hardened_malloc/third_party/libdivide.h
2018-08-30 03:03:19 -04:00

2057 lines
80 KiB
C++

// libdivide.h
// Copyright 2010 - 2018 ridiculous_fish
//
// libdivide is dual-licensed under the Boost or zlib licenses.
// You may use libdivide under the terms of either of these.
// See LICENSE.txt for more details.
#ifndef LIBDIVIDE_H
#define LIBDIVIDE_H
#if defined(_MSC_VER)
// disable warning C4146: unary minus operator applied to
// unsigned type, result still unsigned
#pragma warning(disable: 4146)
#define LIBDIVIDE_VC
#endif
#ifdef __cplusplus
#include <cstdlib>
#include <cstdio>
#else
#include <stdlib.h>
#include <stdio.h>
#endif
#include <stdint.h>
#if defined(LIBDIVIDE_USE_SSE2)
#include <emmintrin.h>
#endif
#if defined(LIBDIVIDE_VC)
#include <intrin.h>
#endif
#ifndef __has_builtin
#define __has_builtin(x) 0 // Compatibility with non-clang compilers.
#endif
#if defined(__SIZEOF_INT128__)
#define HAS_INT128_T
#endif
#if defined(__x86_64__) || defined(_WIN64) || defined(_M_X64)
#define LIBDIVIDE_IS_X86_64
#endif
#if defined(__i386__)
#define LIBDIVIDE_IS_i386
#endif
#if defined(__GNUC__) || defined(__clang__)
#define LIBDIVIDE_GCC_STYLE_ASM
#endif
#if defined(__cplusplus) || defined(LIBDIVIDE_VC)
#define LIBDIVIDE_FUNCTION __FUNCTION__
#else
#define LIBDIVIDE_FUNCTION __func__
#endif
#define LIBDIVIDE_ERROR(msg) \
do { \
fprintf(stderr, "libdivide.h:%d: %s(): Error: %s\n", \
__LINE__, LIBDIVIDE_FUNCTION, msg); \
exit(-1); \
} while (0)
#if defined(LIBDIVIDE_ASSERTIONS_ON)
#define LIBDIVIDE_ASSERT(x) \
do { \
if (!(x)) { \
fprintf(stderr, "libdivide.h:%d: %s(): Assertion failed: %s\n", \
__LINE__, LIBDIVIDE_FUNCTION, #x); \
exit(-1); \
} \
} while (0)
#else
#define LIBDIVIDE_ASSERT(x)
#endif
// libdivide may use the pmuldq (vector signed 32x32->64 mult instruction)
// which is in SSE 4.1. However, signed multiplication can be emulated
// efficiently with unsigned multiplication, and SSE 4.1 is currently rare, so
// it is OK to not turn this on.
#ifdef LIBDIVIDE_USE_SSE4_1
#include <smmintrin.h>
#endif
#ifdef __cplusplus
// We place libdivide within the libdivide namespace, and that goes in an
// anonymous namespace so that the functions are only visible to files that
// #include this header and don't get external linkage. At least that's the
// theory.
namespace {
namespace libdivide {
#endif
// Explanation of "more" field: bit 6 is whether to use shift path. If we are
// using the shift path, bit 7 is whether the divisor is negative in the signed
// case; in the unsigned case it is 0. Bits 0-4 is shift value (for shift
// path or mult path). In 32 bit case, bit 5 is always 0. We use bit 7 as the
// "negative divisor indicator" so that we can use sign extension to
// efficiently go to a full-width -1.
//
// u32: [0-4] shift value
// [5] ignored
// [6] add indicator
// [7] shift path
//
// s32: [0-4] shift value
// [5] shift path
// [6] add indicator
// [7] indicates negative divisor
//
// u64: [0-5] shift value
// [6] add indicator
// [7] shift path
//
// s64: [0-5] shift value
// [6] add indicator
// [7] indicates negative divisor
// magic number of 0 indicates shift path (we ran out of bits!)
//
// In s32 and s64 branchfree modes, the magic number is negated according to
// whether the divisor is negated. In branchfree strategy, it is not negated.
enum {
LIBDIVIDE_32_SHIFT_MASK = 0x1F,
LIBDIVIDE_64_SHIFT_MASK = 0x3F,
LIBDIVIDE_ADD_MARKER = 0x40,
LIBDIVIDE_U32_SHIFT_PATH = 0x80,
LIBDIVIDE_U64_SHIFT_PATH = 0x80,
LIBDIVIDE_S32_SHIFT_PATH = 0x20,
LIBDIVIDE_NEGATIVE_DIVISOR = 0x80
};
// pack divider structs to prevent compilers from padding.
// This reduces memory usage by up to 43% when using a large
// array of libdivide dividers and improves performance
// by up to 10% because of reduced memory bandwidth.
#pragma pack(push, 1)
struct libdivide_u32_t {
uint32_t magic;
uint8_t more;
};
struct libdivide_s32_t {
int32_t magic;
uint8_t more;
};
struct libdivide_u64_t {
uint64_t magic;
uint8_t more;
};
struct libdivide_s64_t {
int64_t magic;
uint8_t more;
};
struct libdivide_u32_branchfree_t {
uint32_t magic;
uint8_t more;
};
struct libdivide_s32_branchfree_t {
int32_t magic;
uint8_t more;
};
struct libdivide_u64_branchfree_t {
uint64_t magic;
uint8_t more;
};
struct libdivide_s64_branchfree_t {
int64_t magic;
uint8_t more;
};
#pragma pack(pop)
#ifndef LIBDIVIDE_API
#ifdef __cplusplus
// In C++, we don't want our public functions to be static, because
// they are arguments to templates and static functions can't do that.
// They get internal linkage through virtue of the anonymous namespace.
// In C, they should be static.
#define LIBDIVIDE_API
#else
#define LIBDIVIDE_API static inline
#endif
#endif
LIBDIVIDE_API struct libdivide_s32_t libdivide_s32_gen(int32_t y);
LIBDIVIDE_API struct libdivide_u32_t libdivide_u32_gen(uint32_t y);
LIBDIVIDE_API struct libdivide_s64_t libdivide_s64_gen(int64_t y);
LIBDIVIDE_API struct libdivide_u64_t libdivide_u64_gen(uint64_t y);
LIBDIVIDE_API struct libdivide_s32_branchfree_t libdivide_s32_branchfree_gen(int32_t y);
LIBDIVIDE_API struct libdivide_u32_branchfree_t libdivide_u32_branchfree_gen(uint32_t y);
LIBDIVIDE_API struct libdivide_s64_branchfree_t libdivide_s64_branchfree_gen(int64_t y);
LIBDIVIDE_API struct libdivide_u64_branchfree_t libdivide_u64_branchfree_gen(uint64_t y);
LIBDIVIDE_API int32_t libdivide_s32_do(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_do(uint32_t numer, const struct libdivide_u32_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_do(uint64_t y, const struct libdivide_u64_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_branchfree_do(int32_t numer, const struct libdivide_s32_branchfree_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_branchfree_do(uint32_t numer, const struct libdivide_u32_branchfree_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_branchfree_do(int64_t numer, const struct libdivide_s64_branchfree_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_branchfree_do(uint64_t y, const struct libdivide_u64_branchfree_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_recover(const struct libdivide_s32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_recover(const struct libdivide_u32_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_recover(const struct libdivide_s64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_recover(const struct libdivide_u64_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_branchfree_recover(const struct libdivide_s32_branchfree_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_branchfree_recover(const struct libdivide_u32_branchfree_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_branchfree_recover(const struct libdivide_s64_branchfree_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_branchfree_recover(const struct libdivide_u64_branchfree_t *denom);
LIBDIVIDE_API int libdivide_u32_get_algorithm(const struct libdivide_u32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_do_alg0(uint32_t numer, const struct libdivide_u32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_do_alg1(uint32_t numer, const struct libdivide_u32_t *denom);
LIBDIVIDE_API uint32_t libdivide_u32_do_alg2(uint32_t numer, const struct libdivide_u32_t *denom);
LIBDIVIDE_API int libdivide_u64_get_algorithm(const struct libdivide_u64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_do_alg0(uint64_t numer, const struct libdivide_u64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_do_alg1(uint64_t numer, const struct libdivide_u64_t *denom);
LIBDIVIDE_API uint64_t libdivide_u64_do_alg2(uint64_t numer, const struct libdivide_u64_t *denom);
LIBDIVIDE_API int libdivide_s32_get_algorithm(const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg0(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg1(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg2(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg3(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int32_t libdivide_s32_do_alg4(int32_t numer, const struct libdivide_s32_t *denom);
LIBDIVIDE_API int libdivide_s64_get_algorithm(const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg0(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg1(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg2(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg3(int64_t numer, const struct libdivide_s64_t *denom);
LIBDIVIDE_API int64_t libdivide_s64_do_alg4(int64_t numer, const struct libdivide_s64_t *denom);
#if defined(LIBDIVIDE_USE_SSE2)
LIBDIVIDE_API __m128i libdivide_u32_do_vector(__m128i numers, const struct libdivide_u32_t *denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector(__m128i numers, const struct libdivide_s32_t *denom);
LIBDIVIDE_API __m128i libdivide_u64_do_vector(__m128i numers, const struct libdivide_u64_t *denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector(__m128i numers, const struct libdivide_s64_t *denom);
LIBDIVIDE_API __m128i libdivide_u32_do_vector_alg0(__m128i numers, const struct libdivide_u32_t *denom);
LIBDIVIDE_API __m128i libdivide_u32_do_vector_alg1(__m128i numers, const struct libdivide_u32_t *denom);
LIBDIVIDE_API __m128i libdivide_u32_do_vector_alg2(__m128i numers, const struct libdivide_u32_t *denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg0(__m128i numers, const struct libdivide_s32_t *denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg1(__m128i numers, const struct libdivide_s32_t *denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg2(__m128i numers, const struct libdivide_s32_t *denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg3(__m128i numers, const struct libdivide_s32_t *denom);
