modified Kbuild system I put into uClibc. With this, there should be no more need to modify Rules.mak since I've moved all the interesting options into the config system. I think I've got everything updated, but you never know, I may have made some mistakes, so watch closely. -Erik
		
			
				
	
	
		
			162 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			162 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *  colors.h -- color attribute definitions
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 *
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 *  AUTHOR: Savio Lam (lam836@cs.cuhk.hk)
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 *
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 *  This program is free software; you can redistribute it and/or
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 *  modify it under the terms of the GNU General Public License
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 *  as published by the Free Software Foundation; either version 2
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 *  of the License, or (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program; if not, write to the Free Software
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 *  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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 */
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/*
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 *   Default color definitions
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 *
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 *   *_FG = foreground
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 *   *_BG = background
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 *   *_HL = highlight?
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 */
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#define SCREEN_FG                    COLOR_CYAN
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#define SCREEN_BG                    COLOR_BLUE
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#define SCREEN_HL                    TRUE
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#define SHADOW_FG                    COLOR_BLACK
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#define SHADOW_BG                    COLOR_BLACK
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#define SHADOW_HL                    TRUE
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#define DIALOG_FG                    COLOR_BLACK
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#define DIALOG_BG                    COLOR_WHITE
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#define DIALOG_HL                    FALSE
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#define TITLE_FG                     COLOR_YELLOW
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#define TITLE_BG                     COLOR_WHITE
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#define TITLE_HL                     TRUE
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#define BORDER_FG                    COLOR_WHITE
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#define BORDER_BG                    COLOR_WHITE
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#define BORDER_HL                    TRUE
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#define BUTTON_ACTIVE_FG             COLOR_WHITE
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#define BUTTON_ACTIVE_BG             COLOR_BLUE
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#define BUTTON_ACTIVE_HL             TRUE
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#define BUTTON_INACTIVE_FG           COLOR_BLACK
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#define BUTTON_INACTIVE_BG           COLOR_WHITE
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#define BUTTON_INACTIVE_HL           FALSE
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#define BUTTON_KEY_ACTIVE_FG         COLOR_WHITE
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#define BUTTON_KEY_ACTIVE_BG         COLOR_BLUE
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#define BUTTON_KEY_ACTIVE_HL         TRUE
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#define BUTTON_KEY_INACTIVE_FG       COLOR_RED
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#define BUTTON_KEY_INACTIVE_BG       COLOR_WHITE
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#define BUTTON_KEY_INACTIVE_HL       FALSE
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#define BUTTON_LABEL_ACTIVE_FG       COLOR_YELLOW
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#define BUTTON_LABEL_ACTIVE_BG       COLOR_BLUE
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#define BUTTON_LABEL_ACTIVE_HL       TRUE
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#define BUTTON_LABEL_INACTIVE_FG     COLOR_BLACK
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#define BUTTON_LABEL_INACTIVE_BG     COLOR_WHITE
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#define BUTTON_LABEL_INACTIVE_HL     TRUE
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#define INPUTBOX_FG                  COLOR_BLACK
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#define INPUTBOX_BG                  COLOR_WHITE
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#define INPUTBOX_HL                  FALSE
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#define INPUTBOX_BORDER_FG           COLOR_BLACK
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#define INPUTBOX_BORDER_BG           COLOR_WHITE
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#define INPUTBOX_BORDER_HL           FALSE
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#define SEARCHBOX_FG                 COLOR_BLACK
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#define SEARCHBOX_BG                 COLOR_WHITE
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#define SEARCHBOX_HL                 FALSE
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#define SEARCHBOX_TITLE_FG           COLOR_YELLOW
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#define SEARCHBOX_TITLE_BG           COLOR_WHITE
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#define SEARCHBOX_TITLE_HL           TRUE
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#define SEARCHBOX_BORDER_FG          COLOR_WHITE
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#define SEARCHBOX_BORDER_BG          COLOR_WHITE
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#define SEARCHBOX_BORDER_HL          TRUE
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#define POSITION_INDICATOR_FG        COLOR_YELLOW
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#define POSITION_INDICATOR_BG        COLOR_WHITE
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#define POSITION_INDICATOR_HL        TRUE
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#define MENUBOX_FG                   COLOR_BLACK
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#define MENUBOX_BG                   COLOR_WHITE
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#define MENUBOX_HL                   FALSE
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#define MENUBOX_BORDER_FG            COLOR_WHITE
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#define MENUBOX_BORDER_BG            COLOR_WHITE
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#define MENUBOX_BORDER_HL            TRUE
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#define ITEM_FG                      COLOR_BLACK
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#define ITEM_BG                      COLOR_WHITE
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#define ITEM_HL                      FALSE
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#define ITEM_SELECTED_FG             COLOR_WHITE
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#define ITEM_SELECTED_BG             COLOR_BLUE
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#define ITEM_SELECTED_HL             TRUE
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#define TAG_FG                       COLOR_YELLOW
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#define TAG_BG                       COLOR_WHITE
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#define TAG_HL                       TRUE
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#define TAG_SELECTED_FG              COLOR_YELLOW
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#define TAG_SELECTED_BG              COLOR_BLUE
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#define TAG_SELECTED_HL              TRUE
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#define TAG_KEY_FG                   COLOR_YELLOW
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#define TAG_KEY_BG                   COLOR_WHITE
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#define TAG_KEY_HL                   TRUE
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#define TAG_KEY_SELECTED_FG          COLOR_YELLOW
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#define TAG_KEY_SELECTED_BG          COLOR_BLUE
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#define TAG_KEY_SELECTED_HL          TRUE
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#define CHECK_FG                     COLOR_BLACK
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#define CHECK_BG                     COLOR_WHITE
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#define CHECK_HL                     FALSE
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#define CHECK_SELECTED_FG            COLOR_WHITE
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#define CHECK_SELECTED_BG            COLOR_BLUE
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#define CHECK_SELECTED_HL            TRUE
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#define UARROW_FG                    COLOR_GREEN
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#define UARROW_BG                    COLOR_WHITE
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#define UARROW_HL                    TRUE
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#define DARROW_FG                    COLOR_GREEN
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#define DARROW_BG                    COLOR_WHITE
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#define DARROW_HL                    TRUE
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/* End of default color definitions */
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#define C_ATTR(x,y)                  ((x ? A_BOLD : 0) | COLOR_PAIR((y)))
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#define COLOR_NAME_LEN               10
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#define COLOR_COUNT                  8
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/*
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 * Global variables
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 */
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typedef struct {
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    char name[COLOR_NAME_LEN];
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    int value;
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} color_names_st;
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extern color_names_st color_names[];
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extern int color_table[][3];
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