FALSE)
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			status = FALSE;
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		free(nextFile);
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		state->depth--;
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//#define RECURSE_RESULT_ABORT -1
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//		if (s == RECURSE_RESULT_ABORT) {
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//			closedir(dir);
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//			return s;
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//		}
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	}
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	closedir(dir);
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	if (state->flags & ACTION_DEPTHFIRST) {
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		if (!state->dirAction(state, fileName, &statbuf))
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			goto done_nak_warn;
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	}
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	return status;
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 done_nak_warn:
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	if (!(state->flags & ACTION_QUIET))
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		bb_simple_perror_msg(fileName);
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	return FALSE;
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}
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int FAST_FUNC recursive_action(const char *fileName,
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		unsigned flags,
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		int FAST_FUNC (*fileAction)(struct recursive_state *state, const char *fileName, struct stat* statbuf),
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		int FAST_FUNC  (*dirAction)(struct recursive_state *state, const char *fileName, struct stat* statbuf),
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		void *userData)
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{
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	/* Keeping a part of variables of recusive descent in a "state structure"
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	 * instead of passing ALL of them down as parameters of recursive_action1()
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	 * relieves register pressure, both in recursive_action1()
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	 * and in every file/dirAction().
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	 */
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	recursive_state_t state;
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	state.flags = flags;
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	state.depth = 0;
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	state.userData = userData;
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	state.fileAction = fileAction ? fileAction : true_action;
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	state.dirAction  =  dirAction ?  dirAction : true_action;
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	return recursive_action1(&state, fileName);
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}
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