LIBDIVIDE_API __m128i libdivide_s32_do_vector_alg4(__m128i numers, const struct libdivide_s32_t *denom);
LIBDIVIDE_API __m128i libdivide_u64_do_vector_alg0(__m128i numers, const struct libdivide_u64_t *denom);
LIBDIVIDE_API __m128i libdivide_u64_do_vector_alg1(__m128i numers, const struct libdivide_u64_t *denom);
LIBDIVIDE_API __m128i libdivide_u64_do_vector_alg2(__m128i numers, const struct libdivide_u64_t *denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg0(__m128i numers, const struct libdivide_s64_t *denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg1(__m128i numers, const struct libdivide_s64_t *denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg2(__m128i numers, const struct libdivide_s64_t *denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg3(__m128i numers, const struct libdivide_s64_t *denom);
LIBDIVIDE_API __m128i libdivide_s64_do_vector_alg4(__m128i numers, const struct libdivide_s64_t *denom);
LIBDIVIDE_API __m128i libdivide_u32_branchfree_do_vector(__m128i numers, const struct libdivide_u32_branchfree_t *denom);
LIBDIVIDE_API __m128i libdivide_s32_branchfree_do_vector(__m128i numers, const struct libdivide_s32_branchfree_t *denom);
LIBDIVIDE_API __m128i libdivide_u64_branchfree_do_vector(__m128i numers, const struct libdivide_u64_branchfree_t *denom);
LIBDIVIDE_API __m128i libdivide_s64_branchfree_do_vector(__m128i numers, const struct libdivide_s64_branchfree_t *denom);
#endif
//////// Internal Utility Functions
static inline uint32_t libdivide__mullhi_u32(uint32_t x, uint32_t y) {
uint64_t xl = x, yl = y;
uint64_t rl = xl * yl;
return (uint32_t)(rl >> 32);
}
static uint64_t libdivide__mullhi_u64(uint64_t x, uint64_t y) {
#if defined(LIBDIVIDE_VC) && defined(LIBDIVIDE_IS_X86_64)
return __umulh(x, y);
#elif defined(HAS_INT128_T)
__uint128_t xl = x, yl = y;
__uint128_t rl = xl * yl;
return (uint64_t)(rl >> 64);
#else
// full 128 bits are x0 * y0 + (x0 * y1 << 32) + (x1 * y0 << 32) + (x1 * y1 << 64)
uint32_t mask = 0xFFFFFFFF;
uint32_t x0 = (uint32_t)(x & mask);
uint32_t x1 = (uint32_t)(x >> 32);
uint32_t y0 = (uint32_t)(y & mask);
uint32_t y1 = (uint32_t)(y >> 32);
uint32_t x0y0_hi = libdivide__mullhi_u32(x0, y0);
uint64_t x0y1 = x0 * (uint64_t)y1;
uint64_t x1y0 = x1 * (uint64_t)y0;
uint64_t x1y1 = x1 * (uint64_t)y1;
uint64_t temp = x1y0 + x0y0_hi;
uint64_t temp_lo = temp & mask;
uint64_t temp_hi = temp >> 32;
return x1y1 + temp_hi + ((temp_lo + x0y1) >> 32);
#endif
}
static inline int64_t libdivide__mullhi_s64(int64_t x, int64_t y) {
#if defined(LIBDIVIDE_VC) && defined(LIBDIVIDE_IS_X86_64)
return __mulh(x, y);
#elif defined(HAS_INT128_T)
__int128_t xl = x, yl = y;
__int128_t rl = xl * yl;
return (int64_t)(rl >> 64);
#else
// full 128 bits are x0 * y0 + (x0 * y1 << 32) + (x1 * y0 << 32) + (x1 * y1 << 64)
uint32_t mask = 0xFFFFFFFF;
uint32_t x0 = (uint32_t)(x & mask);
uint32_t y0 = (uint32_t)(y & mask);
int32_t x1 = (int32_t)(x >> 32);
int32_t y1 = (int32_t)(y >> 32);
uint32_t x0y0_hi = libdivide__mullhi_u32(x0, y0);
int64_t t = x1 * (int64_t)y0 + x0y0_hi;
int64_t w1 = x0 * (int64_t)y1 + (t & mask);
return x1 * (int64_t)y1 + (t >> 32) + (w1 >> 32);
#endif
}
#if defined(LIBDIVIDE_USE_SSE2)
static inline __m128i libdivide__u64_to_m128(uint64_t x) {
#if defined(LIBDIVIDE_VC) && !defined(_WIN64)
// 64 bit windows doesn't seem to have an implementation of any of these
// load intrinsics, and 32 bit Visual C++ crashes
_declspec(align(16)) uint64_t temp[2] = {x, x};
return _mm_load_si128((const __m128i*)temp);
#else
// everyone else gets it right
return _mm_set1_epi64x(x);
#endif
}
static inline __m128i libdivide_get_FFFFFFFF00000000(void) {
// returns the same as _mm_set1_epi64(0xFFFFFFFF00000000ULL)
// without touching memory.
// optimizes to pcmpeqd on OS X
__m128i result = _mm_set1_epi8(-1);
return _mm_slli_epi64(result, 32);
}
static inline __m128i libdivide_get_00000000FFFFFFFF(void) {
// returns the same as _mm_set1_epi64(0x00000000FFFFFFFFULL)
// without touching memory.
// optimizes to pcmpeqd on OS X
__m128i result = _mm_set1_epi8(-1);
result = _mm_srli_epi64(result, 32);
return result;
}
static inline __m128i libdivide_s64_signbits(__m128i v) {
// we want to compute v >> 63, that is, _mm_srai_epi64(v, 63). But there
// is no 64 bit shift right arithmetic instruction in SSE2. So we have to
// fake it by first duplicating the high 32 bit values, and then using a 32
// bit shift. Another option would be to use _mm_srli_epi64(v, 63) and
// then subtract that from 0, but that approach appears to be substantially
// slower for unknown reasons
__m128i hiBitsDuped = _mm_shuffle_epi32(v, _MM_SHUFFLE(3, 3, 1, 1));
__m128i signBits = _mm_srai_epi32(hiBitsDuped, 31);
return signBits;
}
// Returns an __m128i whose low 32 bits are equal to amt and has zero elsewhere.
static inline __m128i libdivide_u32_to_m128i(uint32_t amt) {
return _mm_set_epi32(0, 0, 0, amt);
}
static inline __m128i libdivide_s64_shift_right_vector(__m128i v, int amt) {
// implementation of _mm_sra_epi64. Here we have two 64 bit values which
// are shifted right to logically become (64 - amt) values, and are then
// sign extended from a (64 - amt) bit number.
const int b = 64 - amt;
__m128i m = libdivide__u64_to_m128(1ULL << (b - 1));
__m128i x = _mm_srl_epi64(v, libdivide_u32_to_m128i(amt));
__m128i result = _mm_sub_epi64(_mm_xor_si128(x, m), m); // result = x^m - m
return result;
}
// Here, b is assumed to contain one 32 bit value repeated four times.
// If it did not, the function would not work.
static inline __m128i libdivide__mullhi_u32_flat_vector(__m128i a, __m128i b) {
__m128i hi_product_0Z2Z = _mm_srli_epi64(_mm_mul_epu32(a, b), 32);
__m128i a1X3X = _mm_srli_epi64(a, 32);
__m128i mask = libdivide_get_FFFFFFFF00000000();
__m128i hi_product_Z1Z3 = _mm_and_si128(_mm_mul_epu32(a1X3X, b), mask);
return _mm_or_si128(hi_product_0Z2Z, hi_product_Z1Z3); // = hi_product_0123
}
// Here, y is assumed to contain one 64 bit value repeated twice.
static inline __m128i libdivide_mullhi_u64_flat_vector(__m128i x, __m128i y) {
// full 128 bits are x0 * y0 + (x0 * y1 << 32) + (x1 * y0 << 32) + (x1 * y1 << 64)
__m128i mask = libdivide_get_00000000FFFFFFFF();
// x0 is low half of 2 64 bit values, x1 is high half in low slots
__m128i x0 = _mm_and_si128(x, mask);
__m128i x1 = _mm_srli_epi64(x, 32);
__m128i y0 = _mm_and_si128(y, mask);
__m128i y1 = _mm_srli_epi64(y, 32);
// x0 happens to have the low half of the two 64 bit values in 32 bit slots
// 0 and 2, so _mm_mul_epu32 computes their full product, and then we shift
// right by 32 to get just the high values
__m128i x0y0_hi = _mm_srli_epi64(_mm_mul_epu32(x0, y0), 32);
__m128i x0y1 = _mm_mul_epu32(x0, y1);
__m128i x1y0 = _mm_mul_epu32(x1, y0);
__m128i x1y1 = _mm_mul_epu32(x1, y1);
__m128i temp = _mm_add_epi64(x1y0, x0y0_hi);
__m128i temp_lo = _mm_and_si128(temp, mask);
__m128i temp_hi = _mm_srli_epi64(temp, 32);
temp_lo = _mm_srli_epi64(_mm_add_epi64(temp_lo, x0y1), 32);
temp_hi = _mm_add_epi64(x1y1, temp_hi);
return _mm_add_epi64(temp_lo, temp_hi);
}
// y is one 64 bit value repeated twice
static inline __m128i libdivide_mullhi_s64_flat_vector(__m128i x, __m128i y) {
__m128i p = libdivide_mullhi_u64_flat_vector(x, y);
__m128i t1 = _mm_and_si128(libdivide_s64_signbits(x), y);
p = _mm_sub_epi64(p, t1);
__m128i t2 = _mm_and_si128(libdivide_s64_signbits(y), x);
p = _mm_sub_epi64(p, t2);
return p;
}
#ifdef LIBDIVIDE_USE_SSE4_1
// b is one 32 bit value repeated four times.
static inline __m128i libdivide_mullhi_s32_flat_vector(__m128i a, __m128i b) {
__m128i hi_product_0Z2Z = _mm_srli_epi64(_mm_mul_epi32(a, b), 32);
__m128i a1X3X = _mm_srli_epi64(a, 32);
__m128i mask = libdivide_get_FFFFFFFF00000000();
__m128i hi_product_Z1Z3 = _mm_and_si128(_mm_mul_epi32(a1X3X, b), mask);
return _mm_or_si128(hi_product_0Z2Z, hi_product_Z1Z3); // = hi_product_0123
}
#else
// SSE2 does not have a signed multiplication instruction, but we can convert
// unsigned to signed pretty efficiently. Again, b is just a 32 bit value
// repeated four times.
static inline __m128i libdivide_mullhi_s32_flat_vector(__m128i a, __m128i b) {
__m128i p = libdivide__mullhi_u32_flat_vector(a, b);
__m128i t1 = _mm_and_si128(_mm_srai_epi32(a, 31), b); // t1 = (a >> 31) & y, arithmetic shift
__m128i t2 = _mm_and_si128(_mm_srai_epi32(b, 31), a);
p = _mm_sub_epi32(p, t1);
p = _mm_sub_epi32(p, t2);
return p;
}
#endif // LIBDIVIDE_USE_SSE4_1
#endif // LIBDIVIDE_USE_SSE2
static inline int32_t libdivide__count_leading_zeros32(uint32_t val) {
#if defined(__GNUC__) || __has_builtin(__builtin_clz)
// Fast way to count leading zeros
return __builtin_clz(val);
#elif defined(LIBDIVIDE_VC)
unsigned long result;
if (_BitScanReverse(&result, val)) {
return 31 - result;
}
return 0;
#else
int32_t result = 0;
uint32_t hi = 1U << 31;
while (~val & hi) {
hi >>= 1;
result++;
}
return result;
#endif
}
static inline int32_t libdivide__count_leading_zeros64(uint64_t val) {
#if defined(__GNUC__) || __has_builtin(__builtin_clzll)
// Fast way to count leading zeros
return __builtin_clzll(val);
#elif defined(LIBDIVIDE_VC) && defined(_WIN64)
unsigned long result;
if (_BitScanReverse64(&result, val)) {
return 63 - result;
}
return 0;
#else
uint32_t hi = val >> 32;
uint32_t lo = val & 0xFFFFFFFF;
if (hi != 0) return libdivide__count_leading_zeros32(hi);
return 32 + libdivide__count_leading_zeros32(lo);
#endif
}
#if (defined(LIBDIVIDE_IS_i386) || defined(LIBDIVIDE_IS_X86_64)) && \
defined(LIBDIVIDE_GCC_STYLE_ASM)
// libdivide_64_div_32_to_32: divides a 64 bit uint {u1, u0} by a 32 bit
// uint {v}. The result must fit in 32 bits.
