xbps/lib/portableproplib/prop_bool.c
Juan RP 6256b34ccc Some changes that will appear in 0.5.0:
* Add proplib-0.4.1 source and use it in XBPS. This is to avoid
   an external dependency, so that we depend on the features of the
   internal library. This also means that proplib is not required anymore.

 * Added support to read/write gzip compressed plists by default, thanks
   to proplib-0.4 that gained new functionality.

That means that from now, XBPS will be able to write compressed gzip
plist files for all metadata related work. This will vastly reduce
bandwidth required for fetching remote repo's pkg index file and
binary packages.

--HG--
extra : convert_revision : xtraeme%40gmail.com-20100420122238-zcb85rudt9p34e10
2010-04-20 14:22:38 +02:00

224 lines
5.6 KiB
C

/* $NetBSD: prop_bool.c,v 1.16 2008/08/03 04:00:12 thorpej Exp $ */
/*-
* Copyright (c) 2006 The NetBSD Foundation, Inc.
* All rights reserved.
*
* This code is derived from software contributed to The NetBSD Foundation
* by Jason R. Thorpe.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include <prop/prop_bool.h>
#include "prop_object_impl.h"
struct _prop_bool {
struct _prop_object pb_obj;
bool pb_value;
};
static struct _prop_bool _prop_bool_true;
static struct _prop_bool _prop_bool_false;
_PROP_MUTEX_DECL_STATIC(_prop_bool_initialized_mutex)
static bool _prop_bool_initialized;
static _prop_object_free_rv_t
_prop_bool_free(prop_stack_t, prop_object_t *);
static bool _prop_bool_externalize(
struct _prop_object_externalize_context *,
void *);
static _prop_object_equals_rv_t
_prop_bool_equals(prop_object_t, prop_object_t,
void **, void **,
prop_object_t *, prop_object_t *);
static const struct _prop_object_type _prop_object_type_bool = {
.pot_type = PROP_TYPE_BOOL,
.pot_free = _prop_bool_free,
.pot_extern = _prop_bool_externalize,
.pot_equals = _prop_bool_equals,
};
#define prop_object_is_bool(x) \
((x) != NULL && (x)->pb_obj.po_type == &_prop_object_type_bool)
/* ARGSUSED */
static _prop_object_free_rv_t
_prop_bool_free(prop_stack_t stack, prop_object_t *obj)
{
/*
* This should never happen as we "leak" our initial reference
* count.
*/
/* XXX forced assertion failure? */
return (_PROP_OBJECT_FREE_DONE);
}
static bool
_prop_bool_externalize(struct _prop_object_externalize_context *ctx,
void *v)
{
prop_bool_t pb = v;
return (_prop_object_externalize_empty_tag(ctx,
pb->pb_value ? "true" : "false"));
}
/* ARGSUSED */
static _prop_object_equals_rv_t
_prop_bool_equals(prop_object_t v1, prop_object_t v2,
void **stored_pointer1, void **stored_pointer2,
prop_object_t *next_obj1, prop_object_t *next_obj2)
{
prop_bool_t b1 = v1;
prop_bool_t b2 = v2;
if (! (prop_object_is_bool(b1) &&
prop_object_is_bool(b2)))
return (_PROP_OBJECT_EQUALS_FALSE);
/*
* Since we only ever allocate one true and one false,
* save ourselves a couple of memory operations.
*/
if (b1 == b2)
return (_PROP_OBJECT_EQUALS_TRUE);
else
return (_PROP_OBJECT_EQUALS_FALSE);
}
static prop_bool_t
_prop_bool_alloc(bool val)
{
prop_bool_t pb;
if (! _prop_bool_initialized) {
_PROP_MUTEX_LOCK(_prop_bool_initialized_mutex);
if (! _prop_bool_initialized) {
_prop_object_init(&_prop_bool_true.pb_obj,
&_prop_object_type_bool);
_prop_bool_true.pb_value = true;
_prop_object_init(&_prop_bool_false.pb_obj,
&_prop_object_type_bool);
_prop_bool_false.pb_value = false;
_prop_bool_initialized = true;
}
_PROP_MUTEX_UNLOCK(_prop_bool_initialized_mutex);
}
pb = val ? &_prop_bool_true : &_prop_bool_false;
prop_object_retain(pb);
return (pb);
}
/*
* prop_bool_create --
* Create a prop_bool_t and initialize it with the
* provided boolean value.
*/
prop_bool_t
prop_bool_create(bool val)
{
return (_prop_bool_alloc(val));
}
/*
* prop_bool_copy --
* Copy a prop_bool_t.
*/
prop_bool_t
prop_bool_copy(prop_bool_t opb)
{
if (! prop_object_is_bool(opb))
return (NULL);
/*
* Because we only ever allocate one true and one false, this
* can be reduced to a simple retain operation.
*/
prop_object_retain(opb);
return (opb);
}
/*
* prop_bool_true --
* Get the value of a prop_bool_t.
*/
bool
prop_bool_true(prop_bool_t pb)
{
if (! prop_object_is_bool(pb))
return (false);
return (pb->pb_value);
}
/*
* prop_bool_equals --
* Return true if the boolean values are equivalent.
*/
bool
prop_bool_equals(prop_bool_t b1, prop_bool_t b2)
{
if (!prop_object_is_bool(b1) || !prop_object_is_bool(b2))
return (false);
return (prop_object_equals(b1, b2));
}
/*
* _prop_bool_internalize --
* Parse a <true/> or <false/> and return the object created from
* the external representation.
*/
/* ARGSUSED */
bool
_prop_bool_internalize(prop_stack_t stack, prop_object_t *obj,
struct _prop_object_internalize_context *ctx)
{
bool val;
/* No attributes, and it must be an empty element. */
if (ctx->poic_tagattr != NULL ||
ctx->poic_is_empty_element == false)
return (true);
if (_PROP_TAG_MATCH(ctx, "true"))
val = true;
else {
_PROP_ASSERT(_PROP_TAG_MATCH(ctx, "false"));
val = false;
}
*obj = prop_bool_create(val);
return (true);
}