fill CSPRNG caches lazily to speed up early init
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parent
a13db3fc68
commit
13ee04c8c3
13
random.c
13
random.c
@ -39,8 +39,7 @@ void random_state_init(struct random_state *state) {
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get_random_seed(rnd, sizeof(rnd));
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chacha_keysetup(&state->ctx, rnd);
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chacha_ivsetup(&state->ctx, rnd + CHACHA_KEY_SIZE);
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chacha_keystream_bytes(&state->ctx, state->cache, RANDOM_CACHE_SIZE);
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state->index = 0;
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state->index = RANDOM_CACHE_SIZE;
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state->reseed = 0;
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}
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@ -49,19 +48,17 @@ void random_state_init_from_random_state(struct random_state *state, struct rand
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get_random_bytes(source, rnd, sizeof(rnd));
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chacha_keysetup(&state->ctx, rnd);
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chacha_ivsetup(&state->ctx, rnd + CHACHA_KEY_SIZE);
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chacha_keystream_bytes(&state->ctx, state->cache, RANDOM_CACHE_SIZE);
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state->index = 0;
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state->index = RANDOM_CACHE_SIZE;
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state->reseed = 0;
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}
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static void refill(struct random_state *state) {
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if (state->reseed < RANDOM_RESEED_SIZE) {
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if (state->reseed >= RANDOM_RESEED_SIZE) {
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random_state_init(state);
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}
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chacha_keystream_bytes(&state->ctx, state->cache, RANDOM_CACHE_SIZE);
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state->index = 0;
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state->reseed += RANDOM_CACHE_SIZE;
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} else {
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random_state_init(state);
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}
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}
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void get_random_bytes(struct random_state *state, void *buf, size_t size) {
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