// Returns the quotient directly and the remainder in *r
static uint32_t libdivide_64_div_32_to_32(uint32_t u1, uint32_t u0, uint32_t v, uint32_t *r) {
uint32_t result;
__asm__("divl %[v]"
: "=a"(result), "=d"(*r)
: [v] "r"(v), "a"(u0), "d"(u1)
);
return result;
}
#else
static uint32_t libdivide_64_div_32_to_32(uint32_t u1, uint32_t u0, uint32_t v, uint32_t *r) {
uint64_t n = (((uint64_t)u1) << 32) | u0;
uint32_t result = (uint32_t)(n / v);
*r = (uint32_t)(n - result * (uint64_t)v);
return result;
}
#endif
#if defined(LIBDIVIDE_IS_X86_64) && \
defined(LIBDIVIDE_GCC_STYLE_ASM)
static uint64_t libdivide_128_div_64_to_64(uint64_t u1, uint64_t u0, uint64_t v, uint64_t *r) {
// u0 -> rax
// u1 -> rdx
// divq
uint64_t result;
__asm__("divq %[v]"
: "=a"(result), "=d"(*r)
: [v] "r"(v), "a"(u0), "d"(u1)
);
return result;
}
#else
// Code taken from Hacker's Delight:
// http://www.hackersdelight.org/HDcode/divlu.c.
// License permits inclusion here per:
// http://www.hackersdelight.org/permissions.htm
static uint64_t libdivide_128_div_64_to_64(uint64_t u1, uint64_t u0, uint64_t v, uint64_t *r) {
const uint64_t b = (1ULL << 32); // Number base (16 bits)
uint64_t un1, un0; // Norm. dividend LSD's
uint64_t vn1, vn0; // Norm. divisor digits
uint64_t q1, q0; // Quotient digits
uint64_t un64, un21, un10; // Dividend digit pairs
uint64_t rhat; // A remainder
int32_t s; // Shift amount for norm
// If overflow, set rem. to an impossible value,
// and return the largest possible quotient
if (u1 >= v) {
if (r != NULL)
*r = (uint64_t) -1;
return (uint64_t) -1;
}
// count leading zeros
s = libdivide__count_leading_zeros64(v);
if (s > 0) {
// Normalize divisor
v = v << s;
un64 = (u1 << s) | ((u0 >> (64 - s)) & (-s >> 31));
un10 = u0 << s; // Shift dividend left
} else {
// Avoid undefined behavior
un64 = u1 | u0;
un10 = u0;
}
// Break divisor up into two 32-bit digits
vn1 = v >> 32;
vn0 = v & 0xFFFFFFFF;
// Break right half of dividend into two digits
un1 = un10 >> 32;
un0 = un10 & 0xFFFFFFFF;
// Compute the first quotient digit, q1
q1 = un64 / vn1;
rhat = un64 - q1 * vn1;
while (q1 >= b || q1 * vn0 > b * rhat + un1) {
q1 = q1 - 1;
rhat = rhat + vn1;
if (rhat >= b)
break;
}
// Multiply and subtract
un21 = un64 * b + un1 - q1 * v;
// Compute the second quotient digit
q0 = un21 / vn1;
rhat = un21 - q0 * vn1;
while (q0 >= b || q0 * vn0 > b * rhat + un0) {
q0 = q0 - 1;
rhat = rhat + vn1;
if (rhat >= b)
break;
}
// If remainder is wanted, return it
if (r != NULL)
*r = (un21 * b + un0 - q0 * v) >> s;
return q1 * b + q0;
}
#endif
// Bitshift a u128 in place, left (signed_shift > 0) or right (signed_shift < 0)
static inline void libdivide_u128_shift(uint64_t *u1, uint64_t *u0, int32_t signed_shift)
{
if (signed_shift > 0) {
uint32_t shift = signed_shift;
*u1 <<= shift;
*u1 |= *u0 >> (64 - shift);
*u0 <<= shift;
} else {
uint32_t shift = -signed_shift;
*u0 >>= shift;
*u0 |= *u1 << (64 - shift);
*u1 >>= shift;
}
}
// Computes a 128 / 128 -> 64 bit division, with a 128 bit remainder.
static uint64_t libdivide_128_div_128_to_64(uint64_t u_hi, uint64_t u_lo, uint64_t v_hi, uint64_t v_lo, uint64_t *r_hi, uint64_t *r_lo) {
#if defined(HAS_INT128_T)
__uint128_t ufull = u_hi;
__uint128_t vfull = v_hi;
ufull = (ufull << 64) | u_lo;
vfull = (vfull << 64) | v_lo;
uint64_t res = (uint64_t)(ufull / vfull);
__uint128_t remainder = ufull - (vfull * res);
*r_lo = (uint64_t)remainder;
*r_hi = (uint64_t)(remainder >> 64);
return res;
#else
// Adapted from "Unsigned Doubleword Division" in Hacker's Delight
// We want to compute u / v
typedef struct { uint64_t hi; uint64_t lo; } u128_t;
u128_t u = {u_hi, u_lo};
u128_t v = {v_hi, v_lo};
if (v.hi == 0) {
// divisor v is a 64 bit value, so we just need one 128/64 division
// Note that we are simpler than Hacker's Delight here, because we know
// the quotient fits in 64 bits whereas Hacker's Delight demands a full
// 128 bit quotient
*r_hi = 0;
return libdivide_128_div_64_to_64(u.hi, u.lo, v.lo, r_lo);
}
// Here v >= 2**64
// We know that v.hi != 0, so count leading zeros is OK
// We have 0 <= n <= 63
uint32_t n = libdivide__count_leading_zeros64(v.hi);
// Normalize the divisor so its MSB is 1
u128_t v1t = v;
libdivide_u128_shift(&v1t.hi, &v1t.lo, n);
uint64_t v1 = v1t.hi; // i.e. v1 = v1t >> 64
// To ensure no overflow
u128_t u1 = u;
libdivide_u128_shift(&u1.hi, &u1.lo, -1);
// Get quotient from divide unsigned insn.
uint64_t rem_ignored;
uint64_t q1 = libdivide_128_div_64_to_64(u1.hi, u1.lo, v1, &rem_ignored);
// Undo normalization and division of u by 2.
u128_t q0 = {0, q1};
libdivide_u128_shift(&q0.hi, &q0.lo, n);
libdivide_u128_shift(&q0.hi, &q0.lo, -63);
// Make q0 correct or too small by 1
// Equivalent to `if (q0 != 0) q0 = q0 - 1;`
if (q0.hi != 0 || q0.lo != 0) {
q0.hi -= (q0.lo == 0); // borrow
q0.lo -= 1;
}
// Now q0 is correct.
// Compute q0 * v as q0v
// = (q0.hi << 64 + q0.lo) * (v.hi << 64 + v.lo)
// = (q0.hi * v.hi << 128) + (q0.hi * v.lo << 64) +
// (q0.lo * v.hi << 64) + q0.lo * v.lo)
// Each term is 128 bit
// High half of full product (upper 128 bits!) are dropped
u128_t q0v = {0, 0};
q0v.hi = q0.hi*v.lo + q0.lo*v.hi + libdivide__mullhi_u64(q0.lo, v.lo);
q0v.lo = q0.lo*v.lo;
// Compute u - q0v as u_q0v
// This is the remainder
u128_t u_q0v = u;
u_q0v.hi -= q0v.hi + (u.lo < q0v.lo); // second term is borrow
u_q0v.lo -= q0v.lo;
// Check if u_q0v >= v
// This checks if our remainder is larger than the divisor
if ((u_q0v.hi > v.hi) ||
(u_q0v.hi == v.hi && u_q0v.lo >= v.lo)) {
// Increment q0
q0.lo += 1;
q0.hi += (q0.lo == 0); // carry
// Subtract v from remainder
u_q0v.hi -= v.hi + (u_q0v.lo < v.lo);
u_q0v.lo -= v.lo;
}
*r_hi = u_q0v.hi;
*r_lo = u_q0v.lo;
LIBDIVIDE_ASSERT(q0.hi == 0);
return q0.lo;
#endif
}
////////// UINT32
static inline struct libdivide_u32_t libdivide_internal_u32_gen(uint32_t d, int branchfree) {
if (d == 0) {
LIBDIVIDE_ERROR("divider must be != 0");
}
struct libdivide_u32_t result;
uint32_t floor_log_2_d = 31 - libdivide__count_leading_zeros32(d);
if ((d & (d - 1)) == 0) {
// Power of 2
if (! branchfree) {
result.magic = 0;
result.more = floor_log_2_d | LIBDIVIDE_U32_SHIFT_PATH;
} else {
// We want a magic number of 2**32 and a shift of floor_log_2_d
// but one of the shifts is taken up by LIBDIVIDE_ADD_MARKER,
// so we subtract 1 from the shift
result.magic = 0;
result.more = (floor_log_2_d-1) | LIBDIVIDE_ADD_MARKER;
}
} else {
uint8_t more;
uint32_t rem, proposed_m;
proposed_m = libdivide_64_div_32_to_32(1U << floor_log_2_d, 0, d, &rem);
LIBDIVIDE_ASSERT(rem > 0 && rem < d);
const uint32_t e = d - rem;
// This power works if e < 2**floor_log_2_d.
if (!branchfree && (e < (1U << floor_log_2_d))) {
// This power works
more = floor_log_2_d;
} else {
// We have to use the general 33-bit algorithm. We need to compute
// (2**power) / d. However, we already have (2**(power-1))/d and
// its remainder. By doubling both, and then correcting the
// remainder, we can compute the larger division.
// don't care about overflow here - in fact, we expect it
proposed_m += proposed_m;
const uint32_t twice_rem = rem + rem;
if (twice_rem >= d || twice_rem < rem) proposed_m += 1;
more = floor_log_2_d | LIBDIVIDE_ADD_MARKER;
}
result.magic = 1 + proposed_m;
result.more = more;
// result.more's shift should in general be ceil_log_2_d. But if we
// used the smaller power, we subtract one from the shift because we're
// using the smaller power. If we're using the larger power, we
// subtract one from the shift because it's taken care of by the add
// indicator. So floor_log_2_d happens to be correct in both cases.
}
return result;
}
struct libdivide_u32_t libdivide_u32_gen(uint32_t d) {
return libdivide_internal_u32_gen(d, 0);
}
struct libdivide_u32_branchfree_t libdivide_u32_branchfree_gen(uint32_t d) {
if (d == 1) {
LIBDIVIDE_ERROR("branchfree divider must be != 1");
}
struct libdivide_u32_t tmp = libdivide_internal_u32_gen(d, 1);
struct libdivide_u32_branchfree_t ret = {tmp.magic, (uint8_t)(tmp.more & LIBDIVIDE_32_SHIFT_MASK)};
return ret;
}
uint32_t libdivide_u32_do(uint32_t numer, const struct libdivide_u32_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U32_SHIFT_PATH) {
return numer >> (more & LIBDIVIDE_32_SHIFT_MASK);
}
else {
uint32_t q = libdivide__mullhi_u32(denom->magic, numer);
if (more & LIBDIVIDE_ADD_MARKER) {
uint32_t t = ((numer - q) >> 1) + q;
return t >> (more & LIBDIVIDE_32_SHIFT_MASK);
}
else {
// all upper bits are 0 - don't need to mask them off
return q >> more;
}
}
}
uint32_t libdivide_u32_recover(const struct libdivide_u32_t *denom) {
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_32_SHIFT_MASK;
if (more & LIBDIVIDE_U32_SHIFT_PATH) {
return 1U << shift;
} else if (!(more & LIBDIVIDE_ADD_MARKER)) {
// We compute q = n/d = n*m / 2^(32 + shift)
// Therefore we have d = 2^(32 + shift) / m
// We need to ceil it.
