expand description of randomized delay free
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@ -260,7 +260,8 @@ was a bit less important and if a core goal was finding latent bugs.
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* Fine-grained randomization within memory regions
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* Fine-grained randomization within memory regions
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* Randomly sized guard regions for large allocations
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* Randomly sized guard regions for large allocations
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* Random slot selection within slabs
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* Random slot selection within slabs
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* Randomized delayed free for slab allocations
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* Randomized delayed free for small and large allocations along with slabs
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themselves
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* [in-progress] Randomized choice of slabs
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* [in-progress] Randomized choice of slabs
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* [in-progress] Randomized allocation of slabs
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* [in-progress] Randomized allocation of slabs
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* Slab allocations are zeroed on free
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* Slab allocations are zeroed on free
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