// We know d is not a power of 2, so m is not a power of 2,
// so we can just add 1 to the floor
uint32_t hi_dividend = 1U << shift;
uint32_t rem_ignored;
return 1 + libdivide_64_div_32_to_32(hi_dividend, 0, denom->magic, &rem_ignored);
} else {
// Here we wish to compute d = 2^(32+shift+1)/(m+2^32).
// Notice (m + 2^32) is a 33 bit number. Use 64 bit division for now
// Also note that shift may be as high as 31, so shift + 1 will
// overflow. So we have to compute it as 2^(32+shift)/(m+2^32), and
// then double the quotient and remainder.
uint64_t half_n = 1ULL << (32 + shift);
uint64_t d = (1ULL << 32) | denom->magic;
// Note that the quotient is guaranteed <= 32 bits, but the remainder
// may need 33!
uint32_t half_q = (uint32_t)(half_n / d);
uint64_t rem = half_n % d;
// We computed 2^(32+shift)/(m+2^32)
// Need to double it, and then add 1 to the quotient if doubling th
// remainder would increase the quotient.
// Note that rem<<1 cannot overflow, since rem < d and d is 33 bits
uint32_t full_q = half_q + half_q + ((rem<<1) >= d);
// We rounded down in gen unless we're a power of 2 (i.e. in branchfree case)
// We can detect that by looking at m. If m zero, we're a power of 2
return full_q + (denom->magic != 0);
}
}
uint32_t libdivide_u32_branchfree_recover(const struct libdivide_u32_branchfree_t *denom) {
struct libdivide_u32_t denom_u32 = {denom->magic, (uint8_t)(denom->more | LIBDIVIDE_ADD_MARKER)};
return libdivide_u32_recover(&denom_u32);
}
int libdivide_u32_get_algorithm(const struct libdivide_u32_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U32_SHIFT_PATH) return 0;
else if (!(more & LIBDIVIDE_ADD_MARKER)) return 1;
else return 2;
}
uint32_t libdivide_u32_do_alg0(uint32_t numer, const struct libdivide_u32_t *denom) {
return numer >> (denom->more & LIBDIVIDE_32_SHIFT_MASK);
}
uint32_t libdivide_u32_do_alg1(uint32_t numer, const struct libdivide_u32_t *denom) {
uint32_t q = libdivide__mullhi_u32(denom->magic, numer);
return q >> denom->more;
}
uint32_t libdivide_u32_do_alg2(uint32_t numer, const struct libdivide_u32_t *denom) {
// denom->add != 0
uint32_t q = libdivide__mullhi_u32(denom->magic, numer);
uint32_t t = ((numer - q) >> 1) + q;
// Note that this mask is typically free. Only the low bits are meaningful
// to a shift, so compilers can optimize out this AND.
return t >> (denom->more & LIBDIVIDE_32_SHIFT_MASK);
}
// same as algo 2
uint32_t libdivide_u32_branchfree_do(uint32_t numer, const struct libdivide_u32_branchfree_t *denom) {
uint32_t q = libdivide__mullhi_u32(denom->magic, numer);
uint32_t t = ((numer - q) >> 1) + q;
return t >> denom->more;
}
#if defined(LIBDIVIDE_USE_SSE2)
__m128i libdivide_u32_do_vector(__m128i numers, const struct libdivide_u32_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U32_SHIFT_PATH) {
return _mm_srl_epi32(numers, libdivide_u32_to_m128i(more & LIBDIVIDE_32_SHIFT_MASK));
}
else {
__m128i q = libdivide__mullhi_u32_flat_vector(numers, _mm_set1_epi32(denom->magic));
if (more & LIBDIVIDE_ADD_MARKER) {
// uint32_t t = ((numer - q) >> 1) + q;
// return t >> denom->shift;
__m128i t = _mm_add_epi32(_mm_srli_epi32(_mm_sub_epi32(numers, q), 1), q);
return _mm_srl_epi32(t, libdivide_u32_to_m128i(more & LIBDIVIDE_32_SHIFT_MASK));
}
else {
// q >> denom->shift
return _mm_srl_epi32(q, libdivide_u32_to_m128i(more));
}
}
}
__m128i libdivide_u32_do_vector_alg0(__m128i numers, const struct libdivide_u32_t *denom) {
return _mm_srl_epi32(numers, libdivide_u32_to_m128i(denom->more & LIBDIVIDE_32_SHIFT_MASK));
}
__m128i libdivide_u32_do_vector_alg1(__m128i numers, const struct libdivide_u32_t *denom) {
__m128i q = libdivide__mullhi_u32_flat_vector(numers, _mm_set1_epi32(denom->magic));
return _mm_srl_epi32(q, libdivide_u32_to_m128i(denom->more));
}
__m128i libdivide_u32_do_vector_alg2(__m128i numers, const struct libdivide_u32_t *denom) {
__m128i q = libdivide__mullhi_u32_flat_vector(numers, _mm_set1_epi32(denom->magic));
__m128i t = _mm_add_epi32(_mm_srli_epi32(_mm_sub_epi32(numers, q), 1), q);
return _mm_srl_epi32(t, libdivide_u32_to_m128i(denom->more & LIBDIVIDE_32_SHIFT_MASK));
}
// same as algo 2
LIBDIVIDE_API __m128i libdivide_u32_branchfree_do_vector(__m128i numers, const struct libdivide_u32_branchfree_t *denom) {
__m128i q = libdivide__mullhi_u32_flat_vector(numers, _mm_set1_epi32(denom->magic));
__m128i t = _mm_add_epi32(_mm_srli_epi32(_mm_sub_epi32(numers, q), 1), q);
return _mm_srl_epi32(t, libdivide_u32_to_m128i(denom->more));
}
#endif
/////////// UINT64
static inline struct libdivide_u64_t libdivide_internal_u64_gen(uint64_t d, int branchfree) {
if (d == 0) {
LIBDIVIDE_ERROR("divider must be != 0");
}
struct libdivide_u64_t result;
uint32_t floor_log_2_d = 63 - libdivide__count_leading_zeros64(d);
if ((d & (d - 1)) == 0) {
// Power of 2
if (! branchfree) {
result.magic = 0;
result.more = floor_log_2_d | LIBDIVIDE_U64_SHIFT_PATH;
} else {
// We want a magic number of 2**64 and a shift of floor_log_2_d
// but one of the shifts is taken up by LIBDIVIDE_ADD_MARKER,
// so we subtract 1 from the shift
result.magic = 0;
result.more = (floor_log_2_d-1) | LIBDIVIDE_ADD_MARKER;
}
} else {
uint64_t proposed_m, rem;
uint8_t more;
// (1 << (64 + floor_log_2_d)) / d
proposed_m = libdivide_128_div_64_to_64(1ULL << floor_log_2_d, 0, d, &rem);
LIBDIVIDE_ASSERT(rem > 0 && rem < d);
const uint64_t e = d - rem;
// This power works if e < 2**floor_log_2_d.
if (!branchfree && e < (1ULL << floor_log_2_d)) {
// This power works
more = floor_log_2_d;
} else {
// We have to use the general 65-bit algorithm. We need to compute
// (2**power) / d. However, we already have (2**(power-1))/d and
// its remainder. By doubling both, and then correcting the
// remainder, we can compute the larger division.
// don't care about overflow here - in fact, we expect it
proposed_m += proposed_m;
const uint64_t twice_rem = rem + rem;
if (twice_rem >= d || twice_rem < rem) proposed_m += 1;
more = floor_log_2_d | LIBDIVIDE_ADD_MARKER;
}
result.magic = 1 + proposed_m;
result.more = more;
// result.more's shift should in general be ceil_log_2_d. But if we
// used the smaller power, we subtract one from the shift because we're
// using the smaller power. If we're using the larger power, we
// subtract one from the shift because it's taken care of by the add
// indicator. So floor_log_2_d happens to be correct in both cases,
// which is why we do it outside of the if statement.
}
return result;
}
struct libdivide_u64_t libdivide_u64_gen(uint64_t d) {
return libdivide_internal_u64_gen(d, 0);
}
struct libdivide_u64_branchfree_t libdivide_u64_branchfree_gen(uint64_t d) {
if (d == 1) {
LIBDIVIDE_ERROR("branchfree divider must be != 1");
}
struct libdivide_u64_t tmp = libdivide_internal_u64_gen(d, 1);
struct libdivide_u64_branchfree_t ret = {tmp.magic, (uint8_t)(tmp.more & LIBDIVIDE_64_SHIFT_MASK)};
return ret;
}
uint64_t libdivide_u64_do(uint64_t numer, const struct libdivide_u64_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U64_SHIFT_PATH) {
return numer >> (more & LIBDIVIDE_64_SHIFT_MASK);
}
else {
uint64_t q = libdivide__mullhi_u64(denom->magic, numer);
if (more & LIBDIVIDE_ADD_MARKER) {
uint64_t t = ((numer - q) >> 1) + q;
return t >> (more & LIBDIVIDE_64_SHIFT_MASK);
}
else {
// all upper bits are 0 - don't need to mask them off
return q >> more;
}
}
}
uint64_t libdivide_u64_recover(const struct libdivide_u64_t *denom) {
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_64_SHIFT_MASK;
if (more & LIBDIVIDE_U64_SHIFT_PATH) {
return 1ULL << shift;
} else if (!(more & LIBDIVIDE_ADD_MARKER)) {
// We compute q = n/d = n*m / 2^(64 + shift)
// Therefore we have d = 2^(64 + shift) / m
// We need to ceil it.
// We know d is not a power of 2, so m is not a power of 2,
// so we can just add 1 to the floor
uint64_t hi_dividend = 1ULL << shift;
uint64_t rem_ignored;
return 1 + libdivide_128_div_64_to_64(hi_dividend, 0, denom->magic, &rem_ignored);
} else {
// Here we wish to compute d = 2^(64+shift+1)/(m+2^64).
// Notice (m + 2^64) is a 65 bit number. This gets hairy. See
// libdivide_u32_recover for more on what we do here.
// TODO: do something better than 128 bit math
// Hack: if d is not a power of 2, this is a 128/128->64 divide
// If d is a power of 2, this may be a bigger divide
// However we can optimize that easily
if (denom->magic == 0) {
// 2^(64 + shift + 1) / (2^64) == 2^(shift + 1)
return 1ULL << (shift + 1);
}
// Full n is a (potentially) 129 bit value
// half_n is a 128 bit value
// Compute the hi half of half_n. Low half is 0.
uint64_t half_n_hi = 1ULL << shift, half_n_lo = 0;
// d is a 65 bit value. The high bit is always set to 1.
const uint64_t d_hi = 1, d_lo = denom->magic;
// Note that the quotient is guaranteed <= 64 bits,
// but the remainder may need 65!
uint64_t r_hi, r_lo;
uint64_t half_q = libdivide_128_div_128_to_64(half_n_hi, half_n_lo, d_hi, d_lo, &r_hi, &r_lo);
// We computed 2^(64+shift)/(m+2^64)
// Double the remainder ('dr') and check if that is larger than d
// Note that d is a 65 bit value, so r1 is small and so r1 + r1 cannot
// overflow
uint64_t dr_lo = r_lo + r_lo;
uint64_t dr_hi = r_hi + r_hi + (dr_lo < r_lo); // last term is carry
int dr_exceeds_d = (dr_hi > d_hi) || (dr_hi == d_hi && dr_lo >= d_lo);
uint64_t full_q = half_q + half_q + (dr_exceeds_d ? 1 : 0);
return full_q + 1;
}
}
uint64_t libdivide_u64_branchfree_recover(const struct libdivide_u64_branchfree_t *denom) {
struct libdivide_u64_t denom_u64 = {denom->magic, (uint8_t)(denom->more | LIBDIVIDE_ADD_MARKER)};
return libdivide_u64_recover(&denom_u64);
}
int libdivide_u64_get_algorithm(const struct libdivide_u64_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U64_SHIFT_PATH) return 0;
else if (!(more & LIBDIVIDE_ADD_MARKER)) return 1;
else return 2;
}
uint64_t libdivide_u64_do_alg0(uint64_t numer, const struct libdivide_u64_t *denom) {
return numer >> (denom->more & LIBDIVIDE_64_SHIFT_MASK);
}
uint64_t libdivide_u64_do_alg1(uint64_t numer, const struct libdivide_u64_t *denom) {
uint64_t q = libdivide__mullhi_u64(denom->magic, numer);
return q >> denom->more;
}
uint64_t libdivide_u64_do_alg2(uint64_t numer, const struct libdivide_u64_t *denom) {
uint64_t q = libdivide__mullhi_u64(denom->magic, numer);
uint64_t t = ((numer - q) >> 1) + q;
return t >> (denom->more & LIBDIVIDE_64_SHIFT_MASK);
}
// same as alg 2
uint64_t libdivide_u64_branchfree_do(uint64_t numer, const struct libdivide_u64_branchfree_t *denom) {
uint64_t q = libdivide__mullhi_u64(denom->magic, numer);
uint64_t t = ((numer - q) >> 1) + q;
return t >> denom->more;
}
#if defined(LIBDIVIDE_USE_SSE2)
__m128i libdivide_u64_do_vector(__m128i numers, const struct libdivide_u64_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_U64_SHIFT_PATH) {
return _mm_srl_epi64(numers, libdivide_u32_to_m128i(more & LIBDIVIDE_64_SHIFT_MASK));
}
else {
__m128i q = libdivide_mullhi_u64_flat_vector(numers, libdivide__u64_to_m128(denom->magic));
if (more & LIBDIVIDE_ADD_MARKER) {
// uint32_t t = ((numer - q) >> 1) + q;
// return t >> denom->shift;
__m128i t = _mm_add_epi64(_mm_srli_epi64(_mm_sub_epi64(numers, q), 1), q);
return _mm_srl_epi64(t, libdivide_u32_to_m128i(more & LIBDIVIDE_64_SHIFT_MASK));
}
else {
// q >> denom->shift
return _mm_srl_epi64(q, libdivide_u32_to_m128i(more));
}
}
}
__m128i libdivide_u64_do_vector_alg0(__m128i numers, const struct libdivide_u64_t *denom) {
return _mm_srl_epi64(numers, libdivide_u32_to_m128i(denom->more & LIBDIVIDE_64_SHIFT_MASK));
}
__m128i libdivide_u64_do_vector_alg1(__m128i numers, const struct libdivide_u64_t *denom) {
__m128i q = libdivide_mullhi_u64_flat_vector(numers, libdivide__u64_to_m128(denom->magic));
return _mm_srl_epi64(q, libdivide_u32_to_m128i(denom->more));
}
__m128i libdivide_u64_do_vector_alg2(__m128i numers, const struct libdivide_u64_t *denom) {
__m128i q = libdivide_mullhi_u64_flat_vector(numers, libdivide__u64_to_m128(denom->magic));
__m128i t = _mm_add_epi64(_mm_srli_epi64(_mm_sub_epi64(numers, q), 1), q);
return _mm_srl_epi64(t, libdivide_u32_to_m128i(denom->more & LIBDIVIDE_64_SHIFT_MASK));
}
__m128i libdivide_u64_branchfree_do_vector(__m128i numers, const struct libdivide_u64_branchfree_t *denom) {
__m128i q = libdivide_mullhi_u64_flat_vector(numers, libdivide__u64_to_m128(denom->magic));
__m128i t = _mm_add_epi64(_mm_srli_epi64(_mm_sub_epi64(numers, q), 1), q);
return _mm_srl_epi64(t, libdivide_u32_to_m128i(denom->more));
}
#endif
/////////// SINT32
static inline int32_t libdivide__mullhi_s32(int32_t x, int32_t y) {
int64_t xl = x, yl = y;
int64_t rl = xl * yl;
// needs to be arithmetic shift
return (int32_t)(rl >> 32);
}
static inline struct libdivide_s32_t libdivide_internal_s32_gen(int32_t d, int branchfree) {
if (d == 0) {
LIBDIVIDE_ERROR("divider must be != 0");
}
struct libdivide_s32_t result;
// If d is a power of 2, or negative a power of 2, we have to use a shift.
// This is especially important because the magic algorithm fails for -1.
// To check if d is a power of 2 or its inverse, it suffices to check
// whether its absolute value has exactly one bit set. This works even for
// INT_MIN, because abs(INT_MIN) == INT_MIN, and INT_MIN has one bit set
// and is a power of 2.
uint32_t ud = (uint32_t)d;
uint32_t absD = (d < 0) ? -ud : ud;
uint32_t floor_log_2_d = 31 - libdivide__count_leading_zeros32(absD);
// check if exactly one bit is set,
// don't care if absD is 0 since that's divide by zero
if ((absD & (absD - 1)) == 0) {
// Branchfree and normal paths are exactly the same
result.magic = 0;
result.more = floor_log_2_d | (d < 0 ? LIBDIVIDE_NEGATIVE_DIVISOR : 0) | LIBDIVIDE_S32_SHIFT_PATH;
} else {
LIBDIVIDE_ASSERT(floor_log_2_d >= 1);
uint8_t more;
// the dividend here is 2**(floor_log_2_d + 31), so the low 32 bit word
// is 0 and the high word is floor_log_2_d - 1
uint32_t rem, proposed_m;
proposed_m = libdivide_64_div_32_to_32(1U << (floor_log_2_d - 1), 0, absD, &rem);
const uint32_t e = absD - rem;
// We are going to start with a power of floor_log_2_d - 1.
// This works if works if e < 2**floor_log_2_d.
if (!branchfree && e < (1U << floor_log_2_d)) {
// This power works
more = floor_log_2_d - 1;
} else {
// We need to go one higher. This should not make proposed_m
// overflow, but it will make it negative when interpreted as an
// int32_t.
proposed_m += proposed_m;
const uint32_t twice_rem = rem + rem;
if (twice_rem >= absD || twice_rem < rem) proposed_m += 1;
more = floor_log_2_d | LIBDIVIDE_ADD_MARKER;
}
proposed_m += 1;
int32_t magic = (int32_t)proposed_m;
// Mark if we are negative. Note we only negate the magic number in the
// branchfull case.
if (d < 0) {
more |= LIBDIVIDE_NEGATIVE_DIVISOR;
if (!branchfree) {
magic = -magic;
}
}
result.more = more;
result.magic = magic;
}
return result;
}
LIBDIVIDE_API struct libdivide_s32_t libdivide_s32_gen(int32_t d) {
return libdivide_internal_s32_gen(d, 0);
}
LIBDIVIDE_API struct libdivide_s32_branchfree_t libdivide_s32_branchfree_gen(int32_t d) {
if (d == 1) {
LIBDIVIDE_ERROR("branchfree divider must be != 1");
}
if (d == -1) {
LIBDIVIDE_ERROR("branchfree divider must be != -1");
}
struct libdivide_s32_t tmp = libdivide_internal_s32_gen(d, 1);
struct libdivide_s32_branchfree_t result = {tmp.magic, tmp.more};
return result;
}
int32_t libdivide_s32_do(int32_t numer, const struct libdivide_s32_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_S32_SHIFT_PATH) {
uint32_t sign = (int8_t)more >> 7;
uint8_t shifter = more & LIBDIVIDE_32_SHIFT_MASK;
uint32_t uq = (uint32_t)(numer + ((numer >> 31) & ((1U << shifter) - 1)));
int32_t q = (int32_t)uq;
q = q >> shifter;
q = (q ^ sign) - sign;
return q;
} else {
uint32_t uq = (uint32_t)libdivide__mullhi_s32(denom->magic, numer);
if (more & LIBDIVIDE_ADD_MARKER) {
// must be arithmetic shift and then sign extend
int32_t sign = (int8_t)more >> 7;
// q += (more < 0 ? -numer : numer), casts to avoid UB
uq += ((uint32_t)numer ^ sign) - sign;
}
int32_t q = (int32_t)uq;
q >>= more & LIBDIVIDE_32_SHIFT_MASK;
q += (q < 0);
return q;
}
}
int32_t libdivide_s32_branchfree_do(int32_t numer, const struct libdivide_s32_branchfree_t *denom) {
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_32_SHIFT_MASK;
// must be arithmetic shift and then sign extend
int32_t sign = (int8_t)more >> 7;
int32_t magic = denom->magic;
int32_t q = libdivide__mullhi_s32(magic, numer);
q += numer;
// If q is non-negative, we have nothing to do
// If q is negative, we want to add either (2**shift)-1 if d is a power of
// 2, or (2**shift) if it is not a power of 2
uint32_t is_power_of_2 = !!(more & LIBDIVIDE_S32_SHIFT_PATH);
uint32_t q_sign = (uint32_t)(q >> 31);
q += q_sign & ((1 << shift) - is_power_of_2);
// Now arithmetic right shift
q >>= shift;
// Negate if needed
q = (q ^ sign) - sign;
return q;
}
int32_t libdivide_s32_recover(const struct libdivide_s32_t *denom) {
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_32_SHIFT_MASK;
if (more & LIBDIVIDE_S32_SHIFT_PATH) {
uint32_t absD = 1U << shift;
if (more & LIBDIVIDE_NEGATIVE_DIVISOR) {
absD = -absD;
}
return (int32_t)absD;
} else {
// Unsigned math is much easier
// We negate the magic number only in the branchfull case, and we don't
// know which case we're in. However we have enough information to
// determine the correct sign of the magic number. The divisor was
// negative if LIBDIVIDE_NEGATIVE_DIVISOR is set. If ADD_MARKER is set,
// the magic number's sign is opposite that of the divisor.
// We want to compute the positive magic number.
int negative_divisor = (more & LIBDIVIDE_NEGATIVE_DIVISOR);
int magic_was_negated = (more & LIBDIVIDE_ADD_MARKER)
? denom->magic > 0 : denom->magic < 0;
// Handle the power of 2 case (including branchfree)
if (denom->magic == 0) {
int32_t result = 1 << shift;
return negative_divisor ? -result : result;
}
uint32_t d = (uint32_t)(magic_was_negated ? -denom->magic : denom->magic);
uint64_t n = 1ULL << (32 + shift); // this shift cannot exceed 30
uint32_t q = (uint32_t)(n / d);
int32_t result = (int32_t)q;
result += 1;
return negative_divisor ? -result : result;
}
}
int32_t libdivide_s32_branchfree_recover(const struct libdivide_s32_branchfree_t *denom) {
return libdivide_s32_recover((const struct libdivide_s32_t *)denom);
}
int libdivide_s32_get_algorithm(const struct libdivide_s32_t *denom) {
uint8_t more = denom->more;
int positiveDivisor = !(more & LIBDIVIDE_NEGATIVE_DIVISOR);
if (more & LIBDIVIDE_S32_SHIFT_PATH) return (positiveDivisor ? 0 : 1);
else if (more & LIBDIVIDE_ADD_MARKER) return (positiveDivisor ? 2 : 3);
else return 4;
}
int32_t libdivide_s32_do_alg0(int32_t numer, const struct libdivide_s32_t *denom) {
uint8_t shifter = denom->more & LIBDIVIDE_32_SHIFT_MASK;
int32_t q = numer + ((numer >> 31) & ((1U << shifter) - 1));
return q >> shifter;
}
int32_t libdivide_s32_do_alg1(int32_t numer, const struct libdivide_s32_t *denom) {
uint8_t shifter = denom->more & LIBDIVIDE_32_SHIFT_MASK;
int32_t q = numer + ((numer >> 31) & ((1U << shifter) - 1));
return - (q >> shifter);
}
int32_t libdivide_s32_do_alg2(int32_t numer, const struct libdivide_s32_t *denom) {
int32_t q = libdivide__mullhi_s32(denom->magic, numer);
q += numer;
q >>= denom->more & LIBDIVIDE_32_SHIFT_MASK;
q += (q < 0);
return q;
}
int32_t libdivide_s32_do_alg3(int32_t numer, const struct libdivide_s32_t *denom) {
int32_t q = libdivide__mullhi_s32(denom->magic, numer);
q -= numer;
q >>= denom->more & LIBDIVIDE_32_SHIFT_MASK;
q += (q < 0);
return q;
}
int32_t libdivide_s32_do_alg4(int32_t numer, const struct libdivide_s32_t *denom) {
int32_t q = libdivide__mullhi_s32(denom->magic, numer);
q >>= denom->more & LIBDIVIDE_32_SHIFT_MASK;
q += (q < 0);
return q;
}
#if defined(LIBDIVIDE_USE_SSE2)
__m128i libdivide_s32_do_vector(__m128i numers, const struct libdivide_s32_t *denom) {
uint8_t more = denom->more;
if (more & LIBDIVIDE_S32_SHIFT_PATH) {
uint32_t shifter = more & LIBDIVIDE_32_SHIFT_MASK;
__m128i roundToZeroTweak = _mm_set1_epi32((1U << shifter) - 1); // could use _mm_srli_epi32 with an all -1 register
__m128i q = _mm_add_epi32(numers, _mm_and_si128(_mm_srai_epi32(numers, 31), roundToZeroTweak)); //q = numer + ((numer >> 31) & roundToZeroTweak);
q = _mm_sra_epi32(q, libdivide_u32_to_m128i(shifter)); // q = q >> shifter
__m128i shiftMask = _mm_set1_epi32((int32_t)((int8_t)more >> 7)); // set all bits of shift mask = to the sign bit of more
q = _mm_sub_epi32(_mm_xor_si128(q, shiftMask), shiftMask); // q = (q ^ shiftMask) - shiftMask;
return q;
}
else {
__m128i q = libdivide_mullhi_s32_flat_vector(numers, _mm_set1_epi32(denom->magic));
if (more & LIBDIVIDE_ADD_MARKER) {
__m128i sign = _mm_set1_epi32((int32_t)(int8_t)more >> 7); // must be arithmetic shift
q = _mm_add_epi32(q, _mm_sub_epi32(_mm_xor_si128(numers, sign), sign)); // q += ((numer ^ sign) - sign);
}
q = _mm_sra_epi32(q, libdivide_u32_to_m128i(more & LIBDIVIDE_32_SHIFT_MASK)); // q >>= shift
q = _mm_add_epi32(q, _mm_srli_epi32(q, 31)); // q += (q < 0)
return q;
}
}
__m128i libdivide_s32_do_vector_alg0(__m128i numers, const struct libdivide_s32_t *denom) {
uint8_t shifter = denom->more & LIBDIVIDE_32_SHIFT_MASK;
__m128i roundToZeroTweak = _mm_set1_epi32((1U << shifter) - 1);
__m128i q = _mm_add_epi32(numers, _mm_and_si128(_mm_srai_epi32(numers, 31), roundToZeroTweak));
return _mm_sra_epi32(q, libdivide_u32_to_m128i(shifter));
}
__m128i libdivide_s32_do_vector_alg1(__m128i numers, const struct libdivide_s32_t *denom) {
uint8_t shifter = denom->more & LIBDIVIDE_32_SHIFT_MASK;
__m128i roundToZeroTweak = _mm_set1_epi32((1U << shifter) - 1);
__m128i q = _mm_add_epi32(numers, _mm_and_si128(_mm_srai_epi32(numers, 31), roundToZeroTweak));
return _mm_sub_epi32(_mm_setzero_si128(), _mm_sra_epi32(q, libdivide_u32_to_m128i(shifter)));
}
__m128i libdivide_s32_do_vector_alg2(__m128i numers, const struct libdivide_s32_t *denom) {
__m128i q = libdivide_mullhi_s32_flat_vector(numers, _mm_set1_epi32(denom->magic));
q = _mm_add_epi32(q, numers);
q = _mm_sra_epi32(q, libdivide_u32_to_m128i(denom->more & LIBDIVIDE_32_SHIFT_MASK));
q = _mm_add_epi32(q, _mm_srli_epi32(q, 31));
return q;
}
__m128i libdivide_s32_do_vector_alg3(__m128i numers, const struct libdivide_s32_t *denom) {
__m128i q = libdivide_mullhi_s32_flat_vector(numers, _mm_set1_epi32(denom->magic));
q = _mm_sub_epi32(q, numers);
q = _mm_sra_epi32(q, libdivide_u32_to_m128i(denom->more & LIBDIVIDE_32_SHIFT_MASK));
q = _mm_add_epi32(q, _mm_srli_epi32(q, 31));
return q;
}
__m128i libdivide_s32_do_vector_alg4(__m128i numers, const struct libdivide_s32_t *denom) {
uint8_t more = denom->more;
__m128i q = libdivide_mullhi_s32_flat_vector(numers, _mm_set1_epi32(denom->magic));
q = _mm_sra_epi32(q, libdivide_u32_to_m128i(more & LIBDIVIDE_32_SHIFT_MASK)); //q >>= shift
q = _mm_add_epi32(q, _mm_srli_epi32(q, 31)); // q += (q < 0)
return q;
}
__m128i libdivide_s32_branchfree_do_vector(__m128i numers, const struct libdivide_s32_branchfree_t *denom) {
int32_t magic = denom->magic;
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_32_SHIFT_MASK;
// must be arithmetic shift
__m128i sign = _mm_set1_epi32((int32_t)(int8_t)more >> 7);
// libdivide__mullhi_s32(numers, magic);
__m128i q = libdivide_mullhi_s32_flat_vector(numers, _mm_set1_epi32(magic));
q = _mm_add_epi32(q, numers); // q += numers
// If q is non-negative, we have nothing to do
// If q is negative, we want to add either (2**shift)-1 if d is a power of
// 2, or (2**shift) if it is not a power of 2
uint32_t is_power_of_2 = (magic == 0);
__m128i q_sign = _mm_srai_epi32(q, 31); // q_sign = q >> 31
__m128i mask = _mm_set1_epi32((1 << shift) - is_power_of_2);
q = _mm_add_epi32(q, _mm_and_si128(q_sign, mask)); // q = q + (q_sign & mask)
q = _mm_srai_epi32(q, shift); //q >>= shift
q = _mm_sub_epi32(_mm_xor_si128(q, sign), sign); // q = (q ^ sign) - sign
return q;
}
#endif
///////////// SINT64
static inline struct libdivide_s64_t libdivide_internal_s64_gen(int64_t d, int branchfree) {
if (d == 0) {
LIBDIVIDE_ERROR("divider must be != 0");
}
struct libdivide_s64_t result;
// If d is a power of 2, or negative a power of 2, we have to use a shift.
// This is especially important because the magic algorithm fails for -1.
// To check if d is a power of 2 or its inverse, it suffices to check
// whether its absolute value has exactly one bit set. This works even for
// INT_MIN, because abs(INT_MIN) == INT_MIN, and INT_MIN has one bit set
// and is a power of 2.
uint64_t ud = (uint64_t)d;
uint64_t absD = (d < 0) ? -ud : ud;
uint32_t floor_log_2_d = 63 - libdivide__count_leading_zeros64(absD);
// check if exactly one bit is set,
// don't care if absD is 0 since that's divide by zero
if ((absD & (absD - 1)) == 0) {
// Branchfree and non-branchfree cases are the same
result.magic = 0;
result.more = floor_log_2_d | (d < 0 ? LIBDIVIDE_NEGATIVE_DIVISOR : 0);
} else {
// the dividend here is 2**(floor_log_2_d + 63), so the low 64 bit word
// is 0 and the high word is floor_log_2_d - 1
uint8_t more;
uint64_t rem, proposed_m;
proposed_m = libdivide_128_div_64_to_64(1ULL << (floor_log_2_d - 1), 0, absD, &rem);
const uint64_t e = absD - rem;
// We are going to start with a power of floor_log_2_d - 1.
// This works if works if e < 2**floor_log_2_d.
if (!branchfree && e < (1ULL << floor_log_2_d)) {
// This power works
more = floor_log_2_d - 1;
} else {
// We need to go one higher. This should not make proposed_m
// overflow, but it will make it negative when interpreted as an
// int32_t.
proposed_m += proposed_m;
const uint64_t twice_rem = rem + rem;
if (twice_rem >= absD || twice_rem < rem) proposed_m += 1;
// note that we only set the LIBDIVIDE_NEGATIVE_DIVISOR bit if we
// also set ADD_MARKER this is an annoying optimization that
// enables algorithm #4 to avoid the mask. However we always set it
// in the branchfree case
more = floor_log_2_d | LIBDIVIDE_ADD_MARKER;
}
proposed_m += 1;
int64_t magic = (int64_t)proposed_m;
// Mark if we are negative
if (d < 0) {
more |= LIBDIVIDE_NEGATIVE_DIVISOR;
if (!branchfree) {
magic = -magic;
}
}
result.more = more;
result.magic = magic;
}
return result;
}
struct libdivide_s64_t libdivide_s64_gen(int64_t d) {
return libdivide_internal_s64_gen(d, 0);
}
struct libdivide_s64_branchfree_t libdivide_s64_branchfree_gen(int64_t d) {
if (d == 1) {
LIBDIVIDE_ERROR("branchfree divider must be != 1");
}
if (d == -1) {
LIBDIVIDE_ERROR("branchfree divider must be != -1");
}
struct libdivide_s64_t tmp = libdivide_internal_s64_gen(d, 1);
struct libdivide_s64_branchfree_t ret = {tmp.magic, tmp.more};
return ret;
}
int64_t libdivide_s64_do(int64_t numer, const struct libdivide_s64_t *denom) {
uint8_t more = denom->more;
int64_t magic = denom->magic;
if (magic == 0) { //shift path
uint32_t shifter = more & LIBDIVIDE_64_SHIFT_MASK;
uint64_t uq = (uint64_t)numer + ((numer >> 63) & ((1ULL << shifter) - 1));
int64_t q = (int64_t)uq;
q = q >> shifter;
// must be arithmetic shift and then sign-extend
int64_t shiftMask = (int8_t)more >> 7;
q = (q ^ shiftMask) - shiftMask;
return q;
} else {
uint64_t uq = (uint64_t)libdivide__mullhi_s64(magic, numer);
if (more & LIBDIVIDE_ADD_MARKER) {
// must be arithmetic shift and then sign extend
int64_t sign = (int8_t)more >> 7;
uq += ((uint64_t)numer ^ sign) - sign;
}
int64_t q = (int64_t)uq;
q >>= more & LIBDIVIDE_64_SHIFT_MASK;
q += (q < 0);
return q;
}
}
int64_t libdivide_s64_branchfree_do(int64_t numer, const struct libdivide_s64_branchfree_t *denom) {
uint8_t more = denom->more;
uint32_t shift = more & LIBDIVIDE_64_SHIFT_MASK;
// must be arithmetic shift and then sign extend
int64_t sign = (int8_t)more >> 7;
int64_t magic = denom->magic;
int64_t q = libdivide__mullhi_s64(magic, numer);
q += numer;
// If q is non-negative, we have nothing to do.
// If q is negative, we want to add either (2**shift)-1 if d is a power of
// 2, or (2**shift) if it is not a power of 2.
uint32_t is_power_of_2 = (magic == 0);
uint64_t q_sign = (uint64_t)(q >> 63);
q += q_sign & ((1ULL << shift) - is_power_of_2);
// Arithmetic right shift
q >>= shift;
// Negate if needed
q = (q ^ sign) - sign;
return q;
}
int64_t libdivide_s64_recover(const struct libdivide_s64_t *denom) {
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_64_SHIFT_MASK;
if (denom->magic == 0) { // shift path
uint64_t absD = 1ULL << shift;
if (more & LIBDIVIDE_NEGATIVE_DIVISOR) {
absD = -absD;
}
return (int64_t)absD;
} else {
// Unsigned math is much easier
int negative_divisor = (more & LIBDIVIDE_NEGATIVE_DIVISOR);
int magic_was_negated = (more & LIBDIVIDE_ADD_MARKER)
? denom->magic > 0 : denom->magic < 0;
uint64_t d = (uint64_t)(magic_was_negated ? -denom->magic : denom->magic);
uint64_t n_hi = 1ULL << shift, n_lo = 0;
uint64_t rem_ignored;
uint64_t q = libdivide_128_div_64_to_64(n_hi, n_lo, d, &rem_ignored);
int64_t result = (int64_t)(q + 1);
if (negative_divisor) {
result = -result;
}
return result;
}
}
int64_t libdivide_s64_branchfree_recover(const struct libdivide_s64_branchfree_t *denom) {
return libdivide_s64_recover((const struct libdivide_s64_t *)denom);
}
int libdivide_s64_get_algorithm(const struct libdivide_s64_t *denom) {
uint8_t more = denom->more;
int positiveDivisor = !(more & LIBDIVIDE_NEGATIVE_DIVISOR);
if (denom->magic == 0) return (positiveDivisor ? 0 : 1); // shift path
else if (more & LIBDIVIDE_ADD_MARKER) return (positiveDivisor ? 2 : 3);
else return 4;
}
int64_t libdivide_s64_do_alg0(int64_t numer, const struct libdivide_s64_t *denom) {
uint32_t shifter = denom->more & LIBDIVIDE_64_SHIFT_MASK;
int64_t q = numer + ((numer >> 63) & ((1ULL << shifter) - 1));
return q >> shifter;
}
int64_t libdivide_s64_do_alg1(int64_t numer, const struct libdivide_s64_t *denom) {
// denom->shifter != -1 && demo->shiftMask != 0
uint32_t shifter = denom->more & LIBDIVIDE_64_SHIFT_MASK;
int64_t q = numer + ((numer >> 63) & ((1ULL << shifter) - 1));
return - (q >> shifter);
}
int64_t libdivide_s64_do_alg2(int64_t numer, const struct libdivide_s64_t *denom) {
int64_t q = libdivide__mullhi_s64(denom->magic, numer);
q += numer;
q >>= denom->more & LIBDIVIDE_64_SHIFT_MASK;
q += (q < 0);
return q;
}
int64_t libdivide_s64_do_alg3(int64_t numer, const struct libdivide_s64_t *denom) {
int64_t q = libdivide__mullhi_s64(denom->magic, numer);
q -= numer;
q >>= denom->more & LIBDIVIDE_64_SHIFT_MASK;
q += (q < 0);
return q;
}
int64_t libdivide_s64_do_alg4(int64_t numer, const struct libdivide_s64_t *denom) {
int64_t q = libdivide__mullhi_s64(denom->magic, numer);
q >>= denom->more & LIBDIVIDE_64_SHIFT_MASK;
q += (q < 0);
return q;
}
#if defined(LIBDIVIDE_USE_SSE2)
__m128i libdivide_s64_do_vector(__m128i numers, const struct libdivide_s64_t *denom) {
uint8_t more = denom->more;
int64_t magic = denom->magic;
if (magic == 0) { // shift path
uint32_t shifter = more & LIBDIVIDE_64_SHIFT_MASK;
__m128i roundToZeroTweak = libdivide__u64_to_m128((1ULL << shifter) - 1);
__m128i q = _mm_add_epi64(numers, _mm_and_si128(libdivide_s64_signbits(numers), roundToZeroTweak)); // q = numer + ((numer >> 63) & roundToZeroTweak);
q = libdivide_s64_shift_right_vector(q, shifter); // q = q >> shifter
__m128i shiftMask = _mm_set1_epi32((int32_t)((int8_t)more >> 7));
q = _mm_sub_epi64(_mm_xor_si128(q, shiftMask), shiftMask); // q = (q ^ shiftMask) - shiftMask;
return q;
}
else {
__m128i q = libdivide_mullhi_s64_flat_vector(numers, libdivide__u64_to_m128(magic));
if (more & LIBDIVIDE_ADD_MARKER) {
__m128i sign = _mm_set1_epi32((int32_t)((int8_t)more >> 7)); // must be arithmetic shift
q = _mm_add_epi64(q, _mm_sub_epi64(_mm_xor_si128(numers, sign), sign)); // q += ((numer ^ sign) - sign);
}
// q >>= denom->mult_path.shift
q = libdivide_s64_shift_right_vector(q, more & LIBDIVIDE_64_SHIFT_MASK);
q = _mm_add_epi64(q, _mm_srli_epi64(q, 63)); // q += (q < 0)
return q;
}
}
__m128i libdivide_s64_do_vector_alg0(__m128i numers, const struct libdivide_s64_t *denom) {
uint32_t shifter = denom->more & LIBDIVIDE_64_SHIFT_MASK;
__m128i roundToZeroTweak = libdivide__u64_to_m128((1ULL << shifter) - 1);
__m128i q = _mm_add_epi64(numers, _mm_and_si128(libdivide_s64_signbits(numers), roundToZeroTweak));
q = libdivide_s64_shift_right_vector(q, shifter);
return q;
}
__m128i libdivide_s64_do_vector_alg1(__m128i numers, const struct libdivide_s64_t *denom) {
uint32_t shifter = denom->more & LIBDIVIDE_64_SHIFT_MASK;
__m128i roundToZeroTweak = libdivide__u64_to_m128((1ULL << shifter) - 1);
__m128i q = _mm_add_epi64(numers, _mm_and_si128(libdivide_s64_signbits(numers), roundToZeroTweak));
q = libdivide_s64_shift_right_vector(q, shifter);
return _mm_sub_epi64(_mm_setzero_si128(), q);
}
__m128i libdivide_s64_do_vector_alg2(__m128i numers, const struct libdivide_s64_t *denom) {
__m128i q = libdivide_mullhi_s64_flat_vector(numers, libdivide__u64_to_m128(denom->magic));
q = _mm_add_epi64(q, numers);
q = libdivide_s64_shift_right_vector(q, denom->more & LIBDIVIDE_64_SHIFT_MASK);
q = _mm_add_epi64(q, _mm_srli_epi64(q, 63)); // q += (q < 0)
return q;
}
__m128i libdivide_s64_do_vector_alg3(__m128i numers, const struct libdivide_s64_t *denom) {
__m128i q = libdivide_mullhi_s64_flat_vector(numers, libdivide__u64_to_m128(denom->magic));
q = _mm_sub_epi64(q, numers);
q = libdivide_s64_shift_right_vector(q, denom->more & LIBDIVIDE_64_SHIFT_MASK);
q = _mm_add_epi64(q, _mm_srli_epi64(q, 63)); // q += (q < 0)
return q;
}
__m128i libdivide_s64_do_vector_alg4(__m128i numers, const struct libdivide_s64_t *denom) {
__m128i q = libdivide_mullhi_s64_flat_vector(numers, libdivide__u64_to_m128(denom->magic));
q = libdivide_s64_shift_right_vector(q, denom->more & LIBDIVIDE_64_SHIFT_MASK);
q = _mm_add_epi64(q, _mm_srli_epi64(q, 63));
return q;
}
__m128i libdivide_s64_branchfree_do_vector(__m128i numers, const struct libdivide_s64_branchfree_t *denom) {
int64_t magic = denom->magic;
uint8_t more = denom->more;
uint8_t shift = more & LIBDIVIDE_64_SHIFT_MASK;
// must be arithmetic shift
__m128i sign = _mm_set1_epi32((int32_t)(int8_t)more >> 7);
// libdivide__mullhi_s64(numers, magic);
__m128i q = libdivide_mullhi_s64_flat_vector(numers, libdivide__u64_to_m128(magic));
q = _mm_add_epi64(q, numers); // q += numers
// If q is non-negative, we have nothing to do.
// If q is negative, we want to add either (2**shift)-1 if d is a power of
// 2, or (2**shift) if it is not a power of 2.
uint32_t is_power_of_2 = (magic == 0);
__m128i q_sign = libdivide_s64_signbits(q); // q_sign = q >> 63
__m128i mask = libdivide__u64_to_m128((1ULL << shift) - is_power_of_2);
q = _mm_add_epi64(q, _mm_and_si128(q_sign, mask)); // q = q + (q_sign & mask)
q = libdivide_s64_shift_right_vector(q, shift); // q >>= shift
q = _mm_sub_epi64(_mm_xor_si128(q, sign), sign); // q = (q ^ sign) - sign
return q;
}
#endif
/////////// C++ stuff
#ifdef __cplusplus
// Our divider struct is templated on both a type (like uint64_t) and an
// algorithm index. BRANCHFULL is the default algorithm, BRANCHFREE is the
// branchfree variant, and the indexed variants are for unswitching.
enum {
BRANCHFULL = -1,
BRANCHFREE = -2,
ALGORITHM0 = 0,
ALGORITHM1 = 1,
ALGORITHM2 = 2,
ALGORITHM3 = 3,
ALGORITHM4 = 4
};
namespace libdivide_internal {
#if defined(LIBDIVIDE_USE_SSE2)
#define MAYBE_VECTOR(X) X
#define MAYBE_VECTOR_PARAM(X) __m128i vector_func(__m128i, const X *)
#else
#define MAYBE_VECTOR(X) 0
#define MAYBE_VECTOR_PARAM(X) int unused
#endif
// The following convenience macros are used to build a type of the base
// divider class and give it as template arguments the C functions
// related to the macro name and the macro type paramaters.
#define BRANCHFULL_DIVIDER(INT, TYPE) \
typedef base<INT, \
libdivide_##TYPE##_t, \
libdivide_##TYPE##_gen, \
libdivide_##TYPE##_do, \
MAYBE_VECTOR(libdivide_##TYPE##_do_vector)>
#define BRANCHFREE_DIVIDER(INT, TYPE) \
typedef base<INT, \
libdivide_##TYPE##_branchfree_t, \
libdivide_##TYPE##_branchfree_gen, \
libdivide_##TYPE##_branchfree_do, \
MAYBE_VECTOR(libdivide_##TYPE##_branchfree_do_vector)>
#define ALGORITHM_DIVIDER(INT, TYPE, ALGO) \
typedef base<INT, \
libdivide_##TYPE##_t, \
libdivide_##TYPE##_gen, \
libdivide_##TYPE##_do_##ALGO, \
MAYBE_VECTOR(libdivide_##TYPE##_do_vector_##ALGO)>
#define CRASH_DIVIDER(INT, TYPE) \
typedef base<INT, \
libdivide_##TYPE##_t, \
libdivide_##TYPE##_gen, \
libdivide_##TYPE##_crash, \
MAYBE_VECTOR(libdivide_##TYPE##_crash_vector)>
// Base divider, provides storage for the actual divider.
// @IntType: e.g. uint32_t
// @DenomType: e.g. libdivide_u32_t
// @gen_func(): e.g. libdivide_u32_gen
// @do_func(): e.g. libdivide_u32_do
// @MAYBE_VECTOR_PARAM: e.g. libdivide_u32_do_vector
template<typename IntType,
typename DenomType,
DenomType gen_func(IntType),
IntType do_func(IntType, const DenomType *),
MAYBE_VECTOR_PARAM(DenomType)>
struct base {
// Storage for the actual divider
DenomType denom;
// Constructor that takes a divisor value, and applies the gen function
base(IntType d) : denom(gen_func(d)) { }
// Default constructor to allow uninitialized uses in e.g. arrays
base() {}
// Needed for unswitch
base(const DenomType& d) : denom(d) { }
IntType perform_divide(IntType val) const {
return do_func(val, &denom);
}
#if defined(LIBDIVIDE_USE_SSE2)
__m128i perform_divide_vector(__m128i val) const {
return vector_func(val, &denom);
}
#endif
};
// Functions that will never be called but are required to be able
// to use unswitch in C++ template code. Unsigned has fewer algorithms
// than signed i.e. alg3 and alg4 are not defined for unsigned. In
// order to make templates compile we need to define unsigned alg3 and
// alg4 as crash functions.
uint32_t libdivide_u32_crash(uint32_t, const libdivide_u32_t *) { exit(-1); }
uint64_t libdivide_u64_crash(uint64_t, const libdivide_u64_t *) { exit(-1); }
#if defined(LIBDIVIDE_USE_SSE2)
__m128i libdivide_u32_crash_vector(__m128i, const libdivide_u32_t *) { exit(-1); }
__m128i libdivide_u64_crash_vector(__m128i, const libdivide_u64_t *) { exit(-1); }
#endif
template<typename T, int ALGO> struct dispatcher { };
// Templated dispatch using partial specialization
template<> struct dispatcher<int32_t, BRANCHFULL> { BRANCHFULL_DIVIDER(int32_t, s32) divider; };
template<> struct dispatcher<int32_t, BRANCHFREE> { BRANCHFREE_DIVIDER(int32_t, s32) divider; };
template<> struct dispatcher<int32_t, ALGORITHM0> { ALGORITHM_DIVIDER(int32_t, s32, alg0) divider; };
template<> struct dispatcher<int32_t, ALGORITHM1> { ALGORITHM_DIVIDER(int32_t, s32, alg1) divider; };
template<> struct dispatcher<int32_t, ALGORITHM2> { ALGORITHM_DIVIDER(int32_t, s32, alg2) divider; };
template<> struct dispatcher<int32_t, ALGORITHM3> { ALGORITHM_DIVIDER(int32_t, s32, alg3) divider; };
template<> struct dispatcher<int32_t, ALGORITHM4> { ALGORITHM_DIVIDER(int32_t, s32, alg4) divider; };
template<> struct dispatcher<uint32_t, BRANCHFULL> { BRANCHFULL_DIVIDER(uint32_t, u32) divider; };
template<> struct dispatcher<uint32_t, BRANCHFREE> { BRANCHFREE_DIVIDER(uint32_t, u32) divider; };
template<> struct dispatcher<uint32_t, ALGORITHM0> { ALGORITHM_DIVIDER(uint32_t, u32, alg0) divider; };
template<> struct dispatcher<uint32_t, ALGORITHM1> { ALGORITHM_DIVIDER(uint32_t, u32, alg1) divider; };
template<> struct dispatcher<uint32_t, ALGORITHM2> { ALGORITHM_DIVIDER(uint32_t, u32, alg2) divider; };
template<> struct dispatcher<uint32_t, ALGORITHM3> { CRASH_DIVIDER(uint32_t, u32) divider; };
template<> struct dispatcher<uint32_t, ALGORITHM4> { CRASH_DIVIDER(uint32_t, u32) divider; };
template<> struct dispatcher<int64_t, BRANCHFULL> { BRANCHFULL_DIVIDER(int64_t, s64) divider; };
template<> struct dispatcher<int64_t, BRANCHFREE> { BRANCHFREE_DIVIDER(int64_t, s64) divider; };
template<> struct dispatcher<int64_t, ALGORITHM0> { ALGORITHM_DIVIDER (int64_t, s64, alg0) divider; };
template<> struct dispatcher<int64_t, ALGORITHM1> { ALGORITHM_DIVIDER (int64_t, s64, alg1) divider; };
template<> struct dispatcher<int64_t, ALGORITHM2> { ALGORITHM_DIVIDER (int64_t, s64, alg2) divider; };
template<> struct dispatcher<int64_t, ALGORITHM3> { ALGORITHM_DIVIDER (int64_t, s64, alg3) divider; };
template<> struct dispatcher<int64_t, ALGORITHM4> { ALGORITHM_DIVIDER (int64_t, s64, alg4) divider; };
template<> struct dispatcher<uint64_t, BRANCHFULL> { BRANCHFULL_DIVIDER(uint64_t, u64) divider; };
template<> struct dispatcher<uint64_t, BRANCHFREE> { BRANCHFREE_DIVIDER(uint64_t, u64) divider; };
template<> struct dispatcher<uint64_t, ALGORITHM0> { ALGORITHM_DIVIDER(uint64_t, u64, alg0) divider; };
template<> struct dispatcher<uint64_t, ALGORITHM1> { ALGORITHM_DIVIDER(uint64_t, u64, alg1) divider; };
template<> struct dispatcher<uint64_t, ALGORITHM2> { ALGORITHM_DIVIDER(uint64_t, u64, alg2) divider; };
template<> struct dispatcher<uint64_t, ALGORITHM3> { CRASH_DIVIDER(uint64_t, u64) divider; };
template<> struct dispatcher<uint64_t, ALGORITHM4> { CRASH_DIVIDER(uint64_t, u64) divider; };
// Overloads that don't depend on the algorithm
inline int32_t recover(const libdivide_s32_t *s) { return libdivide_s32_recover(s); }
inline uint32_t recover(const libdivide_u32_t *s) { return libdivide_u32_recover(s); }
inline int64_t recover(const libdivide_s64_t *s) { return libdivide_s64_recover(s); }
inline uint64_t recover(const libdivide_u64_t *s) { return libdivide_u64_recover(s); }
inline int32_t recover(const libdivide_s32_branchfree_t *s) { return libdivide_s32_branchfree_recover(s); }
inline uint32_t recover(const libdivide_u32_branchfree_t *s) { return libdivide_u32_branchfree_recover(s); }
inline int64_t recover(const libdivide_s64_branchfree_t *s) { return libdivide_s64_branchfree_recover(s); }
inline uint64_t recover(const libdivide_u64_branchfree_t *s) { return libdivide_u64_branchfree_recover(s); }
inline int get_algorithm(const libdivide_s32_t *s) { return libdivide_s32_get_algorithm(s); }
inline int get_algorithm(const libdivide_u32_t *s) { return libdivide_u32_get_algorithm(s); }
inline int get_algorithm(const libdivide_s64_t *s) { return libdivide_s64_get_algorithm(s); }
inline int get_algorithm(const libdivide_u64_t *s) { return libdivide_u64_get_algorithm(s); }
// Fallback for branchfree variants, which do not support unswitching
template<typename T> int get_algorithm(const T *) { return -1; }
}
// This is the main divider class for use by the user (C++ API).
// The divider itself is stored in the div variable who's
// type is chosen by the dispatcher based on the template paramaters.
template<typename T, int ALGO = BRANCHFULL>
class divider
{
private:
// Here's the actual divider
typedef typename libdivide_internal::dispatcher<T, ALGO>::divider div_t;
div_t div;
// unswitch() friend declaration
template<int NEW_ALGO, typename S>
friend divider<S, NEW_ALGO> unswitch(const divider<S, BRANCHFULL> & d);
// Constructor used by the unswitch friend
divider(const div_t& denom) : div(denom) { }
public:
// Ordinary constructor that takes the divisor as a parameter
divider(T n) : div(n) { }
// Default constructor. We leave this deliberately undefined so that
// creating an array of divider and then initializing them
// doesn't slow us down.
divider() { }
// Divides the parameter by the divisor, returning the quotient
T perform_divide(T val) const {
return div.perform_divide(val);
}
// Recovers the divisor that was used to initialize the divider
T recover_divisor() const {
return libdivide_internal::recover(&div.denom);
}
#if defined(LIBDIVIDE_USE_SSE2)
// Treats the vector as either two or four packed values (depending on the
// size), and divides each of them by the divisor,
// returning the packed quotients.
__m128i perform_divide_vector(__m128i val) const {
return div.perform_divide_vector(val);
}
#endif
// Returns the index of algorithm, for use in the unswitch function. Does
// not apply to branchfree variant.
// Returns the algorithm for unswitching.
int get_algorithm() const {
return libdivide_internal::get_algorithm(&div.denom);
}
bool operator==(const divider<T, ALGO>& him) const {
return div.denom.magic == him.div.denom.magic &&
div.denom.more == him.div.denom.more;
}
bool operator!=(const divider<T, ALGO>& him) const {
return !(*this == him);
}
};
#if __cplusplus >= 201103L || \
(defined(_MSC_VER) && _MSC_VER >= 1800)
// libdivdie::branchfree_divider<T>
template <typename T>
using branchfree_divider = divider<T, BRANCHFREE>;
#endif
// Returns a divider specialized for the given algorithm
template<int NEW_ALGO, typename T>
divider<T, NEW_ALGO> unswitch(const divider<T, BRANCHFULL>& d) {
return divider<T, NEW_ALGO>(d.div.denom);
}
// Overload of the / operator for scalar division
template<typename int_type, int ALGO>
int_type operator/(int_type numer, const divider<int_type, ALGO>& denom) {
return denom.perform_divide(numer);
}
// Overload of the /= operator for scalar division
template<typename int_type, int ALGO>
int_type operator/=(int_type& numer, const divider<int_type, ALGO>& denom) {
numer = denom.perform_divide(numer);
return numer;
}
#if defined(LIBDIVIDE_USE_SSE2)
// Overload of the / operator for vector division
template<typename int_type, int ALGO>
__m128i operator/(__m128i numer, const divider<int_type, ALGO>& denom) {
return denom.perform_divide_vector(numer);
}
// Overload of the /= operator for vector division
template<typename int_type, int ALGO>
__m128i operator/=(__m128i& numer, const divider<int_type, ALGO>& denom) {
numer = denom.perform_divide_vector(numer);
return numer;
}
#endif
} // namespace libdivide
} // anonymous namespace
#endif // __cplusplus
#endif // LIBDIVIDE_H